Pulsedrive will be a single-player experience of high speed.You will be able to choose between three different ships, which are accelerated by the pulse of music. Because the music becomes faster and faster it will be more and more difficult to steer your ship through the courses. The longer you are able to control your ship without crashing into the wall the higher will be your score. Your ship is limited in stability. Passing gates activate a multiplicator for points, which is increased when you pass gates one after the other.
This is the standard ship, one of three ones for the alpha of Pulsedrive. For more information visit www.wtechportal.com !
Is the AO map baked into the texture or is it real time?
It was baked in Blender to get a better idea of the proportions. Maybe we will combine later real-time AO and baked AO :)