Pulsedrive will be a single-player experience of high speed.You will be able to choose between three different ships, which are accelerated by the pulse of music. Because the music becomes faster and faster it will be more and more difficult to steer your ship through the courses. The longer you are able to control your ship without crashing into the wall the higher will be your score. Your ship is limited in stability. Passing gates activate a multiplicator for points, which is increased when you pass gates one after the other.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Normal Ship
embed
share
view previous next
 
Post comment Comments
linfosoma
linfosoma Sep 7 2011, 3:51pm says:

Is the AO map baked into the texture or is it real time?

+1 vote     reply to comment
unrealer2
unrealer2 Sep 25 2011, 5:06pm replied:

It was baked in Blender to get a better idea of the proportions. Maybe we will combine later real-time AO and baked AO :)

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

This is the standard ship, one of three ones for the alpha of Pulsedrive. For more information visit www.wtechportal.com !

Image Details
Type
Demonstration
Date
Sep 6th, 2011
Size
1920×685
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only