Normandy 1944: European Theatre

Normandy '44: European Theater combines a higher level of realism with a more elaborate doctrine system, which incorporates almost 50 different military units that took part in the campaigns of Jun-Sept. 1944. This spectrum ranges from battalions of free Polish and French units serving under the main allied armies to volunteers from the Eastern Front that served in the German Wehrmacht. This is only a small portion of the doctrine variety however, as this mod feature numerous well known units of all factions as well. The mod also features numerous new abilities and custom made units each with a completely revamped size and structure. Between custom made units and structures with historically correct skins, Normandy '44 offers over 150 NEW UNITS, making for an almost endless variety of different scenarios and unit actions. Combined these factors provide for an experience unlike any other mod for COH that has earned us a spot in the Top 100 Mods THE LAST THREE YEARS RUNNING.
I hope you'll join us.


To Steve Mullins, whose passing was truly tragic and untimely. I'll miss you, my friend.

And to Alfred, my faithful Cat who sat and continues to sit by me whilst I pour hours and hours into this modification. His love and playful personality are what keep me going no matter how hard both modding and life can be sometimes. Thanks, Alfie.

Regardless of my own personal dedication, this mod continues it's dedication to our former team member and hallowed friend, Christian Werner von Schlippenbach, who contributed so much.


You can play Normandy 1944: European Theater with ANY VERSION OR COMBINATION OF VERSIONS OF Company of Heroes. Whether it be either of the stand alone versions, COH: Opposing Fronts, COH: Tales of Valor or the base, "Gold" or "Game of the Year" editions.
Any form will work just fine with our modification.

Simply download either the MANUAL OR AUTO-INSTALLER version of v1.7 or the necessary installaion files for the v2.0 ALPHA from our DOWNLOADS section , install and then follow the icon creation instructions in the READ ME or in our Field Manual, available HERE.
Do not download any of the versions labeled "OUT DATED".

Playing with a Steam version of COH is also not an issue either. Simply install the mod to your proper folder under this path "Steam > SteamApps > common > (YOUR COH FOLDER)" and follow the icon creation instructions in the READ ME or in our Field Manual, downloadable HERE.


Check out our groups below for some online action.
Steam -
Xfire -


Please note that your query may not be answered by
a Normandy '44 developer if you post it below.

Comments and questions related to project content or technical issues are
welcomed, but posting such in an accusatory or exasperated tone will not help
the situation.

For more engaging discussion on either of the subjects,
Please see our NEW AND IMPROVED

We've gone to incredible lengths doing research for our project
with credible, published references. Please do us the same courtesy if
you're going to make a historical assertion about some aspect of our game play, such as suggesting the inclusion of a specific unit.

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Hello everyone.

Firstly, my most sincere apologies for not posting more often. I have recently had to move from my current home to an apartment, and the family issues surrounding this have taken it's toll.

I suppose some may rightly ask "Why is he posting this in the CoH1 variant?"

Well, that is because after much waiting, discussion and deliberation I think I will be moving back to Company of Heroes 1. The sequel while enjoyable does not currently offer the kind of tools I require to give what I need to everyone, and it does not show any sign of improving on this matter anytime soon.

It will take some time and much effort for me to revamp the CoH1 modification to a standard that I find acceptable. I have learned much from my experiences in testing and balancing the basics of the CoH2 variant of the modification, and I hope to carry that knowledge over to this variant of the mod.

Many people have stated and will continue to state that in comparison to "Sweeten's" version of Normandy 44 mine was...lacking. I must say that regardless they are quite correct. I did not have the time nor the experience that Sweeten did when I first took over this modification and not only did I not share all of his sentiments on where this modification should go and how it should play, but I did not (and still do not) understand his organization of the various files, folders of the modification. This made it very difficult to change things effectively and slowed progress down.

However; I would like to say that I will be looking into fully revamping the CoH1 variant of this modification. I do not currently have a modeler or a dedicated skinner (The latter I need very, very badly to replace performance killing skins), so if there are people looking to fill that position please contact me.

Firstly I will work on unifying the systems I perfected in the CoH2 variant of the modification and applying them to this version. Infantry aren't going to die from one burst of a .50 Caliber on a tank anymore, and in general gameplay will be much more manageable for the player. I will attempt to unify and fix as many bugs as possible, but please understand how big the modification is and how individualized the file are.

Most do not know that every individual soldier and vehicle have their own file (plus a squad file). So a squad of 12 men will most likely have at least 6-7 different files, and at most 13. I will look into attempting to condense this as best as possible but it will take much time and effort to do so.

Thanks for reading. I will post another update somewhere around the end of the month, or most likely after April 7th which is when my studies for the semester end.

December Update: We've moved!

December Update: We've moved!


Just summarizing the current status of the next Alpha version, and the change of page from CoH1 to CoH2 officially on Moddb. Final update on this page...

November Update: Progress & Doctrine Concept

November Update: Progress & Doctrine Concept

News 6 comments

This is simply an update post for the month of November from a personal perspective, as well as an update regarding the future composition of Doctrines...

Mod Tools!

Mod Tools!

News 3 comments

pewpew mod tools are totes released and stuff. :D YaaaaaaY

June: Aus der traum?

June: Aus der traum?

News 12 comments

Lone Ranger up in hurrr~ Nah, but really this blows chunks.

RSS Files
N44 1.1 HOTFIX

N44 1.1 HOTFIX

Patch 23 comments

A Hotfix which fixes the issues with various ranges on vehicles. Everything should now be as it should be placeholder wise.

Normandy 44 1.1 Part 5 of 5

Normandy 44 1.1 Part 5 of 5

Full Version 8 comments

Part five of five of Normandy 44 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 4 of 5

Normandy 44 1.1 Part 4 of 5

Full Version

Part four of five of Normandy 44 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 2 of 5

Normandy 44 1.1 Part 2 of 5

Full Version 3 comments

Part two of five of the New Years Release of 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 3 of 5

Normandy 44 1.1 Part 3 of 5

Full Version

Part three of five of the New Years Release of 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 1 of 5

Normandy 44 1.1 Part 1 of 5

Full Version 45 comments

Part one of five of the New Years Release of 1.1; Hope you enjoy it!

Comments  (0 - 10 of 2,441)

Hello.Well, this mod is very good especially add Soviet, army selection and expansion of infantry squads, but I do have a lot of problem when I was playing.
I don't know why German infantries are the way too weak, they can lost man everywhere even under heavy cover, and you know, it is pretty mad that several of my granadier squads cannot defeat a US engineer squad sometime even with support of command squad, of that, an easy Allie Ai can crush a hard German Ai and me easily!
I jus wondering why German infantries in this mod are *** kicking weak like a ****, they cannot even defeat a conscript squad, so all I can do in the battlefield is to make sure they can survive instead of going combat. In fact, I can never do cooperative operation of infantry and tank just like what I did in Opposing Front, cuz German infantry has already dead out when they reached the range to shoot, and I have to retreat all of my units, sometime I really want to throw my keyboard away.
Could you please just make German a little bit stronger that they will not be pushed back home outdoor all the time.

Reply Good karma Bad karma+1 vote
JudgeAlfred Creator

Depends on which divisions you're referring to, but I'm really just waiting for tools on CoH2 at the moment. CoH1 has exhausted it's lifespan sadly.

People who skin have moved on or stopped, and redoing the entire mod would be the only want to fix anything, but without proper skins/models it will still be incredibly buggy/laggy on the engine.

Anywho, the German divisions which are on the Atlantic wall are generally incredibly weak (As they were IRL, not to deter their commitment to the cause but they were overwhelmed and overtaken very quickly).

Panzer Lehr, SS Divisions, 21st Panzer and whatnot are more capable, but I assume the values are off all over the old version as it is, well, old.

Reply Good karma+1 vote

does this mod supports SP Campaign?

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Hello, I have a problem with Ken's 2.0 version of the mod when trying to use the soviets; the flag shows up in skirmish to select them, but clicking on it does nothing, making it impossible to select them.
I used to be able to play as them on my old computer, but for some reason it's just not working now. Any thoughts? I have already re-downloaded and reinstalled the mod.

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Nešlo by tam přidát Japonce?

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Any news?

Reply Good karma Bad karma+3 votes

does it support SP Campaign?

Reply Good karma Bad karma+1 vote

excuse me judge I just played as the Russians they work just the uniforms need to be better detailed as well as tanks and buildings but they work

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How can I run this mod on steam version ?
I move EuropeanTheater44 Folder into my main CoH Relaunch Folder then I created shortcut and added line -dev-modEuropeanTheater1944" but I got message that doesnt exist.

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This mod adds the Soviets ?

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Highest Rated (13 agree) 10/10

This mod updates the classic CoH flavor, with increased tactical play! No longer are you invaded by swarms of infantry or tanks. No longer are there OPed units to dominate the map. And the better selection of units?! What else can I say! I really love this mod!

Dec 11 2011 by mrparty

Lowest Rated (4 agree) 5/10

Hi guys i need assistance i have been trying to download this mod but it wont let me i get through the instillation but then it tells me some website made it and from there i dont know what any assistance would be greatly appreciated

Feb 27 2011 by MrNolan94

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