Galaxy At War, is a Star-Wars themed mod being built for GEM2. Galaxy At War aims to bring a well rounded and diverse experience between Ep 1-6 and the EU(legends).

Star Wars - Galaxy At War


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Factions and Eras:

Galaxy at War is set roughly between 32 BBY too 4 ABY, in other words, roughly between Ep 1-6. It it our goal to feature as many species, factions, governments and regimes present during this timeframe.


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Key features:

With GEM2 being made for a WW2 setting, it is very ambitious to curve away to a different theme, so far we have been able to achieve this almost perfectly, with ideas as fully functional blast doors, walkers, and button toggleable auto turret, with much more to come.


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LucasArts/EA/Disney

Infinite thanks to LucasArts/EA/Disney for many great game models, of course all rights to these models go to them. Tons of model of course were done by our team from scratch, but of course without LucasArts/EA/Disney, the time it would take to complete a project of such wide array would have taken the lifetime of each team member.


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Praises and commendations:

The following listed has given this project help and support, if you like this project, then please support us by checking out and showing these gems support! Really, helping them out does help us out!


Rising Empire - For help, tolerance, textures, and ideas/code theories!SW RE Logo


Star Wars: Clones of War - For Morthons valuable help, support, etc!mtt showcase3 2


Sonne2 - For awesome help and game scripting!


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Images in this summary by various team members.

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FAQ and Update

News 16 comments

Mod Update first:

So as many of you have probably already noticed we have moved the mod page to Assault Squad 2, which will now be the main development game for the mod.


Now onto the FAQ:


1) Q: When will the mod be released ? And a demo ?

A: The third release was released 29th July 2016 - AS2 ONLY.

The third release was released here for AS2 ONLY. We will not release the mod for AS1. All you will show in videos or pictures from now (19th July 2016) will not be included because we have done the version for the public. A lot of guys are testers (they will recieve each patchs of the mod) but non-testers (public) will don't have more so don't ask us about that. If you ask if you can be tester, read the Q/A n°8.


2) Q: There is a Steam Group of it ?

A: Yes : SW-Alpha Team / GAW MOD


3) Q: Are you release it on an other website ?

A: No, the mod will be not released on an other website. If you see it on another website, so in this case, it's because someone else upload it without any autorizations from me (Juju44330), Murphy or Newpower. Even if you see an username named Juju44330 or other username used by our team. I have only this username here (on Moddb), Steam and Youtube. (If someone else use our username, it's without intelligence). If it will be released on another website is without permitions, we can't be blame if it happend. If the mod is uploaded somewhere else, we will report it to Admin of where they upload it.

PS : Don't ask request for friends on Steam or Moddb.


4) Q: Will this work on X game ?

A: This mod is being developed for Assault Squad 2 (and later for Call to Arms), and will not work with any other men of war game.


5) Q: How do I play the mod ?

A: In the editor or multiplayer only for the moment, a campaign is in creation.


6) Q: Why does Diplex and other Youtuber have the full mod ?

A: Because Diplex and others Youtubers are testers.


7) Q: Why the mod is in french ? It will be in english ?

A: It's in french because the creator is french and yes it will be in english too (but later).


8) Q: Can I be a tester ?

A: We will not be accepting anymore testers, we've had problems with some of our old ones leaking old versions of the mod.


9) Q: Can you add new episodes stuff inside the mod ?

A: No, the mod is based on only on the Truth Canon (6 first films, TCW and Extended Universe) the canon renamed legends by disney) + Rogue One. If you aren't agree about what we make, take your way.


10) Q: Why in Star Wars Universe I don't see some of your stuff ?

A: Because we make our own content and our own missions.


11) Q: Can I upload a map/mission or skin on your mod page ?

A: No, only GAW official autorized by the high creators of the dev team (Juju44330 ; Murphy ; Newpower) can be uploaded on our mod page. If you want upload something whose using our things can be uploaded on moddb in addons section of the AS2 game /!\ NOT HERE /!\


12) Q: Can I help the dev team for make the mod ?

A: We search some modelers, exporters, texturers, mappers and scripters (for missions or props). You need to have experience and be great in what you do. If you have talents, you can show us what you can do in Private Message. You can contact us here, if you contact us, send us some exemples of your work. Because we don't add somebody whose don't make anything himself. All others messages sent to this PM box will be maybe not answered.


13) Q: Can I make videos about your mod ?

A: Yes, but don't upload them on this mod page. The tittle of the video need to have Galaxy At War for peoples can know what mod is it and the link of the mod page in the description.


14) Q: Why I can see some stuff from Star Wars games ?

A: We use ripped models from Star Wars games (Star Wars BF1, BF2, BF EA ; Star Wars TFU 1 and 2 ; Star Wars Kinect ; Star Wars Republic Commando ; Star Wars KOTOR 1 and 2 ; Star Wars TOR ; Star Wars JKJA ; And the unfinished BF3 whose we have a copy of this deleted game). We in no way own the content or claim copyright to it. The models belong to their original creators (DICE, LucasArts, Disney, etc). Rippers of games haven't no rights to claim models from game as made by them (if they have ripped them by themself, but we have ripped them by ourself).

EVERYBODY CAN RIPP MODELS FROM GAMES. SO IT'S NOT STOLEN MODELS ! IF YOU ARE A KID WITHOUT BRAIN IN POSTING BAD THINGS, GO AWAY BEFORE BE BAN.

BTW, THE GALAXY IN TURMOI GAME WILL USE BF3 CANCELED GAME, AND THEIR DEVS CAN'T HAVE ANY RIGHTS ON THESE MODELS !!!

We make our own stuff too.


15) Q: Why rules of the mod page are stricts ?

A: Because a lot of haters spam bullshits against members of the dev team we hate this type of thing ! And because if we let spamers write bullshits, it will destroy the mod, and you will never see a release (I think you don't want that).


16) Q: Can I take models from this mod ?

A: Do not take any models or textures from this mod without authorized permission from one of the lead members (Ltmurphy/Juju/Newpower), to use with your own mod. If you wish to use them for a private mod feel free as long as our content isn't reuploaded in a public mod. It takes time to export these models and if you wish to use the same models feel free to export them yourself or ask us for permission. This goes for ripped models or models made by the team itself.

/!\ IF YOU TRY TO OWN THEM IN ADDING A LICENSE ON THEM, YOU WILL BE REPORTED TO STAFF OF WHERE YOU PUT IT /!\


17) Q: I have a problem with the mod, what I can do ?

A: If you have a problem of the mod, follow instructions in descriptions of the downloads. If you have an other problem of the mod, write it on the AS2 forum of the mod /!\ FOLLOW INSTRUCTIONS (1ST COMMENT) AND ONLY FRENCH OR ENGLISH /!\. Be carefull, we answer only if the problem is not already asked and answered !


If you have anymore questions leave them in here as I will be constantly updating this.


YOU MAKE MAPS, MISSIONS, TEXTURES FOR THE MOD ? SHOW THEM HERE : Competitions for the mod.


Like RB-23049 (Old banned account : RC-23049) and the spammer of the mod

AND LIKE CORRA_ASHU/JEDI_CLONE_X2 WHOSE ACT LIKE A LITTLE KID

Vehicle/Fauna Exporter

Vehicle/Fauna Exporter

News

Looking for someone who can export vehicles/fauna into men of war

What Planets would You like to see?

What Planets would You like to see?

News 137 comments

We'd like to know your views on what planets you would like to see in the mod.

Chill with the comments.

Chill with the comments.

News 17 comments

First want to apologize for any one who's looking at this because they thought the we have an update. This is going to be taken down after a short while.

Modelers

Modelers

News 6 comments

Hi ! We need absulutly modelers for our mod, please come.

RSS Files
AS2 V3.260.0 - Star Wars - Galaxy At War 0.3

AS2 V3.260.0 - Star Wars - Galaxy At War 0.3

Full Version 204 comments

Star Wars - Galaxy At War 0.3 AS2 Version 0.3 notes : Lots of new content, optimizations, improvements, bug fixes.

GAW CTA screenshots

GAW CTA screenshots

Trailers 15 comments

Galaxy At War screenshots of CTA. Take in consideration that it will be not start (the biggest version) since CTA isn't out 1.0

Comments  (0 - 10 of 8,171)
sorty1
sorty1

This is a great mod and I've used it for awhile then got busy. I was hoping during the time I hadn't played the French would have been translated into English. Any word on when that will happen or if it has how do I do it?

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bobby34
bobby34

Just delete the localisation folder in the mod directory and it will be in English.

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R2730194
R2730194

Could you add stormtrooper corporals and sergeants? They wear black and white pauldrons respectively. Also, would it be possible to add black/white pauldron sandtroopers? I know that in Battlefront they all wear orange pauldrons, but that doesn't respect the lore and in ANH you can see them wearing other pauldron colors.

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Johnathan123456785
Johnathan123456785

Im pretty sure they have different pauldrons already, I've definitely placed storm troopers with different pauldrons before

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harrixson
harrixson

saw the death troopers in a youtube video, can't wait to use them~

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Ungeheuer1
Ungeheuer1

Does anyone recommend a good tutorial for GEM? I tried to make my own maps with the editor, as well as giving troops movement commands, etc. I can't seem to find any good tutorials on making maps with GEM2, as well some other features. Does anyone have any tutorial recommendations?

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Paris1234
Paris1234

123stealthbomber on youtube for all the basics. Also take a look at MIGHTYmapper123, he does great maps, and watching is a good way to learn. The best way to get good though is just time and experience from messing around.

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Guest
Guest

Check out Pershing's channel on YT. Search for Gem Editor Tutorial #1 - Polygons

He does a lot of scripting but also discusses polygons for mapping.

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Johnathan123456785
Johnathan123456785

Is there a way to convert it to Call to Arms at the moment?

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Johnathan123456785
Johnathan123456785

Is there a way to convert it to Call to Arms at the moment?
and i know in the FAQ you said you do not want new testers but i have a YouTube Channel and i would love to feature this mod (On Call to Arms) on my YouTube and would be honored to feature the mod on my channel if you would like to check my channel out the link is

Youtube.com

Thanks for your Time :)
Have a nice day

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