Quenta Silmarillion is a total conversion of Rome: Total War Alexander expansion, set in the First Age of Beleriand, allowing the player to immerse into the War of the Silmarils. Play as one of the three Houses of the Edain, the Houses of the Noldor, the Sindar or another faction among the 17 playable. Recreate the legendary deeds of the First Age, or rewrite them. The mod aims to follow Tolkien's own vision and description of his universe, so you won't see plate armors like in Peter Jackson's movies. The mod is a total conversion, so everything will be made to make you travel in the mythic world of Beleriand, including new units, new graphics, new scripts & events, unique characters, new animations, custom cities and many more.





(Gabilgathol = Khuzdul name of Belegost, Tumunzahar = Khuzdul name of Nogrod, Gaurwaith = Marauders)



Preview #1: Valinor's Host

Moddb.com

Preview #2: The Elves of the Falas

Moddb.com

Preview #3: The House of Fëanor

Moddb.com

Preview #4: The Kingdom of Doriath

Moddb.com

Preview #5: The House of Hador

Moddb.com

Preview #6: The Twelve Houses of Gondolin

Moddb.com





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Hello gentlemen, gentleladies and all Silmarillion followers,

We are in the begginning of March, and I think it's a good time to give you some news of the mod. As you may know if you saw the last pictures we uploaded here, nahun is actually working on Edain's custom settlements for battlemap. Their architecture is mainly inspired by Viking and Saxons' architecture during Late Antiquity/Early Middle Ages.


Edain settlement will have custom campaign map models too. You may see some ingame pictures soon, or you will have to wait until they are finished and previewed.

Edain King's Palace

Edain's Training Ground (Finished)

Edain Warriors' Quarters


Miler is working on the campaign aspect of the mod, polishing the map, working on script and so on. Can't give you any screenshot now, but I promise some soon.

Bercor is currently polishing a faction that I will preview really soon, but I won't tell which one.

Anyway, we still have to do some work on a few remaining factions (mainly texture work) but our final rosters are pretty much near completion. As always we can't give any release date, and we still have a lot of work to do since we want the first video game/mod about The Silmarillion ever released to be a good and polished one.

echuu, aka Nelduin and ALG
On behal of the entire Silmarillion mod Team.

[Preview #6] The Twelve Houses of Gondolin

[Preview #6] The Twelve Houses of Gondolin

News 8 comments

I'm proud to present you our sixth preview, focused this time on the famous Kingdom of Gondolin. Today, we will show you only the Twelve Houses of the...

Back on work - January 2016

Back on work - January 2016

News 6 comments

The Quenta Silmarillion mod team is working again on the mod.

[Preview #5] House of Hador

[Preview #5] House of Hador

News 7 comments

I'm very proud to present you our fifth preview, focused this time on the mightiest house of the Edain: the House of Hador, whose most famous members...

Update on the project - early January 2015

Update on the project - early January 2015

News 4 comments

Update about the progress of the mod during the last weeks.

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Archonite
Archonite

It's august now... it's been half of 2017...
My life is fading. Oh Illuvatar, when will it be?
Oh the Valar must help us... The elves, men and dwarves must be guided
With all these dreams shattered, people will die of grief.

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stratman97
stratman97

Any progress guys?

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Archonite
Archonite

Just checking on April hahahaha...

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Guest
Guest

Whats your expection for a update or release on the mod?

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very-sad-slave
very-sad-slave

2-3 years

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Edna1
Edna1

Is the mod still alive?

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Archonite
Archonite

Why do you weep?
What are these tears upon your face?
Soon you will see
All of your fears will pass away
Safe in my arms
You're only sleeping

What can you see
On the horizon?
Why do the white gulls call?
Across the sea
A pale moon rises
The ships have come to carry you home

Hope fades
Into the world of night
Through shadows falling
Out of memory and time
Don't say: «We have come now to the end»
White shores are calling
You and I will meet again

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Frost235
Frost235

Bloody hell...

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RT @ItalianWarsMod: Just finished implementing last remaining script parts of our previous versions! Means new events and previous coming soon! @ALG_MundusB

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