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MamiyaOtaru
MamiyaOtaru Dec 21 2011, 4:29am says:

i like this idea (something more like BW or WC2), while not being a straight remake of either. WC3 would have been a lot more fun this way IMHO :)

+1 vote     download: Warcraft 2,5 V0.9i Lost Temple
MamiyaOtaru
MamiyaOtaru Mar 8 2011, 6:57pm replied:

he said he got the game yesterday, not the mod

+1 vote     mod: Call of Pripyat Complete
MamiyaOtaru
MamiyaOtaru Feb 26 2011, 11:15am replied:

sure you're not wearing a radioactive artifact?

+1 vote     mod: STALKER Complete 2009 (2012)
MamiyaOtaru
MamiyaOtaru Feb 2 2011, 5:30am replied:

joke's on you. It's February now with the singleplayer release nowhere in sight, to say nothing of the multiplayer release. Great advice you gave that guy to not download the mod, which was actually available then. Hopefully he didn't wait for the UDK release that was coming "soon"

+2 votes     article: ModDB Video Spotlight - September 2010
MamiyaOtaru
MamiyaOtaru Sep 18 2010, 6:39am replied:

this game has me excited but WTF is with the SC2 bashing.. you want to play a Relic RTS go play a Relic RTS. I haven't seen any "advancements" in the genre in the last 10 years that I want any part of

+1 vote     game: 0 A.D. Empires Ascendant
MamiyaOtaru
MamiyaOtaru Sep 18 2010, 6:31am replied:

there's always one self righteous prick

-1 votes     game: Assassin's Creed II
MamiyaOtaru
MamiyaOtaru Aug 24 2010, 11:18pm replied:

aaand the old units aren't all in the editor. Would make these even sweeter.

+1 vote     mod: Project Revolution
MamiyaOtaru
MamiyaOtaru May 23 2010, 3:19am replied:

and yeah I know all the old units will supposedly be available in the editor. They won't look the same though. I'm talking about getting the classic look back, with the high fidelity Project Revolution achieved. Blizz's extra, classic units with your models.

+1 vote     mod: Project Revolution
MamiyaOtaru
MamiyaOtaru May 23 2010, 3:17am says:

instead of letting these models go to waste, put them into SC2 when it comes out. Shouldn't have too many limitations to work around. At least some people still want to play classic Starcraft in 3d without Banshees, Marauders, Roaches, Immortals and the rest

+1 vote     mod: Project Revolution
MamiyaOtaru
MamiyaOtaru Apr 11 2010, 2:43am says:

looks like a slightly higher res Troopers: Dawn of Destiny

+1 vote     mod: Star Wars Mod: Galactic Warfare
MamiyaOtaru
MamiyaOtaru Oct 13 2009, 12:46am says:

The best part of every FPS game this decade distilled to its essence: backing up from spiders-like creatures while shooting them. Everyone loved that part in Unreal 2

+1 vote     mod: Headcrab Mod
MamiyaOtaru
MamiyaOtaru Oct 13 2009, 12:20am says:

will there continue to be zip releases? I don't consider .exe a "feature".

+1 vote     download: STALKER Complete 2009 1.4.4 .exe [recommended]
MamiyaOtaru
MamiyaOtaru Oct 13 2009, 12:16am says:

"Der Hunters" sounds terrible. I don't mean the mod, I mean the title. "Der" is singular. It is never applied to more than one hunter, or more than one anything. It's sort of like saying "I ate a grapes."

+2 votes     mod: Der Hunters
MamiyaOtaru
MamiyaOtaru Jul 16 2009, 6:45pm replied:

They could have a really large suppressor model that's wider than the brake so that when the suppressor model is displayed it covers the brake and makes it look like the brake is not there

+1 vote     media: Sniper Rifle In-Game
MamiyaOtaru
MamiyaOtaru Jun 5 2008, 10:28am says:

Too bad they seem to have disbanded. These assets would have been great for a SC2 to SC1 mod. Their 3d versions of the old sprites are pretty much pixel perfect, unlike the SC2 versions of old units. SC2 wouldn't have had the limitations of WC3 either. Maybe they'll get the band back together sometime to bring SC1 to SC2, or find a way to let someone else do so.

Seriously, it's always a shame to see so much work go unused. Please find a way to use your models in SC2.

+1 vote     mod: Project Revolution
MamiyaOtaru
MamiyaOtaru Mar 16 2008, 8:01pm says:

Hoffentlich klappts mit Linux? Die C++ Teile müssten klar für Linux compiliert werden. Gibt es einer, der das machen will? Wenn nicht, würde ich es gern wagen.

+1 vote     mod: UT Community SDK
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