Hello, my name is Alejandro Gorgal (everybody calls me Alex or Linfo though); Im the character modeler and animator of "Depth", making divers so you can tear them apart.

Comment History  (90 - 120 of 220)
linfosoma
linfosoma Apr 16 2011, 12:20pm replied:

@TheBTRStudios
Hey there, from what I've seen in the videos it looks like all male characters have this problem, the rest of the body looks good, it's just the arms that have this problem. The female looks nice though.

Here's a simple reference to give you an idea of what they should look like:
Zbrushcentral.com

Take note that the arms go all the way down the crotch and the hands begin even lower than that.
And dont feel discouraged, proportions are a bitch, it's the thing I've had the most problems with too. But getting it right goes a long way to make your models look better.

0 votes   media: Hits and KO Tests
linfosoma
linfosoma Apr 8 2011, 5:42pm says:

This is looking really good. Love the female character's moves. Only thing I find a bit odd is the length of the male character's arms, they seem a bit short.

Anyway, keep up the good work :)

+1 vote   media: Hits and KO Tests
linfosoma
linfosoma Apr 1 2011, 5:04pm replied:

Fair enough.

+1 vote   article: Spiral Game Studios Acquires Firearms
linfosoma
linfosoma Apr 1 2011, 4:52pm says:

Im not sure what to make of this. A few weeks ago you guys made this huge announcement about the allegations of you guys running with the money and not paying your staff in what's probably one of the biggest "Streisand effect" scenarios I've seen in the gaming biz.

It was weird and I believe it makes indies look bad, but you guys said you would be posting more info about to clear things out, which I think was a good idea and would have helped clear things out.

Then out of nowhere Orion's moddb profile is erased, which was a very strange damage control tactic but whatever, let's roll with it.

Now after a big silence you appear out of nowhere, giving no explanations and posting a silly April's fool joke.
I feel like Im being taken as an idiot here. Am I supposed to pretend all that crap never happened? Im confused here.

Please don't take me wrong, I do have a sense of humor and I have no reasons to believe that the accusations are in fact real, but don't you think we deserve some kind of explanation?

+12 votes   article: Spiral Game Studios Acquires Firearms
linfosoma
linfosoma Oct 25 2010, 10:29am says:

Love this game! Is it bad that I died like 20 times in the tutorial?

+1 vote   game: Super Crate Box
linfosoma
linfosoma Sep 21 2010, 12:10pm says:

Is there a pay per view option? I dont see the point of paying a subscription for a service you'll use once in a while.

+2 votes   article: Noesis Launches Streaming Tutorial Site - design3
linfosoma
linfosoma Sep 20 2010, 11:12am says:

I just wanted to stop by and say thank you for all your work on this. I've been playing it with v1.4 and despite the fact that driving physics still kinda sucks (not much you can do about that, of course) Im really enjoying it.
Multiple class races are fun and should have been on the vanilla game, also having more options when it comes to selecting a vehicle for a race makes it much more fun.

Now, if you could provide an option to disable the insane bloom effect you would be my hero :D

+1 vote   article: FUEL: REFUELED V15 - Development Update
linfosoma
linfosoma Sep 13 2010, 5:07pm replied:

Btw, there's no changelog? What does this mod exactly do? Does it modify the multiplayer or the single campaign?

+1 vote   mod: FUEL: REFUELED
linfosoma
linfosoma Sep 13 2010, 4:59pm says:

Fuel is modifiable? I never actually liked the game, but knowing that such a great concept still has a hope of being improved is definitely nice.

I'll give this mod a try.

+1 vote   mod: FUEL: REFUELED
linfosoma
linfosoma Sep 3 2010, 2:20pm replied:

In Penumbra Black Plague you could do stuff like throwing stuff at the enenies and they would react, but they were still basically inmortal so the safe bet was to run.

In Amnesia as far as I understand it you are playing as a phychotic charater that loses his mind when he sees disturbing things, so there's your reason to run away.

Anyway, Im a huge Frictional fan, I pre-ordered this the first day it was available and I cant wait for it!

+3 votes   game: Amnesia: The Dark Descent
linfosoma
linfosoma Jul 29 2010, 5:52pm replied:

Each character has a name and a class, but the are not interchangeable.
Carlos Santiago is also know as the Hunter, the Seeker is called Rosa and so on. You can refer to them by either their name or their class.

They idea is for everyone to have their own identity instead of being your typical faceless grunt.

+2 votes   media: Some would say sharks are scarier than people ...
linfosoma
linfosoma Jul 6 2010, 7:42pm says:

Very, very clever idea guys. I both love and hate you for not coming up with it before :P

+1 vote   article: An insight look on character design
linfosoma
linfosoma Apr 19 2010, 4:31pm replied:

Personally, I think anything between 10 and 15k would be ok. Looking forward to see an in-game model :)

+1 vote   media: Vehicle HP by XaKu
linfosoma
linfosoma Apr 18 2010, 1:36am says:

Digging the colours, also nice work on the springs. What poly count are you aiming at for the in-game model?

+1 vote   media: Vehicle HP by XaKu
linfosoma
linfosoma Apr 14 2010, 10:11am says:

If you can keep the level hilarity through the whole game this could be a great title. Digging the new voice actor, keep it up :)

+3 votes   article: Velociraptor Voiceacting
linfosoma
linfosoma Sep 3 2009, 11:20pm says:

This looks interesting, but nobody's playing so I can't get out of the base to try the vehicles :(
Any way I can at least try them on my own? Noclip (ghost) didn't work for me for some reason.

+1 vote   mod: Steam Racers
linfosoma
linfosoma Jul 23 2009, 11:34am says:

Awesome, the first real mod for KF. I can´t wait to try it!

+2 votes   mod: Defence Alliance 2
linfosoma
linfosoma Apr 24 2009, 6:52pm replied:

Thank you all for the support!
Im working on an actual 3D model now, I'll post pics as it progress.
You should also expect a color illustration of both the humans and the aliens over the weekend, or maybe on Monday.

+1 vote   article: Media Invasion!
linfosoma
linfosoma Sep 16 2010, 12:06pm says:

I never liked the acutal game but I agree that the concept and tech are so promising.
Im glad to hear vehicle handling can be modded because right now that's the game's biggest problem.

Im not asking for a sim here, but things like being able to steer on mid air with a truck and the "potato bag" suspension system really killed the game for me.
If you could somehow improve that it would be great.

Another interesting thing is that the game engine seesm to support a vehicle damage system, but you have to smash your car very hard to notice it. Would be nice to see if that can be improved.

Anyway, I'll stop rambling now, good luck with the mod!

+2 votes   article: FUEL - Modding Potential & Capabilities
linfosoma
linfosoma Sep 15 2010, 1:57pm says:

Really nice model. Is that duck tape on his shoulder? Nice XD
Also love the leather material on the jacket.

+1 vote   media: Jonny's Work in Progress Texture
linfosoma
linfosoma Sep 10 2010, 9:20am says:

Really looking forward to this one. Also, is it me or are the hyperlinks of the screenshots aren't working?

+1 vote   article: The Haunted: Hells Reach media update
linfosoma
linfosoma Sep 8 2010, 12:52pm says:

Nicely optimized model, is the bag part of the model or it is an attachement? Would be nice if you add cloth physics to it.
Also, this mod looks awesome.

+1 vote   media: Resistance Normal/Wireframe
linfosoma
linfosoma Sep 3 2010, 11:40am says:

I still cant figure out Bioware's store and I hate fake money, why cant I just buy this off Steam?

+3 votes   article: Lair of the Shadow Broker Trailer
linfosoma
linfosoma Aug 30 2010, 9:26pm says:

That first shot there is probably the most badass piece of concept art that I've ever seen. Not that Im complaining about the in-game graphics which are top notch.
Tracking!

+1 vote   article: Spiral Game Studios - Opens Doors & Announces 'ORION: Prelude'
linfosoma
linfosoma Aug 30 2010, 9:21pm says:

Im quite impressed with 0 AD, I thought it was made with pre-rendered graphics and BAM! You moved the camera, very nice.

+4 votes   article: IndieDB Video Spotlight - August 2010
linfosoma
linfosoma Aug 30 2010, 4:11pm replied:

About the turning/rotation speed, I agree that it's not realistic to be able to turn around so fast, but if you think about it, the only way to make it more realistic would be to lower the mouse sensitivity to emulate the effect, and that is never good ;)

+2 votes   article: Look ma, news!
linfosoma
linfosoma Aug 26 2010, 5:24pm says:

This stuff is as weird as it is awesome. It's surreal how something can be so ugly and so creative at the same time (I know that sounds like an insult, but it's not).
Looking forward to seeing some environments too.

+1 vote   media: Wallpaper-Clients
linfosoma
linfosoma Aug 24 2010, 5:23pm says:

Great quality!

+2 votes   media: Benny Sinn
linfosoma
linfosoma Aug 23 2010, 9:01pm says:

For some reason I love this kind of mini-mod more than full conversions. Being able to keep the gameplay pure and still have nice little details like this is SO GOOD.

+3 votes   mod: Scabbard Mod
linfosoma
linfosoma Aug 23 2010, 7:46pm says:

That is so messed up (I love it!) :D

+3 votes   media: Panda Rampage Opening Screen
linfosoma
linfosoma Aug 15 2010, 11:53am says:

That is impressive! Also, nice video editing.

+1 vote   mod: Mafia Titanic Mod
linfosoma
linfosoma Aug 10 2010, 10:20am replied:

Borrowed? Im disappointed.

+2 votes   game: Supra Torque
linfosoma
linfosoma Aug 9 2010, 2:04pm says:

My love for racing games commands me to track this. Do you have a list of available cars?

+2 votes   game: Supra Torque
linfosoma
linfosoma Aug 7 2010, 2:19pm replied:

I was initially trying to help you with advice, but you ignored me and continued to post stolen content, it was hard not to mock you after you went there..

+3 votes   member: linfosoma
linfosoma
linfosoma Aug 7 2010, 11:49am says:

I LOVE those designs! You are a light of hope in a world of derivative zombie games.

+1 vote   article: Trudy concept dump #1.
linfosoma
linfosoma Aug 3 2010, 10:11am says:

What's this? An original idea for a HL mod? I think Im gonna cry.
Good luck man, hunting games have a certain stealth element that can be very interesting if done right.

+2 votes   mod: Forest Patrol
linfosoma
linfosoma Jul 28 2010, 10:45am says:

Attempting connection..

+1 vote   article: NS2 Alpha Released!
linfosoma
linfosoma Jul 21 2010, 9:51pm says:

You people are awesome.
BTW, I apologise for the probably annoying question, but is there any chance that this will work in Crysis 1? I dont have Warhead.
Might be worth getting it if I see it cheap on steam sometime I guess.

+1 vote   article: Okasankaar Artbook
linfosoma
linfosoma Jul 21 2010, 6:09pm replied:

Yes, I remember the people from Gameloft weren't too happy about that. But as NullSoldier mentioned, Steve's beef is with Adobe.

Meanwhile, the Android platform continues to take a bigger part of the smartphone market..

+3 votes   article: Unity Giveaway Contest Winners
linfosoma
linfosoma Jul 21 2010, 3:38pm says:

Congrats, I habe Bob came in Pieces on Steam, nice game. I guess this means you'll be making an iPhone version? Good luck then!

+2 votes   article: Unity Giveaway Contest Winners
linfosoma
linfosoma Jul 21 2010, 11:40am says:

I love it how you simply erased my post instead of replying even though I was being objective and polite, way to go, goes to show your level of maturity.

+4 votes   game: Deleted game
linfosoma
linfosoma Jul 20 2010, 3:17pm says:

Poor guy has no money AND is being chased by a Great White, Im sure he had better days XD

+2 votes   media: I'm not afraid of you!!!! *much...*
linfosoma
linfosoma Jul 16 2010, 2:54pm says:

Looks like you are having some problems with Ashley's rig on the legs. That said, I like the model.

+1 vote   media: Ashley Beta
linfosoma
linfosoma May 22 2012, 11:05am says:

Your character designs are amazing, Im tracking the **** out of this project!

+3 votes   article: Update 8 Plufby World Project
linfosoma
linfosoma Mar 13 2012, 11:16am says:

I just gave the build a try for the first time, I've only tried ot for a few minutes but the improvements you've made to the art are amazing. Also to my surprise, the music and sound effects are awesome, keep it up!

+1 vote   article: Xenonauts Update & Build V9.1 Release!
linfosoma
linfosoma Mar 12 2012, 3:07pm says:

Wow, the new tileset looks amazing!

+3 votes   media: Farmyard Tileset Before / After
linfosoma
linfosoma Jan 2 2012, 2:28pm says:

That's a really cool character design.

+1 vote   media: Zer0
linfosoma
linfosoma Oct 4 2011, 2:37pm says:

The model and texturing is great! But there seems tobe some smoothing groups issues.

+1 vote   media: New Engine Model
linfosoma
linfosoma Sep 11 2011, 10:02am says:

I love the hatch body, the paint..not so much. Will you be able to tone down the shininess?

+2 votes   media: Another 90s Hatch Body
linfosoma
linfosoma Sep 7 2011, 3:51pm says:

Is the AO map baked into the texture or is it real time?

+1 vote   media: Normal Ship
linfosoma
linfosoma Jul 24 2011, 2:50pm says:

Any chance you'll add mouse support?

+2 votes   media: Episode 2 WIP images
linfosoma
linfosoma Jul 2 2011, 4:39pm says:

Damn, this is Unity? Amazing!

+1 vote   media: Ingame preview screenshots
linfosoma
linfosoma Jun 11 2011, 11:40pm says:

That looks really cool, custom built engine? Impressive.

+1 vote   article: Dead Horde Debut Trailer
linfosoma
linfosoma Jun 8 2011, 6:06pm says:

Really nice guys! And looks like you have a nice base car for me to try and recreate a Lancia Delta Integrale, sweet!

+2 votes   article: Car Designer : Automation
linfosoma
linfosoma May 31 2011, 1:07pm says:

Woot! Looking forward to try this once I get back home.

+2 votes   article: Fps Terminator Alpha 2.0 Released
linfosoma
linfosoma May 17 2011, 5:56pm says:

The smoke looks really good, but I do think there should be more particles coming out of it. After all, that's what a fragmentation grenade is all about, it's not the explosion but the pieces of shrapnel that come out of it that gets you.

Anyway, looking forward to the game!

+5 votes   media: Frag Grenade
linfosoma
linfosoma May 13 2011, 9:56am says:

Can you license designs and sell them to other manufacturers? That would be cool.
Looking forward to the next update.

+1 vote   article: Production Update
linfosoma
linfosoma Apr 12 2011, 4:31pm says:

Really good models. Also digging the art style.

+4 votes   media: Neanderthale Warrior Wip
linfosoma
linfosoma Mar 18 2011, 9:16am says:

Great work, it looks really good! Does the digital panel works?

+3 votes   media: Steering Wheel Update 9010
linfosoma
linfosoma Mar 16 2011, 9:26am says:

Sebas! Todo bien? Muchas gracias por el comentario, saludos!

+1 vote   member: incpdo
linfosoma
linfosoma Mar 14 2011, 8:01pm replied:

The problem is that I dont think that consoles are entirely to blame.
Before I was a PC gamer I was a console owner (with my last console being the glorious Dreamcast) and I can assure you that there tons of console games that are far from the dumbed down mess made to appeal the lowest common denominator possible that we see today.

I believe the problem is more spread out. As companies get bigger and budgets increase there's a bigger focus in revenue than in quality.

Let's not forget that all previous Splinter Cell titles were released on the original Xbox and yet Conviction remains to be an incredibly linear third person shooter that casually pretends to be a stealth game.

As corporations grow larger they lose focus in creativity, and simply try to increase profit as much as possible.

People are going to buy these games because they are not created for us, they are created for a new generation that doesn't have anything to compare this to, and that buys into the hype that is so easy to buy nowadays (mostly thanks to video game journalism having almost zero standards aside from a few decent indie ones like RPS).

And sadly this happens on both PC and consoles alike.

So yeah, the industry is ****** :P

+1 vote   article: Dragon Age 2 : an opinion
linfosoma
linfosoma Mar 13 2011, 12:09am says:

Is the grass texture new? It looks nice.

+4 votes   media: L.U.R.K.: WIP Screens
linfosoma
linfosoma Mar 12 2011, 10:50am says:

Excellent! Will you be able to test drive the cars at some point?

0 votes   article: Closed Beta Released!
linfosoma
linfosoma Mar 5 2011, 7:11pm says:

I wish I could think if something clever to say but all I can think of is "holy ****!" Great works guys :)

+4 votes   media: A game of checkers
linfosoma
linfosoma Mar 3 2011, 9:31am says:

Nice details! I can see what you meant about being inspired by TDU :)

+1 vote   media: Steering Wheel Description
linfosoma
linfosoma Feb 24 2011, 11:06pm says:

Looking good, keep it up! :)

+2 votes   article: Update: Dashboard
linfosoma
linfosoma Jan 26 2011, 10:14pm replied:

I can assure you that divers have a lot to worry about other than some extra weight in their heads! :P

+4 votes   media: Night Vision on the Seeker
linfosoma
linfosoma Jan 12 2011, 11:57am says:

Makes perfect sense to me!

+1 vote   media: STOREY REVELD
linfosoma
linfosoma Dec 5 2010, 8:32pm says:

I was finally able to join a game on build 157 for the first time since the alpha was released. Despite the lag it was very enjoyable, graphics are great and performance is slowly improving.
Solid game even in this state, love how the teamwork is vital to victory, keep it up guys!

+3 votes   article: Build 157 and 158 Released
linfosoma
linfosoma Nov 16 2010, 12:08am says:

What are the changes to the AI? Is it still faster than you at top speed?

+1 vote   article: FUEL: REFUELED V15 - Development Update
linfosoma
linfosoma Oct 27 2010, 9:54am says:

That's a cool picture of a dinosaur toy, too bad it wont be in the game!

+1 vote   media: Model Update
linfosoma
linfosoma Oct 22 2010, 11:07am replied:

Because turing the diffuse map into a normal would be terribly hard right?....

+3 votes   download: wood texture
linfosoma
linfosoma Sep 30 2010, 10:03am says:

Yay! Thank you for this!

+1 vote   article: FUEL: REFUELED - V15 BETA Now Available
linfosoma
linfosoma Sep 25 2010, 10:47pm says:

Ok seriously dude, you could at least take a screenshot of your map, that preview image is almost insulting.

+1 vote   download: Files
linfosoma
linfosoma Jun 23 2010, 6:50pm says:

I think that would probably look more realistic if it had more bloom.

+2 votes   download: Unreals Effects 1.8
linfosoma
linfosoma Jun 20 2010, 8:53pm says:

"Quaid...Start the reactor... free Mars"

+2 votes   media: The Hooker - Male Version (WIP)
linfosoma
linfosoma Jun 17 2010, 3:42pm says:

Im interested in helping part time, I sent you an email. Lovely art style by the way.

+1 vote   article: Some changes in the team
linfosoma
linfosoma Jun 15 2010, 2:01pm says:

Im sorry, I dont mean to troll here but I fail to understand how swapping an animation for another has anything to do with AI.
Perhaps the post needs to be expanded to explain further the relation between the two things?

+5 votes   article: AI Monkey #1
linfosoma
linfosoma May 30 2010, 12:02pm says:

Such great art direction and color balance, Im so tracking this mod.

+4 votes   media: Marketplace #2
linfosoma
linfosoma May 28 2010, 10:21am says:

Weeeee! Im done with weight painting! The hands (the most problematic part IMO) are looking great!
Woohoo!!

+1 vote   article: Weight paints, even in my dreams!
linfosoma
linfosoma Apr 28 2010, 11:28pm says:

I just love these texture packs, they are great for many purposes.
Do you think you could upload a pack with other things like skin, hair and other materials such as plastic? Those things are kinda hard to come by.

+2 votes   download: Surface pics ( variety ) for textures 2
linfosoma
linfosoma Apr 23 2010, 11:05am says:

Are You A Bad Enough Dude To Rescue The President?

+2 votes   media: my ding ding dong
linfosoma
linfosoma Jan 2 2010, 2:22pm replied:

I believe that's just a placeholder.

+2 votes   media: Playtesting
linfosoma
linfosoma Jul 31 2009, 2:03pm says:

Probably one of the best looking custom maps I´ve seen.

+1 vote   download: KF-WaterworksV5
linfosoma
linfosoma Jul 23 2009, 1:00pm says:

Looks great, this + space station map would be incredible.

+1 vote   media: DA2-Bridged
linfosoma
linfosoma Jul 14 2009, 8:35pm replied:

Why not both? The more, the merrier!

+2 votes   article: Machinarium pre-orders launched!
linfosoma
linfosoma Jun 10 2009, 2:14pm says:

Love the skybox =P

+5 votes   media: Battle Map: Pipe Plaza
linfosoma
linfosoma May 25 2009, 5:24pm says:

Great skills, and he actually looks like a normal person!

+1 vote   media: Pudgy Manager by Stefan Hansson
linfosoma
linfosoma May 6 2009, 11:15am replied:

Mmmmm...Not a bad idea. We'll see once we setup a website.

+1 vote   media: Media update 2 (or is it 3?)
linfosoma
linfosoma May 5 2009, 1:59pm replied:

Thanks, I didn't use zpheres for this one, I donwloaded a free human model someone posted on the zbrush forums (I'll post a link later) and worked from there.

Yeah, Im so cheap, I know.
But in my defense I had to do a lot of editing.

+2 votes   media: Media update 2 (or is it 3?)
linfosoma
linfosoma Apr 7 2009, 6:11pm says:

Help me, my nose is bleeding!

+2 votes   media: Animation still being worked on!
Level
Avatar
Avatar
Offline Since
Apr 7, 2014
Country
Argentina Argentina
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
9
Games
34
Mods
39
Articles
78
Polls
4
Media
65
Downloads
9