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Comment History  (0 - 30 of 105)
mike9874
mike9874 Jul 6 2014, 7:43pm says:

Empire is my favorite faction. Held out at my star against 2 CIS computers constantly sending forces. My fleet: 1 executor class SSD, 6 Imperial II command SDs, and 21 Tector class SDs. With military tree fully upgraded. Game isn't over yet. Basically just depleting their resources then I'm gonna go destroy them.

+1 vote     mod: Sins of a Galactic Empire
mike9874
mike9874 Jun 10 2014, 8:18pm replied:

Lol oops didn't mean to put SWTOR on there. I meant Star Wars Empire at war Forces of Corruption.

+2 votes     mod: Star Wars - Clone Wars
mike9874
mike9874 Jun 9 2014, 8:54pm says:

I finally get my gaming computer but unannounced to me Star Wars the Old Republic doesn't work on Windows 8.1. It shows an error as soon as I start it up. Looked on google but no one has a fix besides buying a new OS.

+1 vote     mod: Star Wars - Clone Wars
mike9874
mike9874 Jun 9 2014, 8:49pm says:

I wish Windows 8.1 wasn't so stupid and let me play the Star Wars Forces of Corruption so I could play your mod. When I start it up, it says error. I have tried everything and unfortunately no one has found a fix.

+1 vote     mod: Star Wars BattleFront Commander
mike9874
mike9874 Jun 4 2014, 10:24pm says:

I feel Mandalorians should have a small powerful force because their Beskar'gam or armor is lightsaber proof except for joints. This also applies to their ships which is why Mandalore used to be such a powerful force.

+1 vote     mod: Rise of the Mandalorians
mike9874
mike9874 Jan 6 2014, 1:39am replied:

Depends on what you're going for. They're best for making the covenant waste their primary attack phase which is they're beams which leaves room for your larger class ships to get their hits in so I would normally include about 10-16 in my fleet. A good strategy is also to use Autumn class Capitals to take ships which also makes the covenant waste their primary attacks.

+1 vote     media: Q&A Session!
mike9874
mike9874 Jan 2 2014, 8:24am says:

I know but I'm talking about future mod versions. I accidentally put my comment here instead of on the main page.

+1 vote     download: -OUTDATED- Sins of the Prophets v.0.55.41800
mike9874
mike9874 Jan 1 2014, 11:14pm says:

I'm guessing once you do titans the covenant super carrier will be moved to a Titan role for the covenant and the infinity will be added as the Titan for the UNSC?

+1 vote     download: -OUTDATED- Sins of the Prophets v.0.55.41800
mike9874
mike9874 Dec 29 2013, 7:35pm says:

Look a herd of wild clones! Watch as they run moving in a kill. One seems to be running so fast he's levitating! A small pack of Muuns move in for a kill.

+4 votes     media: Muuns
mike9874
mike9874 Dec 16 2013, 8:21pm replied:

Thanks in a current game to see if I can last longer. Wish me luck.

+1 vote     mod: Sins of the Prophets
mike9874
mike9874 Dec 15 2013, 11:32pm says:

Just lasted against flood for four hours on my own and damn that was difficult lol they just keep coming. Good job SoTP I'm proud to have a mod that I can't beat thanks for all your time spent on making this.

+2 votes     mod: Sins of the Prophets
mike9874
mike9874 Dec 2 2013, 10:59pm says:

My vote goes to you guys for MOTY.

+1 vote     mod: Sins of the Prophets
mike9874
mike9874 Nov 29 2013, 9:22pm says:

It says release but no download which means it was removed or just isn't up yet I'll look again later. Thanks for all your hard work. Sorry if the download isn't up because moddb is being stupid any way can't wait to play.

+1 vote     mod: Star Wars: Clone Wars Sub-Mod
mike9874
mike9874 Nov 19 2013, 6:19pm says:

wow nice I really can't wait for this mod.

+2 votes     media: Felucia 3
mike9874
mike9874 Nov 18 2013, 10:45pm says:

Well you impress me still with your ships I can't wait to start doing my video game design classes so I can start making some stuff for mods. I give two thumbs up to the maker of this and the infinity and all the other models. Well can't wait for the mod to release for rebellion.

+1 vote     media: Strident-class Heavy Frigate (WIP)
mike9874
mike9874 Nov 17 2013, 11:02pm says:

You should also do clone wars factions.

+1 vote     download: X-Wing at War Pre-Release (Version 0.8)
mike9874
mike9874 Nov 16 2013, 1:50pm says:

Holy mother of planets Batman! I can't wait.

+3 votes     article: GaW Locations (Planets) List
mike9874
mike9874 Nov 15 2013, 8:21pm says:

Looks great you better not ever give up. I will be following your progress :).

+1 vote     mod: Galaxy at War
mike9874
mike9874 Nov 13 2013, 9:16pm says:

Nerdgasm I can't wait to deploy that ship with my marathons and my other ships.

+4 votes     media: UNSC Infinity
mike9874
mike9874 Nov 7 2013, 6:51pm says:

I miss this series but luckily I have them on DVD. Looks like I'm gonna watch them again.

+3 votes     media: Ten Years Ago Today
mike9874
mike9874 Nov 7 2013, 6:49pm replied:

Indeed I have.

+1 vote     mod: Rise of the Mandalorians
mike9874
mike9874 Nov 6 2013, 10:26pm replied:

Well looks like I'm not the only one to use a Vulkan He'stan picture lol.

+2 votes     mod: Rise of the Mandalorians
mike9874
mike9874 Nov 5 2013, 6:57pm says:

Looks great. Is the mod on track for its intended release date because I cannot wait to play.

+2 votes     mod: Star Wars: Clone Wars Sub-Mod
mike9874
mike9874 Nov 5 2013, 12:27am replied:

The dislikes don't bother me at all I was just saying.

-2 votes     mod: Sins of the Prophets
mike9874
mike9874 Nov 4 2013, 6:18pm replied:

Down votes does anybody read the books or pay attention to the Halo back story.

-1 votes     mod: Sins of the Prophets
mike9874
mike9874 Nov 4 2013, 6:16pm replied:

*Facepalm* lol I put humans and UNSC when I meant UNSC and Covenant.

0 votes     mod: Sins of the Prophets
mike9874
mike9874 Nov 4 2013, 6:15pm replied:

They are shown in Halo 4 terminals.

+1 vote     mod: Sins of the Prophets
mike9874
mike9874 Nov 4 2013, 1:00am replied:

The UNSC covenant war is mentioned.

-2 votes     mod: Sins of the Prophets
mike9874
mike9874 Nov 4 2013, 12:59am replied:

It does make sense because the UNSC was the future military force. If you read the books it explains that the humans or us used to be a great civilization that rivaled that of the forerunners. Before the flood attacked the forerunners we were the targets and began to take forerunner planets. The forerunners acted according to the mantle and counter attacked which started a war. In the end the humans were defeated and our DNA was taken and for some memories erased and technological science erased. The forerunners soon after realized their acts were wrong and didn't apply to the mantle's requirements for war damage already done they sacrificed them selves so we could live and one day take on the mantle of ultimate responsibility. So yes it does make sense.

-1 votes     mod: Sins of the Prophets
mike9874
mike9874 Nov 3 2013, 7:29pm says:

Hello SoTP I got a good idea that you probably won't listen to but here it comes. I was thinking and there are 6 playable factions in the vanilla. So far you have 3 with a possible 4th and I thought well maybe you can set it up with a nemesis system. 1st combo would be Old Forerunners vs Old Humans before we were set back to the stone age. 2nd combo Humans and UNSC. 3rd and final combo Forerunner Remnant a.k.a sentinels etc vs flood. Well that's my idea folks. I think you guys are doing wonderful work on this mod but in a later period maybe do this as like a 2.0. I would love to see some olden day forerunner vs some evolved flood action and etc. If I could make a mod which I can't because I don't know how and it were Halo universe oriented for this game and to get maximum play-ability I would use this very system and this is a long shot and I realize it would take a lot of work but I think it's worth it. Well that's it and keep up the good work.

-3 votes     mod: Sins of the Prophets
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