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I have just finished playing this extraordinary mod. I must say I am quite impressed by the general feel of the mod. It is quite something to behold. Unfortunately it crashes a lot, in the intro video (the war beggins) it is almost as if someone flips the coin. Once I got myself to the river (on the world map), and it was and still is impossibe to get out of there. I would also suggest adding a little bit more variety to the armours and weapons in general. I am quite avare, of what you say about plate armor (though i have to point out, that whoever can make the sholder plates as sophisticated as are those of gondor soliders, necessarily posess technology sufficient to make just about anything.) yet I still believe that the elvish armor portrayed in LotR moovies might be good choice.
So how do I recognise all the old files? are they all packed in one folder, or is it going to be so tedious work, that I'd better reinstall NtW as a whole?
The patch is comming tonight... in which time zone?
Can I install this campain to the "vanilla" TATW with Leo's settlements (V2) without of Leos's settlements causing problems? Also: when you release, would I have to re install the whole lot of TATW, in order to Be able to use this submod given that I will have the newest version of your map installed?
Okay, so judging from the post above, I do not need to go through the elaborate and complicated process of fixing the game launcher via mond manager (which is explained in the comments bellow), all I have to do is to quietly wait for few hours for a patch. Did i miss anything?
Is it possible to pop Leo's settlements into MOS?
Hey anyone, I know, I should not ask about submodes, but since there is little developement in the "vanilla" mod, i might just as well ask: Do you know of any larger submod, (like MOS) that incorporates Leo's settlements v2, and is actually released (unlike D&C)? Thanks.
I think we should all thank warner Bros. nicely on their facebook page.
It is rather quiet lately, can you at least keep us updated about developement of the sub-mods (I know this page is not about submods, but what else can you write about) there are few pages on the actual forums, that deal with informations throughout submods. This does not mean, that you should write everything about everyone, but just post some comment, if some submod worth downloading is released. Anyway, is there any currently available submod that features Leo's setttlements (and prefferably bunch of other stuff)?
Do you plan to incorporate Leos Settlements?
It is beautifully done, just one think... the physics of the chains in the chain hood... because of the physics and historically speaking, the rows of the chains in that lossarnach helmet should be vertical and not horisontal, otherwice, it would not do what it does on the picture, and offer no protection. I am sorry for being this picky, but since most of other armors are nicely correct, it would be shame to have this kind of helmet.
This mod crashes right at the start as if I was using the ingame mod selection, exept that I don't (I can't actually get into opening the game at all).
In the principle I have nothing against the fortresses IFF they are smartly done (and very different for each faction) but I also kind of liked the upgrades for the castles and walls from the BftME II (like numenor stonework) and I would not be happy to see them removed.
I have already solved it, you nead to paste the whole SSW folder to mods folder as opposed to just data.
but I have some other modes (is it incompatible?)
Yes on one pc, no on the other.
I have followed the instructions, but when I try to run the bat file or the icon, it always loads up the vanilla FoC. Are you sure the data folder is sufficient?
I really like the mode, but I have four questions:
1)Why can PA requit preators in skirmish and IR can´t
2)Why is PA so weak when it comes to anti fighter units
3)why can´t reborn palpatine build executors (i always used his campain for playing with the most badass ships since i have no time for the long skirmishes)
4)What is the fastest way to get viscount sd
You should understand that negative motivation is also motivation and I think that presence of any ringwraight increased efficiency of orcs by hundreds of percents. I wouldn´t want to show any sort of laziness/weakness when nazgůl is nearby.
Care to upload 3.8.1 here or at least direct link?
I like the new isengard map,I love the fortress maps and the isengard looks great. I have done my share of complaining and it is now almost my duty to praise you for the great work, keep the good job and us informed about it!
Come now Gnomi, as much as I hate to go against you, but it is hardly a question of time, but rather question of priority. TheLastSilmaril only said what you have confirmed, that the priority of our international community is very much inferior to that of your German fans. THERE IS NOTHING WRONG WITH THAT AND YOU ARE BY ALL MEANS FREE TO USE YOUR FREE TIME AT YOUR WILL. What I think is wrong, is the apparent disinterest to concider rising your priority for this community. Yes i mean robbing some of your german fans from some of your time for the sake of us, so far their are getting all of it and us nothing (if we do not concider your swift replies which are of great use). If you place yourself in our shoes, we have to demand more of your attention.
that is....reassuring. Thanks.
I have question for those of you, who are from germany, and I apollogise in advance for it has nothing to do with BFTME 2 nor the edain mod. In couple of weeks I am going from belgium to Czech Republic an I would like to take my sword with me. Unfortunately I have learned that any knife over 13cm is not allowed in germany. On the other hand on the youtube, I see many German videos about fencing. So I am bit of confused.
What I ment is that for Kant warg may seem all happy, but in fact he may not and perhaps (probably)he is not warg at all. back to MERP, personally I bellieve that Saruman would probably use recources close at hand and easier to reach, why should he bother training the wargs if the realm of the best horses in ME was close at hand. But the fact that the ambush group, which was to travel across the entire rohan did not have any mount indicating that (by then) he had no cavalery. I don´t think he could have any since the attack on fellowship and his downfall were only days appart, far too little to build significant cavalery.
Ignore what I have written above it is way too confusing, but the philosopher who has rejected metaphysics (like Kant) can never say that something is defined by something else, that just does not go with Kant´s philosophy. I am not ignoring his (In fact not his but more Plato´s)'das Ding an sich'principle, but for Kant it is all to do vith sensual apearences and world as it apeares not how it really is.
Very very imprecise and to some extend false Kant´s involvement in philosophy is mainly in fields of epistemology (gnoseology) where he (by many succesfully) synthesised empiricism and rationalism. as such the informations such as "How are you defined" can not be fully grasped since it is the contend of the noumenal world and we have access to phenomenal. After reading both critique of the pure and practical reason, and his prolegomena I can quite surely say that he never said such a thing, and if he did, it is against his very own philosophy. All that said similar claims as above were made by Ludwig Wittgenstein or enviromental determinists, certainly not Kant