Quenta Silmarillion is a total conversion of Rome: Total War Alexander expansion, set in the First Age of Beleriand, allowing the player to immerse into the War of the Silmarils. Play as one of the three Houses of the Edain, the Houses of the Noldor, the Sindar or another faction among the 17 playable. Recreate the legendary deeds of the First Age, or rewrite them. The mod aims to follow Tolkien's own vision and description of his universe, so you won't see plate armors like in Peter Jackson's movies. The mod is a total conversion, so everything will be made to make you travel in the mythic world of Beleriand, including new units, new graphics, new scripts & events, unique characters, new animations, custom cities and many more.





(Gabilgathol = Khuzdul name of Belegost, Tumunzahar = Khuzdul name of Nogrod, Gaurwaith = Marauders)



Preview #1: Valinor's Host

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Preview #2: The Elves of the Falas

Moddb.com

Preview #3: The House of Fëanor

Moddb.com

Preview #4: The Kingdom of Doriath

Moddb.com

Preview #5: The House of Hador

Moddb.com

Preview #6: The Twelve Houses of Gondolin

Moddb.com





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Hello gentlemen, gentleladies and all Silmarillion followers,

We are in the begginning of March, and I think it's a good time to give you some news of the mod. As you may know if you saw the last pictures we uploaded here, nahun is actually working on Edain's custom settlements for battlemap. Their architecture is mainly inspired by Viking and Saxons' architecture during Late Antiquity/Early Middle Ages.


Edain settlement will have custom campaign map models too. You may see some ingame pictures soon, or you will have to wait until they are finished and previewed.

Edain King's Palace

Edain's Training Ground (Finished)

Edain Warriors' Quarters


Miler is working on the campaign aspect of the mod, polishing the map, working on script and so on. Can't give you any screenshot now, but I promise some soon.

Bercor is currently polishing a faction that I will preview really soon, but I won't tell which one.

Anyway, we still have to do some work on a few remaining factions (mainly texture work) but our final rosters are pretty much near completion. As always we can't give any release date, and we still have a lot of work to do since we want the first video game/mod about The Silmarillion ever released to be a good and polished one.

echuu, aka Nelduin and ALG
On behal of the entire Silmarillion mod Team.

[Preview #6] The Twelve Houses of Gondolin

[Preview #6] The Twelve Houses of Gondolin

News 7 comments

I'm proud to present you our sixth preview, focused this time on the famous Kingdom of Gondolin. Today, we will show you only the Twelve Houses of the...

Back on work - January 2016

Back on work - January 2016

News 6 comments

The Quenta Silmarillion mod team is working again on the mod.

[Preview #5] House of Hador

[Preview #5] House of Hador

News 7 comments

I'm very proud to present you our fifth preview, focused this time on the mightiest house of the Edain: the House of Hador, whose most famous members...

Update on the project - early January 2015

Update on the project - early January 2015

News 4 comments

Update about the progress of the mod during the last weeks.

Comments  (0 - 10 of 531)
Kaldalis
Kaldalis

A hundred years is a mere blink in a lifeof an elf!

I'll wait until the end of time! Have hope!

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DieWalküre
DieWalküre

Yes, there is still hope ;)

I0.wp.com

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echuu Creator
echuu

Sadly I have no news from our mod leader, so for now you can considere the development as halted.

Reply Good karma+1 vote
Edna1
Edna1

Noooo!

****..

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ManSeekingLight
ManSeekingLight

Still nothing. Jeez.

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Kaldalis
Kaldalis

I'm so excited! I hope it would be awesome when I get a chance to play it :)
I've been waiting for ages, like anybody else. I do understand that Milner returned, and I can still wait :)

There is still hope.

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very-sad-slave
very-sad-slave

How many months until alpha/beta comes out?

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Kaldalis
Kaldalis

Just asking, when will we get to play the beta or something(what do you call that one?).

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Gondmir
Gondmir

Why are people always asking whether or not this mid is dead, don't give up hope so easily.

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very-sad-slave
very-sad-slave

Hei, dude, regard battle animations.

When spearmen charge if they hit the enemy with low armor, can they have 1 instant kill?

And cavalry can go more into the infantry before stopping?

Archers can decide faster what they want to do?

Swordsmen can push a little enemies when they charge?

-just my dreams :D

Anyway, I will stop it with the suggestions for now. Can't wait, dude!

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RT @EBTeam: Update to Camillan Principes. They now use spears overhand with adjusted shields for their new animation. From z3n T.co

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RT @NicolasNottin: Si t'es occupé, et donc naindisponible, c'est bien dommage car le 3ème ep. de @Leviath40 avec les nains est dispo! T.co

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RT @EBTeam: 2.2 Release Preview Twcenter.net

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RT @WTWTeam: The Grass And The Viper T.co

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RT @ChiefsN7: @MundusBellicus">.@MundusBellicus repart en live sur @totalwar #Warhammer : Twitch.tv

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RT @ChiefsN7: L'optimisation de @totalwar #Warhammer semble réellement bonne. Pour plus de précision : Mundusbellicus.fr Traduit par @ALG_MundusB

May 20 2016 by alg_mundusb

Introducing Eöl the Dark Elf #Tolkien #Silmarillion #Doriath #TotalWar #RomeTW #Modding T.co

Mar 13 2016 by silmarilliontw

Edain's Stables Tier 1 & 2 #Tolkien #Silmarillion #TotalWar #Modding #RomeTW #Edain #Customcities T.co

Mar 13 2016 by silmarilliontw

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