Hello, my name is Alejandro Gorgal (everybody calls me Alex or Linfo though); Im the character modeler and animator of "Depth", making divers so you can tear them apart.
Your character designs are amazing, Im tracking the **** out of this project!
I just gave the build a try for the first time, I've only tried ot for a few minutes but the improvements you've made to the art are amazing. Also to my surprise, the music and sound effects are awesome, keep it up!
Wow, the new tileset looks amazing!
That's a really cool character design.
The model and texturing is great! But there seems tobe some smoothing groups issues.
I love the hatch body, the paint..not so much. Will you be able to tone down the shininess?
Is the AO map baked into the texture or is it real time?
Any chance you'll add mouse support?
Damn, this is Unity? Amazing!
That looks really cool, custom built engine? Impressive.
Really nice guys! And looks like you have a nice base car for me to try and recreate a Lancia Delta Integrale, sweet!
Woot! Looking forward to try this once I get back home.
The smoke looks really good, but I do think there should be more particles coming out of it. After all, that's what a fragmentation grenade is all about, it's not the explosion but the pieces of shrapnel that come out of it that gets you.
Anyway, looking forward to the game!
Can you license designs and sell them to other manufacturers? That would be cool.
Looking forward to the next update.
Really good models. Also digging the art style.
Great work, it looks really good! Does the digital panel works?
Sebas! Todo bien? Muchas gracias por el comentario, saludos!
The problem is that I dont think that consoles are entirely to blame.
Before I was a PC gamer I was a console owner (with my last console being the glorious Dreamcast) and I can assure you that there tons of console games that are far from the dumbed down mess made to appeal the lowest common denominator possible that we see today.
I believe the problem is more spread out. As companies get bigger and budgets increase there's a bigger focus in revenue than in quality.
Let's not forget that all previous Splinter Cell titles were released on the original Xbox and yet Conviction remains to be an incredibly linear third person shooter that casually pretends to be a stealth game.
As corporations grow larger they lose focus in creativity, and simply try to increase profit as much as possible.
People are going to buy these games because they are not created for us, they are created for a new generation that doesn't have anything to compare this to, and that buys into the hype that is so easy to buy nowadays (mostly thanks to video game journalism having almost zero standards aside from a few decent indie ones like RPS).
And sadly this happens on both PC and consoles alike.
So yeah, the industry is ****** :P
Is the grass texture new? It looks nice.
Excellent! Will you be able to test drive the cars at some point?
I wish I could think if something clever to say but all I can think of is "holy ****!" Great works guys :)
Nice details! I can see what you meant about being inspired by TDU :)
Looking good, keep it up! :)
I can assure you that divers have a lot to worry about other than some extra weight in their heads! :P
Makes perfect sense to me!
I was finally able to join a game on build 157 for the first time since the alpha was released. Despite the lag it was very enjoyable, graphics are great and performance is slowly improving.
Solid game even in this state, love how the teamwork is vital to victory, keep it up guys!
What are the changes to the AI? Is it still faster than you at top speed?
That's a cool picture of a dinosaur toy, too bad it wont be in the game!
Because turing the diffuse map into a normal would be terribly hard right?....
Yay! Thank you for this!
Ok seriously dude, you could at least take a screenshot of your map, that preview image is almost insulting.
That is so messed up (I love it!) :D
Yes, I remember the people from Gameloft weren't too happy about that. But as NullSoldier mentioned, Steve's beef is with Adobe.
Meanwhile, the Android platform continues to take a bigger part of the smartphone market..
Congrats, I habe Bob came in Pieces on Steam, nice game. I guess this means you'll be making an iPhone version? Good luck then!
Looks like you are having some problems with Ashley's rig on the legs. That said, I like the model.
I think that would probably look more realistic if it had more bloom.
"Quaid...Start the reactor... free Mars"
Im interested in helping part time, I sent you an email. Lovely art style by the way.
Im sorry, I dont mean to troll here but I fail to understand how swapping an animation for another has anything to do with AI.
Perhaps the post needs to be expanded to explain further the relation between the two things?
Such great art direction and color balance, Im so tracking this mod.
Weeeee! Im done with weight painting! The hands (the most problematic part IMO) are looking great!
I just love these texture packs, they are great for many purposes.
Do you think you could upload a pack with other things like skin, hair and other materials such as plastic? Those things are kinda hard to come by.
Are You A Bad Enough Dude To Rescue The President?
I believe that's just a placeholder.
Probably one of the best looking custom maps I´ve seen.
Looks great, this + space station map would be incredible.
Why not both? The more, the merrier!
Love the skybox =P
Great skills, and he actually looks like a normal person!
Mmmmm...Not a bad idea. We'll see once we setup a website.
Thanks, I didn't use zpheres for this one, I donwloaded a free human model someone posted on the zbrush forums (I'll post a link later) and worked from there.
Yeah, Im so cheap, I know.
But in my defense I had to do a lot of editing.
Help me, my nose is bleeding!
Awesome looking model.
I wouldn't worry about it, I think the purpose of the video was to show of those sound effects so they will obviously be louder in the video.
I used several years ago, but once I got a job and Steam started to get big I stopped pirating games. Now it's come to the point where I hate piracy.
Hey there, from what I've seen in the videos it looks like all male characters have this problem, the rest of the body looks good, it's just the arms that have this problem. The female looks nice though.
Here's a simple reference to give you an idea of what they should look like:
Take note that the arms go all the way down the crotch and the hands begin even lower than that.
And dont feel discouraged, proportions are a bitch, it's the thing I've had the most problems with too. But getting it right goes a long way to make your models look better.
This is looking really good. Love the female character's moves. Only thing I find a bit odd is the length of the male character's arms, they seem a bit short.
Anyway, keep up the good work :)
From what Im reading on your site, if I pre-order now I get early access to the game, Overgrowth style? Im tempted..
This looks good, there's a total of zero 3D fighting games on PC so Im looking forward to this one.
Will it feature online play?
Im not sure what to make of this. A few weeks ago you guys made this huge announcement about the allegations of you guys running with the money and not paying your staff in what's probably one of the biggest "Streisand effect" scenarios I've seen in the gaming biz.
It was weird and I believe it makes indies look bad, but you guys said you would be posting more info about to clear things out, which I think was a good idea and would have helped clear things out.
Then out of nowhere Orion's moddb profile is erased, which was a very strange damage control tactic but whatever, let's roll with it.
Now after a big silence you appear out of nowhere, giving no explanations and posting a silly April's fool joke.
I feel like Im being taken as an idiot here. Am I supposed to pretend all that crap never happened? Im confused here.
Please don't take me wrong, I do have a sense of humor and I have no reasons to believe that the accusations are in fact real, but don't you think we deserve some kind of explanation?
Sounds great! I'll be tracking you guys :)
How do you restart if you fall down?
Im still on the leader boards! Awesome lol!
Great concept! Loving the artwork.
I dont really know anything about the period so Im wondering how realistic the clothing and equipment characters equipment are. Are those based on historical facts are you taking liberties on your design? (Not that there's anything worng with that, Im just wondering).
Anyway, good luck!
You eventually bleed to death once you lose a limb, so stay hidden!
Are you seriously going to post the same thing on every single game update? How selfish the game developers must be not to work continuously to provide free content for you to ridicule.
Get off your high horse, and get a job.
Excellent animation work. Im guessing it's all hand made which makes it even more impressive.
That's not really the best kind of PR in the world.
The guy made a comment that you didnt like in a polite and civilized manner and you react accusing him by saying he's insulting you?
I dont want to start an argument here but replying to every comment like that is going to accomplish nothing but giving you a bad name.
Hope you dont take this the wrong way.
I was initially trying to help you with advice, but you ignored me and continued to post stolen content, it was hard not to mock you after you went there..
I LOVE those designs! You are a light of hope in a world of derivative zombie games.
Yeah, CSS has a ton of new maps now and still play de_dust and office.
Who cares? If the maps are good you don´t need more, they also stated that new maps were in the works, Kick3r also said that his map "The Hive" was ready to be ported and that it would be available a few days after release.
Even without updates and the SDK, for $15 you just can´t complain.
Quality > Quantity.
The shotgun in game looks great from a first person perspective.
One of the best looking models I've seen actually.