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*sniff* Just cried a little bit. Nostalgia's setting in. Great work guys!
Thanks ab2531 and the rest of the NHC crew, been waiting for this one a LOOONG time, gives me double the reason to play Company of Heroes again! XD
Aweso,e much more detail than the usual one I love the rear of the engine especially
I am very interested in learning beacause sadly I am in dire need of people to help me learn I have minimal experience with texturing and would be happy to help if I can be taught as well. Please PM me if I can help.
awesome looking, haven't played the original but its nice to see a new shooter. Hopefully you all will put in some cool stuff like interesting modern weapons even if its not totally true to the original game.
Holy ****! Wow this mod is so great can't wait for the release of such a content heavy mod. From mini mod to giant ship pack with tons of changes.
agreed quality is well worth the wait. So excited for the patch and even more for the move to Soulstorm.
I think based on the size of your unit groups they should be Companies not Platoons. A Platoon is defined as about 40ish people or 4ish squads.
Here, this is a military group size ladder(Decreasing)
Company 80 - 200
Platoon 40 - 50
Squad 6 - 10
ignore this i fixed my issue.
do you need 1.1 for this
Okay so I have a request that is destined to be ignored and then I have a similarly destined question. Could you all possibly make a version that works with version 1.0. I have 7 and use a no cd but as soon as I patch the game it stops working. I aslo would like to ask if anyone has similar problems or knows how to do this please tell me.
Great job guys have been waiting for a good space sim. How much are you guys going to sell this for? Great, quality images hope to see the same in the demo I'm about to try.
Congrats on MSUC4 win gald you all got somrthing. Hope this game gets even better when it goes indie and I can't wait to see what your team does with this universe you've created. I also wanted to ask how far you all are on any new ships or are you guys just waiting to go indie after the contest? Congrats again!
I had a similar problem with mine. You need to right click the red button and click open on the drop down menu to get a window similar to the normal download window. I hope someone fixes this because it's going to quickly turn people off to this mod. I almost gave up but I'm glad I didn't.
Hey dude great work, sorry you didn't make top 100, definitley should have. I was wondering what you were planning as far as putting a team together because at the rate your working now (which I think is quite fast for a loner) you could do so much better if you had a coder. You'd still have the personilazion of you're own models and textures but you wouldn't be doing everything and get more done as a result. Just a thought and hope the beta comes out soon.
I'm so sorry I've posted soooo much here (too much at least but I just hit a dead end). I tied to start a LAN server and have my friend join it in the other room. When he tries to join he gets a SERVER AUTHENTICATION FAILED (3), message what does this mean and can I fix it?
Thanks for the help and I can't wait for more content (and stability) from this mod. Quickly i'd like to ask if you all have any Singleplayer or bot support planned (Hate to ask a question you probably get asked too often). Hope you all advance in MOTY, you have my vote.
Stupid question: Here I do, which Crysis game do I need to play this and what version of the game (I'm assuming Vanilla Crysis with 1.21, but...)
I definitely agree! Maybe some sort of defense game type even though you see alot of those now, it would still be really fun!
I love the reflex laser sight. It definitley looks the best.
Since you seem happy to answer questions, could I ask a few more?
-Um... can I ask what exactly your mappers are for/do?
-What units (briefly) aren't final or actually modeled to look realistic (ex: the Wespe?)?
-Why don't you include names for some of the SS Divisions in their tiles such as Leibstandarte for the 1.SS?
-Will you be doing anything with the additional Tales of Valor content and game modes (specifically the Panzerkrieg mode and direct fire, unneccessary features, yes, nut very fun and allowing for more appeal)?
-Will the Persing in any way make an appearance in the mod despite Patton's stange decisions
It's evident you all are in touch with you're moddb community (unlike alot of mods) and I appreciate that alot. I also would like to say that this mod is probably the most historically accurate and realistic (the fun kind) I've ever seen in a mod. You're attention to detail and obvious work are much appreciated and I see this as the only real mod for Company of Heroes. Keep it up guys!
Oh and I have a question will you be working with any upcoming mods (I mostly mean faction mods) or adding you're own to the gameand are there any new units, maps, features, etc. planned that you can tell us about even if only a little?
I'm buying the game because of this mod probably and I wanted to know if you were going to or have added new weapons to the game.
All of these guys are awesome but The stereotypical army guy look on all of them looks kind of strange. It probably won't matter when you're fighting off the zombie horde. Great job, the extra time being spent is obviously be used effectively. Can't wait for this!
I know you guys don't usually answer questions her but is there any kind of AI in this mod or are you only improving the game with additions and balancing? Thanks if you o answer.
Very, very nice!
This is cool to could be like a hawk for woodsman in other games, except for a modern scout.
I love the gun and the skin texture, but I personally tend to veer away from BDU's like those just looks strange for combat. Oh well who cares about my personal preference, great job with the mod guys!
thanks this is just great! especially with the new build coming.