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Comment History  (30 - 60 of 81)
neutralrainbow621
neutralrainbow621 Nov 14 2009, 3:52pm replied:

I agree with this nothing really new here except those spectacular light effects. I think that You should add a new projectile or something and what exactly does the changed radiation effect mean? Great but I think you all could make it even better based on what you've already done.

+1 vote     article: Generation X November Mini Update
neutralrainbow621
neutralrainbow621 Nov 12 2009, 6:07am says:

The bottom one is the best

+1 vote     article: New logo concepts
neutralrainbow621
neutralrainbow621 Nov 7 2009, 6:30pm says:

Fantastiv I absolutely love the new units and from what I saw of the tank combat near the end, it looks like you all favored the fun balance more than the realism balance and I'm glad. The new units look fun and I'm going to try the mod now. Great Jagd peek at the end by the way!

+1 vote     media: Cross of Iron Teaser Trailer
neutralrainbow621
neutralrainbow621 Nov 6 2009, 3:03pm says:

I know you all don't answer comments but I still would like to ask why you didn't set the tank up with a rotating turret. The visual aesthetic of you're models is great this one included but the fast twitching of the "lumbering" tank from target to target is very odd and I think it takes away from the tanks personality considerably.

+2 votes     article: Devastator Unit Profile Update.
neutralrainbow621
neutralrainbow621 Nov 2 2009, 7:53pm says:

Looks like a future ninja suit. You all have an absolutely amazing art style and that armor looks so sleek. Love this mod.

+2 votes     media: AIA light armor configuration
neutralrainbow621
neutralrainbow621 Nov 2 2009, 7:52pm says:

Absolutely beautiful piece of armor. I hope this doesn't upset anyone but it reminds me of those cyclops kind of robots on that anime Gundam. If that's an insult I'm sorry.

+1 vote     media: ULA Heavy/Breach armor config
neutralrainbow621
neutralrainbow621 Oct 31 2009, 9:25am replied:

I don't think so. Look at the pipes on the wall, you can see individual faces on the model. If you;re talking about the mouth then I have no idea.

+1 vote     media: Natural Selection 2 Skulk Vent
neutralrainbow621
neutralrainbow621 Oct 19 2009, 3:53pm says:

so it's much like the buggy and the motorcycle from Zero Hoour mixed. Very awesome and it sounds like a very adaptable weapon.

+1 vote     media: AC Dustrider
neutralrainbow621
neutralrainbow621 Oct 4 2009, 3:13pm says:

I absolutely love the style of this ship and it's architechture is stuningly original in my opinion.
Great model and amazing art direction for all you're ships in general.

+2 votes     media: USN Heimdall class Destroyer
neutralrainbow621
neutralrainbow621 Oct 1 2009, 7:32pm says:

Will you ever update the mod to current COH versions like NHC or will you just leave it for 2.301 because of the optimization Corsix offers up until that point. If you won't then how do switch back and forth between the 2 versions (2.301 and 2.600).

+1 vote     mod: Blitzkrieg-Mod
neutralrainbow621
neutralrainbow621 Sep 27 2009, 6:13am says:

Sounds pretty sweet, how does the game work?

+1 vote     article: The Final Frontier talk!
neutralrainbow621
neutralrainbow621 Sep 26 2009, 6:14am says:

Will the multiplayer have bots to fill unused player slots?

0 votes     game: Traction Wars
neutralrainbow621
neutralrainbow621 Sep 26 2009, 6:02am says:

I saw this mod a month ago and I was very impressed but I forgot to ask then, does the multiplayer have bots (can you play cooperatively against the AI and with AI in addition to the players on you're team.

P.S. Hardest work on the Crytek engine I've seen to date

+1 vote     mod: MechWarrior: Living Legends
neutralrainbow621
neutralrainbow621 Sep 20 2009, 5:31pm says:

Is he going to release the rest of this tutorial? I wish there was some sort of guide to GIMP or some sort of Manual. The original manual the creators of GIMP made was so confusing.

+1 vote     article: Introduction to GIMP
neutralrainbow621
neutralrainbow621 Sep 18 2009, 5:11pm says:

Absolutely amazing guys! I love the new skins for everything and gameplay has been improved the only real compaint I have are lack of a control scheme manual or something and how difficult it is to use the lance on ships. You have to put you're crosshairs way above the target. Other than that I can't wait for the next release and if it expands as much as you did from RC3 to RC5, then we'll all have the greatest futuristic mod ever on our hands!

+2 votes     article: Angels Fall First: Planetstorm RC5 Released!
neutralrainbow621
neutralrainbow621 Sep 17 2009, 7:18pm says:

Truly amazing media guys I wanted to thank you once again for making this revolutionary mod. I really enjoyed the redisigned ranger, the improved look of the ships (you all seem to favor the USN as far as publicity), the new character models and the improved graphics and utilization through seemingly, very well designed maps. Sorry I post like crazy I just love this mod soo much. And I don't even want to know when this comes out just make it to it's fullest potential even if it takes another year! (sorta kidding at the end there:)

+2 votes     mod: Angels Fall First: Planetstorm
neutralrainbow621
neutralrainbow621 Sep 17 2009, 6:45pm says:

you all are such teases:). I saw an update and I was like "no way!" but it's not the next update so I'll just wait:(.did you change the Sturm's secondary?

+1 vote     media: Hard Rain
neutralrainbow621
neutralrainbow621 Sep 16 2009, 6:00pm says:

Do you know how to install you're operating system on a different hardrive? If you do just message me and I can explain from there.

+1 vote     article: Game ran into some problems!
neutralrainbow621
neutralrainbow621 Sep 16 2009, 4:11pm replied:

he's right though without a LEGITIMATE copy and corresponding CD key you can't create an account and you can't play online. It's only ten bucks dude?

+2 votes     mod: Angels Fall First: Planetstorm
neutralrainbow621
neutralrainbow621 Sep 16 2009, 2:58pm replied:

speaking of spread thin, did you guys fix the whole "AI think there's no wall but there is and so they're stuck at the spawn point" glitch on Errah.

+1 vote     mod: Angels Fall First: Planetstorm
neutralrainbow621
neutralrainbow621 Sep 15 2009, 6:18pm says:

I've read these books and this mod seems to have promise. I do recommend though that you darken and washout the color scheme of thes units. This book takes place in a fantastic medievalish age, and the Empire is lead by a tyrant. A grayer color scheme will help create a mor somber, wartorn feel

+2 votes     article: The might of the Empire
neutralrainbow621
neutralrainbow621 Sep 14 2009, 6:09pm says:

What happened to the tutorials?

+2 votes     group: Command Prompt Coding & Programing (CPC&P)
neutralrainbow621
neutralrainbow621 Sep 13 2009, 2:59pm says:

If the next version is ready aside from the textures I could wait like, a week for the next release. If it's going to take like three of four weeks I'd rather just get a beta now and have you guys patch in the textures.

+1 vote     article: Beta 3 Poll
neutralrainbow621
neutralrainbow621 Sep 12 2009, 10:28pm replied:

Thanks for the answers. I really appreciate and admire modders who take the time time to update their community with information.

+1 vote     mod: Angels Fall First: Planetstorm
neutralrainbow621
neutralrainbow621 Sep 12 2009, 1:47pm says:

Because I'm so excited for this mod, I'd like to ask a few discussion stimulating questions to help tie me over until the release.

What new ships can we expect to see (I was looking at Stranglet's fleet force diagrams) in this release and where will they be fighting?

Which glitches will be removed?

Are the graphics going to be altered or performance improved?

Will the new character models be included?

Have you done anything to further the interface or change it?

+1 vote     mod: Angels Fall First: Planetstorm
neutralrainbow621
neutralrainbow621 Sep 12 2009, 1:37pm says:

If any modelers on the project could make me some sort of tutorial I could do either one (skin/model).

+1 vote     mod: Command and Conquer Zero Hour At World's End
neutralrainbow621
neutralrainbow621 Sep 9 2009, 2:53pm replied:

thank goodness

0 votes     mod: Future Wars - Tactical Simulator
neutralrainbow621
neutralrainbow621 Sep 8 2009, 2:56pm says:

I like your Avatar

Glitter-graphics.com

Follow this

+2 votes     member: SkyCrab
neutralrainbow621
neutralrainbow621 Sep 7 2009, 1:38pm says:

very cool

+1 vote     media: M939 Troop Transport/Supply Vehicle
neutralrainbow621
neutralrainbow621 Sep 7 2009, 8:39am replied:

Thanks for the answers (even the vague one) and I hope this mod reaches it's full potential and the community grows!

+2 votes     mod: Angels Fall First: Planetstorm
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