This member has provided no bio about themself...
Using the new CTCharacters.u means no crosshairs for me in singleplayer (nvidia 750 and 970)
i like this idea (something more like BW or WC2), while not being a straight remake of either. WC3 would have been a lot more fun this way IMHO :)
he said he got the game yesterday, not the mod
sure you're not wearing a radioactive artifact?
joke's on you. It's February now with the singleplayer release nowhere in sight, to say nothing of the multiplayer release. Great advice you gave that guy to not download the mod, which was actually available then. Hopefully he didn't wait for the UDK release that was coming "soon"
this game has me excited but WTF is with the SC2 bashing.. you want to play a Relic RTS go play a Relic RTS. I haven't seen any "advancements" in the genre in the last 10 years that I want any part of
there's always one self righteous prick
aaand the old units aren't all in the editor. Would make these even sweeter.
and yeah I know all the old units will supposedly be available in the editor. They won't look the same though. I'm talking about getting the classic look back, with the high fidelity Project Revolution achieved. Blizz's extra, classic units with your models.
instead of letting these models go to waste, put them into SC2 when it comes out. Shouldn't have too many limitations to work around. At least some people still want to play classic Starcraft in 3d without Banshees, Marauders, Roaches, Immortals and the rest
looks like a slightly higher res Troopers: Dawn of Destiny
The best part of every FPS game this decade distilled to its essence: backing up from spiders-like creatures while shooting them. Everyone loved that part in Unreal 2
will there continue to be zip releases? I don't consider .exe a "feature".
"Der Hunters" sounds terrible. I don't mean the mod, I mean the title. "Der" is singular. It is never applied to more than one hunter, or more than one anything. It's sort of like saying "I ate a grapes."
They could have a really large suppressor model that's wider than the brake so that when the suppressor model is displayed it covers the brake and makes it look like the brake is not there
Too bad they seem to have disbanded. These assets would have been great for a SC2 to SC1 mod. Their 3d versions of the old sprites are pretty much pixel perfect, unlike the SC2 versions of old units. SC2 wouldn't have had the limitations of WC3 either. Maybe they'll get the band back together sometime to bring SC1 to SC2, or find a way to let someone else do so.
Seriously, it's always a shame to see so much work go unused. Please find a way to use your models in SC2.
Hoffentlich klappts mit Linux? Die C++ Teile müssten klar für Linux compiliert werden. Gibt es einer, der das machen will? Wenn nicht, würde ich es gern wagen.