CNC Fallout Mod Leader, 3D Modeller and Texture Artist, 2D Texture Artist, Command & Conquer 3 modding/XML/W3D specialist.

Comment History  (0 - 30 of 662)
Henford
Henford Jan 18 2015, 5:26pm replied:

Yep, you can only get it through finding it in a crate.

+2 votes   mod: CNC Fallout
Henford
Henford Jan 9 2015, 5:50pm replied:

Very much alive.

+8 votes   mod: CNC Fallout
Henford
Henford Jan 8 2015, 9:45pm says:

Anyone feel like this mod's story is becoming more plausible by the day??

GLA = ISIS

+6 votes   mod: Rise of the Reds
Henford
Henford Dec 2 2014, 6:32pm says:

But where is the Scud Launcher Launcher??

+17 votes   media: Scorpion with Hover Drive
Henford
Henford Oct 1 2014, 9:16pm says:

Anyone else starting to feel as though ISIS are becoming very much like the GLA in RotR??

This storyline is becoming closer to reality by the day

+5 votes   mod: Rise of the Reds
Henford
Henford Sep 6 2014, 5:35pm replied:

100% was just thinking this the other day.

+3 votes   mod: Rise of the Reds
Henford
Henford Jul 19 2014, 9:39pm says:

"LIKE A BUS" rear registration plate. Love it.

+14 votes   media: GLA Battle Bus Variants
Henford
Henford Jul 16 2014, 9:40pm replied:

lol j/k it's dead.

+4 votes   mod: C&C Renovatio
Henford
Henford Jul 16 2014, 9:38pm says:

This mod isn't dead, they've just gone underground for a while. Kinda like Nod. hehuhehuhehu

+5 votes   mod: C&C Renovatio
Henford
Henford Jul 13 2014, 11:28pm replied:

It will come when it comes. Let the mod team work - they are doing this for free you know.

0 votes   mod: Rise of the Reds
Henford
Henford Jul 13 2014, 11:26pm replied:

It will come when it comes. Probably some time this year.

I just arrived back home after spending a month and a half overseas - life just happens sometimes, and this is a one man production.

Patience is a virtue, just rest assured in the thought that v0.3 is coming, and subsequent updates after that. The mod is very much alive and will always be as such.

+9 votes   mod: CNC Fallout
Henford
Henford Jun 7 2014, 8:48pm says:

I have a dream. A dream that the three most promising long term C&C3 total conversion mods get released.

C&C Renovatio, Tiberian Sun Rising and Tiberian Dawn.

+5 votes   game: C&C3: Tiberium Wars
Henford
Henford Jun 2 2014, 5:55am replied:

Get a job, some hobbies and a life in the meantime perhaps?

+2 votes   mod: Rise of the Reds
Henford
Henford May 26 2014, 6:56am replied:

Read the storyline, and whilst you're at it; familiarise yourself with what the North Atlantic Treaty Organisation actually is.

NATO is not the European Union. NATO is an intergovernmental military alliance entailing the armies of the United States and Canada as well as numerous European nations.

En.wikipedia.org

Whilst you're at it, please read the pages of background and story and information in the mod operations manual.

Good day to you too.

+5 votes   mod: CNC Fallout
Henford
Henford May 17 2014, 6:06pm replied:

It will come when it comes. I am not rushing a release - it will probably appear unexpectedly one day just like v0.2

Rest assured that in the mean time I will continually provide updates and listen to any feedback or suggestions you may have.

+2 votes   mod: CNC Fallout
Henford
Henford May 10 2014, 2:28am replied:

If you are getting D3D E_OUTOFMEMORY dumps, then the issue is with your system and your video card running C&C3, not the mod itself.

Try updating your video card drivers.

+2 votes   mod: CNC Fallout
Henford
Henford May 8 2014, 7:13am replied:

It kills me because this looks so excellent and I was really hoping that this mod above all others still in development would get some kind of release.

Oh well, so be it.

+1 vote   mod: C&C Renovatio
Henford
Henford May 8 2014, 6:49am says:

LOL this mod.

+1 vote   mod: Signal
Henford
Henford May 6 2014, 4:31pm says:

Turn down the bloom shaders ffs.

-1 votes   media: Command & Conquer: Generals Universe
Henford
Henford May 6 2014, 4:29pm says:

So far, so good. Hopefully you get it finished.

+3 votes   mod: DUNE20XX
Henford
Henford May 6 2014, 4:17pm replied:

Thank you! I have noted these suggestions.

+3 votes   mod: CNC Fallout
Henford
Henford May 3 2014, 8:38pm says:

"Cosmetical"??

Making up words I see =). Nice update though.

+1 vote   article: Rise of the Reds Blog Update 10
Henford
Henford Apr 28 2014, 8:03pm replied:

I have actually given up on any new mods being released for C&C3 now. I was really looking forward to playing this, Renovatio and Tiberian Dawn as well.

Oh well, there's always CNC Fallout =D

+1 vote   mod: Tiberian Sun Rising
Henford
Henford Apr 27 2014, 8:19pm replied:

v0.3 will include radical changes to gameplay and a number of new units.

Patience.

+2 votes   mod: CNC Fallout
Henford
Henford Apr 26 2014, 10:07pm replied:

Indeed - it's merely a UAV, not an A-10 =P

+3 votes   media: NATO MQ-9 Reaper UAV
Henford
Henford Apr 26 2014, 10:05pm replied:

There have been several balancing changes made that make this relevant.

PS: In the actual game it is merely called an "MQ-9 UAV" so as to not upset the Soviet Reaper.

+4 votes   media: NATO MQ-9 Reaper UAV
Henford
Henford Apr 26 2014, 5:35pm says:

You purchase them from the Tactical Command Center and that's it. They don't require an airfield slot.

+7 votes   media: NATO MQ-9 Reaper UAV
Henford
Henford Apr 26 2014, 5:12pm replied:

Of course!

The manual will be updated to include all new units, structures, tech buildings and abilities.

+2 votes   mod: CNC Fallout
Henford
Henford Apr 25 2014, 4:27am replied:

No, it's an addition to the Soviet arsenal.

+11 votes   media: Soviet TOS-1A Solntsepyok Flamethrower System
Henford
Henford Apr 22 2014, 7:47pm replied:

Yes, this is for balancing and efficiency.

In the testing stage, there was nothing worse than a wayward liberty firing a plasma cannon burst at enemy units and wiping out several of your units in the process.

+4 votes   mod: CNC Fallout
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