Hello, my name is Alejandro Gorgal (everybody calls me Alex or Linfo though); Im the character modeler and animator of "Depth", making divers so you can tear them apart.

Comment History  (0 - 30 of 220)
linfosoma
linfosoma Aug 7 2012, 12:16pm replied:

Which podcast? Can you post a link?

+4 votes   game: Depth
linfosoma
linfosoma May 22 2012, 11:05am says:

Your character designs are amazing, Im tracking the **** out of this project!

+3 votes   article: Update 8 Plufby World Project
linfosoma
linfosoma Apr 24 2012, 12:08pm replied:

It's not dead, it's in development =)

+2 votes   game: Depth
linfosoma
linfosoma Mar 22 2012, 11:43pm replied:

The entire tattoo has been changed for an original design now, but good catch ;)

+2 votes   media: Got your arm!
linfosoma
linfosoma Mar 13 2012, 11:16am says:

I just gave the build a try for the first time, I've only tried ot for a few minutes but the improvements you've made to the art are amazing. Also to my surprise, the music and sound effects are awesome, keep it up!

+1 vote   article: Xenonauts Update & Build V9.1 Release!
linfosoma
linfosoma Mar 12 2012, 3:07pm says:

Wow, the new tileset looks amazing!

+3 votes   media: Farmyard Tileset Before / After
linfosoma
linfosoma Mar 4 2012, 4:57pm replied:

You can switch to third person view if you want to (shark only), I personally like it better that way.
We know it's weird to have the camera inside the sharks mouth, but think about it, in all FPS games you always see a weapon or something that reminds you that you are not just a floating camera, with a shark this is hard to achieve. Ultimately we came to the conclusion that the shark's teeth are their weapons, which is why you always see that from FPV.

+4 votes   media: GDC 2012 - Gameplay Trailer !
linfosoma
linfosoma Feb 12 2012, 8:57pm says:

Amazing work guys, top notch.

+1 vote   article: Zeitgeist - The Story of an Age that never was.
linfosoma
linfosoma Jan 26 2012, 8:52am says:

@alenoguerol:

Actually, you CAN kill sharks, it's just bloody hard ;)

+2 votes   media: Could almost be a postcard ...
linfosoma
linfosoma Jan 2 2012, 2:28pm says:

That's a really cool character design.

+1 vote   media: Zer0
linfosoma
linfosoma Nov 1 2011, 10:38am replied:

Correct. By that point, she would probably be missing a limb or two as well.
Also worth nothing, damage is location based, so it doesnt always looks that uniform (which is of course more realistic).

+3 votes   article: The Anatomy of a Shark Attack ..
linfosoma
linfosoma Oct 26 2011, 11:36pm says:

Do want.

+1 vote   media: New Ignite Trailer!
linfosoma
linfosoma Oct 12 2011, 7:32pm says:

I saw this on Steam, it looks great and the concept of the scoring system seems very interesting, when will we able to pre-order?

+3 votes   game: Ignite
linfosoma
linfosoma Oct 10 2011, 12:27pm says:

Excellent animation work. Im guessing it's all hand made which makes it even more impressive.

+2 votes   media: Spy Coop move
linfosoma
linfosoma Oct 10 2011, 12:22pm says:

Stealth yes! That's freaking awesome. I also love the non-lethal option.

+2 votes   article: New Overgrowth a152 video devlog
linfosoma
linfosoma Oct 4 2011, 2:37pm says:

The model and texturing is great! But there seems tobe some smoothing groups issues.

+1 vote   media: New Engine Model
linfosoma
linfosoma Sep 27 2011, 1:26pm says:

Co-Op! Please! That would rock!

+5 votes   article: New Overgrowth a150 video devlog
linfosoma
linfosoma Sep 11 2011, 10:02am says:

I love the hatch body, the paint..not so much. Will you be able to tone down the shininess?

+2 votes   media: Another 90s Hatch Body
linfosoma
linfosoma Sep 7 2011, 3:51pm says:

Is the AO map baked into the texture or is it real time?

+1 vote   media: Normal Ship
linfosoma
linfosoma Jul 24 2011, 2:50pm says:

Any chance you'll add mouse support?

+2 votes   media: Episode 2 WIP images
linfosoma
linfosoma Jul 20 2011, 3:34pm says:

That is awesome, I love the animal classes (the Gastornis seems like a lot of fun!). Kep up the good work!

+2 votes   article: Announcing Playable Animal Classes
linfosoma
linfosoma Jul 17 2011, 7:23pm says:

Im sorry, this was supposed to be a reply to Argoon, now I cant even edit my comment, wtf Moddb?

+1 vote   game: Dead Cyborg
linfosoma
linfosoma Jul 17 2011, 7:22pm says:

SPOILER:

Give the robot the bolt/screw found on the first room.

+1 vote   game: Dead Cyborg
linfosoma
linfosoma Jul 10 2011, 1:09am says:

Im having the same issue as Narange.
These are my system specs in case that helps:

Operating System: Windows 7 Ultimate 64-bit
Processor: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz (8 CPUs), ~3.1GHz
Memory: 8192MB RAM
DirectX Version: DirectX 11
Card name: AMD Radeon HD 6800 Series
Display Memory: 751 MB
Dedicated Memory: 1008 MB
Shared Memory: 3839 MB

Also, Im trying to run this on the Steam version, which I guess is up to date.

+1 vote   download: Perfected Doom 3 version 5.4.0 Patch
linfosoma
linfosoma Jul 3 2011, 2:50pm says:

Can you design interiors too?

+2 votes   media: 80s Fastback Hatch
linfosoma
linfosoma Jul 2 2011, 4:41pm says:

Will this be available as a stand alone game client or will we have to play it on a browser?

Also:
1-Great car selection.
2-Impressive graphics, did not know that Unity could pull this off.
3-Do want, so badly, right now.

Tracking.

+1 vote   game: World Super GT 2 - The Game
linfosoma
linfosoma Jul 2 2011, 4:39pm says:

Damn, this is Unity? Amazing!

+1 vote   media: Ingame preview screenshots
linfosoma
linfosoma Jun 20 2011, 6:45pm replied:

That's very clever! It should give you a lot of control.

+2 votes   article: Automation - Car Designer Demo 2
linfosoma
linfosoma Jun 16 2011, 9:21am says:

As a fan of all things UDK, how the hell didn't I see this before? Your art style is amazing, so is the execution.

+1 vote   game: Grim: Strange Case
linfosoma
linfosoma Jun 14 2011, 1:35pm says:

Really good use of light, love the feel of the map, nice work guys!

+3 votes   media: Interior Cave Level
linfosoma
linfosoma Mar 4 2011, 1:00pm says:

Im still on the leader boards! Awesome lol!

+1 vote   media: A screenshot of the new website
linfosoma
linfosoma Jan 6 2011, 10:47am says:

Looks good, keep it up!

+3 votes   game: Break Blocks
linfosoma
linfosoma Oct 25 2010, 11:02am replied:

Great models! Will cars have interiors at some point?

+2 votes   game: Motor Art
linfosoma
linfosoma Sep 16 2010, 12:06pm says:

I never liked the acutal game but I agree that the concept and tech are so promising.
Im glad to hear vehicle handling can be modded because right now that's the game's biggest problem.

Im not asking for a sim here, but things like being able to steer on mid air with a truck and the "potato bag" suspension system really killed the game for me.
If you could somehow improve that it would be great.

Another interesting thing is that the game engine seesm to support a vehicle damage system, but you have to smash your car very hard to notice it. Would be nice to see if that can be improved.

Anyway, I'll stop rambling now, good luck with the mod!

+2 votes   article: FUEL - Modding Potential & Capabilities
linfosoma
linfosoma Sep 3 2010, 11:40am says:

I still cant figure out Bioware's store and I hate fake money, why cant I just buy this off Steam?

+3 votes   article: Lair of the Shadow Broker Trailer
linfosoma
linfosoma Aug 26 2010, 5:24pm says:

This stuff is as weird as it is awesome. It's surreal how something can be so ugly and so creative at the same time (I know that sounds like an insult, but it's not).
Looking forward to seeing some environments too.

+1 vote   media: Wallpaper-Clients
linfosoma
linfosoma Jul 21 2010, 9:51pm says:

You people are awesome.
BTW, I apologise for the probably annoying question, but is there any chance that this will work in Crysis 1? I dont have Warhead.
Might be worth getting it if I see it cheap on steam sometime I guess.

+1 vote   article: Okasankaar Artbook
linfosoma
linfosoma Jul 1 2010, 12:54pm replied:

You should create a new skeleton for non-bipeds.
Anyway, this project rocks! Add a female character, I want to see the raptor fall in love, maybe too much love, or just hunger..

+1 vote   media: Just Hangin' Out
linfosoma
linfosoma Jun 3 2010, 12:09pm says:

I somehow feel extremely curious about the painting on the back.

+1 vote   media: Conceptual Artwork
linfosoma
linfosoma Apr 18 2010, 1:35am says:

Im so glad to see that the high poly looks EXACTLY like the concept art, that's not something you see very often. Awesome work, badass design!

+2 votes   media: Vehicle HP by XaKu
linfosoma
linfosoma Apr 15 2010, 1:53pm says:

Uhhh lovely, thank you kind sir!

+3 votes   download: Surface pics ( variety ) for textures.
linfosoma
linfosoma Apr 9 2010, 4:03pm says:

I just remembered that I purchased this game and never played it for more than an hour, maybe this mod could make me reconsider.
Anyone knows how to fix the 10 minutes loading times?

+1 vote   article: S.T.A.L.K.E.R. Call of Pripyat: Redux Beta v0.8 Released!
linfosoma
linfosoma Sep 3 2009, 2:40pm says:

Oh wow, I need to get back home and try this!!

+1 vote   mod: Steam Racers
linfosoma
linfosoma Apr 24 2009, 6:56pm says:

The final model won't have the crazy arm-into-chain though.
but I'll keep the idea and probably recycle it in a future title XD

+1 vote   media: The Invasion
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