This member has provided no bio about themself...

Comment History  (0 - 30 of 38)
FierceEffect
FierceEffect - - 38 comments @ Sins of the Prophets

Hey all - as there hasn't been an update on here for quite some time is there anywhere to catch a quick news update on development progress

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Battlestar Galactica: Fleet Commander

So happy to see the article updates. After waiting many many years for this I'm so excited to see the release only a couple months away!

Good karma+4 votes
FierceEffect
FierceEffect - - 38 comments @ Remastered Ships & Early Access for Battlestar Galactica: FC

anxiously awaiting the day this comes :)

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Sins of the Prophets

It's so exciting that the team is still working on this top sins mod thank you team!!

I've tried to read through the discord but there aren't clear announcements there, as it's been about 6 months will the team be coming out with any type of update soon to keep the community engaged? Thank you!

Good karma+2 votes
FierceEffect
FierceEffect - - 38 comments @ Freespace: Sins Of A Blue Planet (Cancelled)

is this dead or should we keep hoping for a new content release :)

Good karma+3 votes
FierceEffect
FierceEffect - - 38 comments @ Sins of the Prophets

Is the covenant Ai much stronger this time around? I can't seem to beat them, even on easy when I'm convenant. After 10-15mins they seem to have ship technology much higher than mine and high level capital ships, meanwhile I'm only 1-2 levels up and barely getting a fleet together and only with the first 3 capital ships.

My economy seems very poor even though I'm trying to rapidly expand as well, are there certain research I should perform right away to help up my economy?

Good karma+3 votes
FierceEffect
FierceEffect - - 38 comments @ Freespace: Sins Of A Blue Planet (Cancelled)

For the avoidance of doubt, are you referencing the 2018 article?

Cheers and thanks for the work on this

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Freespace: Sins Of A Blue Planet (Cancelled)

the files section is empty -is there a download somewhere?

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Sins of the Sirius Sector

I've been following this however its been so many years since an update :( The work that is displayed is so talented, really hope an alpha can be released one day...

Good karma+2 votes
FierceEffect
FierceEffect - - 38 comments @ Freespace: Sins Of A Blue Planet (Cancelled)

hope we can get the fix to play on our end soon!

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Freespace: Sins Of A Blue Planet (Cancelled)

really looking forward to it!

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Star Wars: Interregnum

this was such a helpful post - thank you!

Good karma+2 votes
FierceEffect
FierceEffect - - 38 comments @ Star Wars: Interregnum

Hello - I noticed there's about 4 sins star wars mods, I'm curious if anyone can easily explain what the key differences are? I'm seeing star destroyers everywhere and am curious if there are any specific gameplay differences or is it mostly time period differences

Good karma+2 votes
FierceEffect
FierceEffect - - 38 comments @ Star Wars: Thrawn's Revenge II: Ascendancy

Theres atleast 4 star wars sins mods so I guess I'm wondering if anyone can help me understand what are the key differences between them? Are there any key game play differences?

Good karma+2 votes
FierceEffect
FierceEffect - - 38 comments @ Fall of Kobol

Does anyone know what the different scenarios do when one selects the first set of activated mods?

Also what might cause the AI not to do anything in game

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Fall of Kobol

any update on a 1.9 build coming soon? :)

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Sins of The Fallen: Reb 1.91.50

Can't wait to get this for 1.9!!

Good karma+2 votes
FierceEffect
FierceEffect - - 38 comments @ Sins of the Prophets

Can this be played on patches greater than 1.85? Currently mini dumps once the gameplay starts (Menus load fine)

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Sins of The Fallen: Reb 1.91.50

Sorry I'm a little confused, will this work with sins 1.86? Need to use 1.86 for my other mods as well

Good karma+2 votes
FierceEffect
FierceEffect - - 38 comments @ Freespace: Sins Of A Blue Planet (Cancelled)

Mod has great potential, too bad most great mod ideas always lose steam half way through :(

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Sins of the Prophets Rebellion Alpha v.0.80.1

Level of detail in this mod is incredible, its been tons of fun to play.

My only issue/concern is mid to late game as I'm playing UNSC vs. other unsc. The ai opponents only spam tons of light halycon cruisers and other cheaper ships. Due to this its rather pointless for me to build all the great capital ships that are available because the ai tears through these fleets easily since capital ships can't take much of a beating and ultimately I just have to spam a ton of cheap ships which isn't too fun.

Would recommend capital ships, especially the later game ones being able to take more of a beating.

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Battlestar Galactica: Fleet Commander

Hello Phoenix Interactive,

Is this mod still in development, or can you give the community just a little bit of hope this mod will still come to life one day?

Thanks :)

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Fall of Kobol

Hey mechanic question:
For colonial research that gives capital ships an additional targetting bank (upgraded up to 3 times). What kind of affect on dps does this have?

For example, is a cap ship able to fire its weapons mutliple times at multiple targets therefore sending out more overall damage? Or is it for when the ship is surrounded by enemies therefore weapons on the back of the ship can also fire instead of just weapons forward?

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Fall of Kobol: Reb 1.82.36 (Full Version)

Hey is it possible to combine sins of a fallen races with fall of kobol?

The sins of a fallen mod works fine on its own and fall of kobol works fine but when I add cylon/colonial races to activation for fallen it mini dumps and vice versa if I add fallen races to fall of kobol activation, it results in a mini dump.

Any suggestions?

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Sins of the Fallen: Reb 1.82.36 (Full Version)

Hey I'm getting the same thing, have the latest version of fallen and fall of kobol. When I add the kobol races to the sins of fallen mod it always mini dumps

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ Total Mayhem

Will this work on forged Alliance? Sorry I'm new to this and am figuring out how to install the mod...

Good karma+1 vote
FierceEffect
FierceEffect - - 38 comments @ MER

Since you already own a legal copy, I would recommend you torrent from a source online. On certain torrent websites there is a no disc version that works for me on windows 7. (its the good old games version) which can also be bought for a few $s

Good karma+2 votes
FierceEffect
FierceEffect - - 38 comments @ Homeworld 2 Complex Simple

Hey does planet colonization work and if so could you explain it? Confused sorry

Good karma0 votes
FierceEffect
FierceEffect - - 38 comments @ Black Market can build defense now (yaodu model)

Those turrets look quite deadly!

Good karma+1 vote