Hello, my name is Alejandro Gorgal (everybody calls me Alex or Linfo though); Im the character modeler and animator of "Depth", making divers so you can tear them apart.

Comment History  (60 - 90 of 220)
linfosoma Apr 6 2011, 6:19pm says:

From what Im reading on your site, if I pre-order now I get early access to the game, Overgrowth style? Im tempted..

+2 votes   game: Xenonauts
linfosoma Feb 23 2011, 11:47am says:

I didnt play episode 1, should I or will it be included on the retail release?

Also, good luck! :)

+1 vote   article: Long live the new Curse!
linfosoma Apr 1 2009, 1:26pm says:

One of the best upcoming mods I've seen in a while.
I LOVE the Silent HIll-ish look of the game and the concept of having no weapons.
You even have a clock puzzle, sweet.

+2 votes   mod: Flesh
linfosoma Feb 7 2011, 12:05pm replied:

That's not really the best kind of PR in the world.
The guy made a comment that you didnt like in a polite and civilized manner and you react accusing him by saying he's insulting you?

I dont want to start an argument here but replying to every comment like that is going to accomplish nothing but giving you a bad name.
Hope you dont take this the wrong way.


+4 votes   article: The Indie Dream
linfosoma Jan 26 2011, 10:14pm replied:

I can assure you that divers have a lot to worry about other than some extra weight in their heads! :P

+4 votes   media: Night Vision on the Seeker
linfosoma Jan 12 2011, 12:02pm says:

Looks really good! One question though, why not turn this a UDK project instead of a UT3 mod?
Either way, you have some solid media man!

+1 vote   game: Armored Core : Limit Release(OVA)
linfosoma Jan 12 2011, 11:57am says:

Makes perfect sense to me!

+1 vote   media: STOREY REVELD
linfosoma Jan 6 2011, 10:47am says:

Looks good, keep it up!

+3 votes   game: Break Blocks
linfosoma Dec 29 2010, 8:35pm says:

The parallax mapping technique that you guys are using is impressive, it looks like real geometry even at fairly extreme angles.
There's a nasty UV seam on the head/bust's face but other than that it's very nice. I was also getting like 250 FPS which is great for a tech demo.

+2 votes   download: Second Techdemo
linfosoma Dec 24 2010, 10:24pm says:

Congrats to the winner, and nice to see several of my favorite games of 2010 in the list!

+2 votes   article: Players Choice - Indie of the Year
linfosoma Dec 23 2010, 11:28pm replied:

Errmmm, Primal Carnage is in third place...
Also, thanks for the support man! (not)

+2 votes   article: Players Choice - Upcoming Indie
linfosoma Dec 23 2010, 6:31pm says:

Well deserved Award, Natural Selection rocks!

+1 vote   article: Players Choice - Upcoming Indie
linfosoma Dec 14 2010, 1:43pm says:

Excellent just got this, I wanted to buy Machinarium for a while now.

+2 votes   article: Humble Indie Bundle 2 - IT'S ALIVE!!
linfosoma Dec 8 2010, 10:04am says:

Great video.
One thing tough, you guys really need to release an auto-patcher for the alpha.

+3 votes   article: John's Alpha Video (cat city)
linfosoma Dec 5 2010, 8:32pm says:

I was finally able to join a game on build 157 for the first time since the alpha was released. Despite the lag it was very enjoyable, graphics are great and performance is slowly improving.
Solid game even in this state, love how the teamwork is vital to victory, keep it up guys!

+3 votes   article: Build 157 and 158 Released
linfosoma Dec 3 2010, 10:21pm says:

The interface looks great, Im looking forward to some in-game footage (I know that kind of stuff takes time).

+2 votes   article: Sitrep #2 - In-game Geoscape footage!
linfosoma Dec 1 2010, 2:01pm says:

Awesome! Good luck to those that will make it to the deadline!

+2 votes   article: Epic Games and UDK join the awards
linfosoma Nov 26 2010, 4:58pm says:

Speaking of HUD improvements, can you disable the vignette effect around the screen? I find it annoying.

+1 vote   article: FUEL: REFUELED V15.2 - New UI & HUD
linfosoma Nov 19 2010, 11:48pm says:

I like the idea, but I think that it's terrible that anyone can simply browse any score you ever gave a game. What's next? People will be able to see who you gave negative comment scores too? This thing needs some privacy settings.

+9 votes   poll: So have you reviewed a game or mod yet?
linfosoma Nov 19 2010, 6:19pm says:

Love the game so far, specially when you turn off the flight assists. Solid combat too, keep it up!

+2 votes   game: Miner Wars 2081
linfosoma Nov 16 2010, 12:08am says:

What are the changes to the AI? Is it still faster than you at top speed?

+1 vote   article: FUEL: REFUELED V15 - Development Update
linfosoma Nov 12 2010, 10:18am says:

Really nice model, you are making these really fast!

+2 votes   media: Lamborghini Gallardo GT3
linfosoma Oct 27 2010, 9:54am says:

That's a cool picture of a dinosaur toy, too bad it wont be in the game!

+1 vote   media: Model Update
linfosoma Oct 25 2010, 11:02am replied:

Great models! Will cars have interiors at some point?

+2 votes   game: Motor Art
linfosoma Oct 25 2010, 10:29am says:

Love this game! Is it bad that I died like 20 times in the tutorial?

+1 vote   game: Super Crate Box
linfosoma Oct 22 2010, 11:07am replied:

Because turing the diffuse map into a normal would be terribly hard right?....

+3 votes   download: wood texture
linfosoma Oct 14 2010, 12:28pm says:

I downloaded this alpha to "try it out" and ended up playing for over an hour, it's amazing how fun it is to simply walk around and jump (please keep the momentum based movement, event if it probably needs to be turned down a notch).

I feel that this game could really work with some RPG elements, being able to gain exp and unlock new moves to come back and defeat a powerfull enemy should work really well.

Regardless of what you do, I think it's headed on the right direction, Im impressed to see how far it's come since the last time I tried an alpha.

+5 votes   article: First fighting test [HD video]
linfosoma Oct 1 2010, 12:46pm says:

To be fair, "Extint Games" seems like an accurate team name for a project with no description other than "I Need Pople To Develop The Game For Me".

+5 votes   game: Walking With Dinosaurs Online
linfosoma Sep 30 2010, 10:03am says:

Yay! Thank you for this!

+1 vote   article: FUEL: REFUELED - V15 BETA Now Available
linfosoma Sep 28 2010, 2:03pm says:

1-Great news!
2-Am I the only one who thinks that white text over a black BG is annoying to read?

0 votes   article: Dystopia: Under "New" Management
linfosoma Sep 25 2010, 10:47pm says:

Ok seriously dude, you could at least take a screenshot of your map, that preview image is almost insulting.

+1 vote   download: Files
linfosoma Sep 21 2010, 12:10pm says:

Is there a pay per view option? I dont see the point of paying a subscription for a service you'll use once in a while.

+2 votes   article: Noesis Launches Streaming Tutorial Site - design3
linfosoma Apr 16 2011, 12:20pm replied:

Hey there, from what I've seen in the videos it looks like all male characters have this problem, the rest of the body looks good, it's just the arms that have this problem. The female looks nice though.

Here's a simple reference to give you an idea of what they should look like:

Take note that the arms go all the way down the crotch and the hands begin even lower than that.
And dont feel discouraged, proportions are a bitch, it's the thing I've had the most problems with too. But getting it right goes a long way to make your models look better.

0 votes   media: Hits and KO Tests
linfosoma Apr 8 2011, 5:42pm says:

This is looking really good. Love the female character's moves. Only thing I find a bit odd is the length of the male character's arms, they seem a bit short.

Anyway, keep up the good work :)

+1 vote   media: Hits and KO Tests
linfosoma Apr 1 2011, 5:04pm replied:

Fair enough.

+1 vote   article: Spiral Game Studios Acquires Firearms
linfosoma Apr 1 2011, 4:52pm says:

Im not sure what to make of this. A few weeks ago you guys made this huge announcement about the allegations of you guys running with the money and not paying your staff in what's probably one of the biggest "Streisand effect" scenarios I've seen in the gaming biz.

It was weird and I believe it makes indies look bad, but you guys said you would be posting more info about to clear things out, which I think was a good idea and would have helped clear things out.

Then out of nowhere Orion's moddb profile is erased, which was a very strange damage control tactic but whatever, let's roll with it.

Now after a big silence you appear out of nowhere, giving no explanations and posting a silly April's fool joke.
I feel like Im being taken as an idiot here. Am I supposed to pretend all that crap never happened? Im confused here.

Please don't take me wrong, I do have a sense of humor and I have no reasons to believe that the accusations are in fact real, but don't you think we deserve some kind of explanation?

+12 votes   article: Spiral Game Studios Acquires Firearms
linfosoma Sep 20 2010, 11:12am says:

I just wanted to stop by and say thank you for all your work on this. I've been playing it with v1.4 and despite the fact that driving physics still kinda sucks (not much you can do about that, of course) Im really enjoying it.
Multiple class races are fun and should have been on the vanilla game, also having more options when it comes to selecting a vehicle for a race makes it much more fun.

Now, if you could provide an option to disable the insane bloom effect you would be my hero :D

+1 vote   article: FUEL: REFUELED V15 - Development Update
linfosoma Sep 13 2010, 5:07pm replied:

Btw, there's no changelog? What does this mod exactly do? Does it modify the multiplayer or the single campaign?

+1 vote   mod: FUEL: REFUELED
linfosoma Sep 13 2010, 4:59pm says:

Fuel is modifiable? I never actually liked the game, but knowing that such a great concept still has a hope of being improved is definitely nice.

I'll give this mod a try.

+1 vote   mod: FUEL: REFUELED
linfosoma Sep 3 2010, 2:20pm replied:

In Penumbra Black Plague you could do stuff like throwing stuff at the enenies and they would react, but they were still basically inmortal so the safe bet was to run.

In Amnesia as far as I understand it you are playing as a phychotic charater that loses his mind when he sees disturbing things, so there's your reason to run away.

Anyway, Im a huge Frictional fan, I pre-ordered this the first day it was available and I cant wait for it!

+3 votes   game: Amnesia: The Dark Descent
linfosoma Jul 29 2010, 5:52pm replied:

Each character has a name and a class, but the are not interchangeable.
Carlos Santiago is also know as the Hunter, the Seeker is called Rosa and so on. You can refer to them by either their name or their class.

They idea is for everyone to have their own identity instead of being your typical faceless grunt.

+2 votes   media: Some would say sharks are scarier than people ...
linfosoma Jul 6 2010, 7:42pm says:

Very, very clever idea guys. I both love and hate you for not coming up with it before :P

+1 vote   article: An insight look on character design
linfosoma Apr 19 2010, 4:31pm replied:

Personally, I think anything between 10 and 15k would be ok. Looking forward to see an in-game model :)

+1 vote   media: Vehicle HP by XaKu
linfosoma Apr 18 2010, 1:36am says:

Digging the colours, also nice work on the springs. What poly count are you aiming at for the in-game model?

+1 vote   media: Vehicle HP by XaKu
linfosoma Apr 14 2010, 10:11am says:

If you can keep the level hilarity through the whole game this could be a great title. Digging the new voice actor, keep it up :)

+3 votes   article: Velociraptor Voiceacting
linfosoma Sep 3 2009, 11:20pm says:

This looks interesting, but nobody's playing so I can't get out of the base to try the vehicles :(
Any way I can at least try them on my own? Noclip (ghost) didn't work for me for some reason.

+1 vote   mod: Steam Racers
linfosoma Jul 23 2009, 11:34am says:

Awesome, the first real mod for KF. I canĀ“t wait to try it!

+2 votes   mod: Defence Alliance 2
linfosoma Apr 24 2009, 6:52pm replied:

Thank you all for the support!
Im working on an actual 3D model now, I'll post pics as it progress.
You should also expect a color illustration of both the humans and the aliens over the weekend, or maybe on Monday.

+1 vote   article: Media Invasion!
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Apr 7, 2014
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