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The long-awaited total conversion is back to Homeworld Remastered

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During our last blog, we shared a first look at the remastered gameplay of Battlestar Galactica: Fleet Commander. One of the things that we didn't cover was the effort spent reproducing the effects seen in the reboot series. The cherry on the cake was doing it while optimizing performance. To be more specific, Homeworld Remastered uses multiple layers of effects on top of each other, creating a feel of depth for explosions, tracers, and more. On our end, we've reduced that number for each effect to just one.

Good hunting Commander

One would say that immersion in video games essentially resonates within a couple of specific elements, such as the graphics, the setting, the music, and the gameplay. Despite having a couple of non-cannon ships and missions, the Classic version of Battlestar Galactica: Fleet Commander did a fantastic job setting the immersion. With that in mind, it's no surprise we had to take this further, especially as we've decided to stick to cannon content exclusively. This made things more challenging, but if there's one thing for sure now, it's that when we say good hunting commander, it's for good reasons.

Even though the flak system isn't fully operational yet, as some of you may have noticed in this video, most of the explosion, lighting, and displacement effects are finished. We hope we'll be able to fix the flak soon enough despite the Homeworld's engine limitations, running on OpenGL 3.3. Fortunately, our team successfully set up specific modifications by ensuring the game loads the mod exclusively. This saves between 800 MB to 1.2 GB of RAM for a game limited to 2 GB at maximum.

Our current goals are to finish the Flak System by fixing it entirely or by finding an alternative that's not at the cost of in-game performance, which is more demanding. Once we have a final solution, we'll be able to present it to you in a video, and why not, with a different Battlestar.

Our team is currently working on many different things. While our co-project lead Joshua "Bings" is busy polishing the flak system, our design lead Lucas "Lad" is working hard on getting the Battlestar Galactica and the Commissioned Jupiter Class Battlestar ready. The Galactica and the Jupiter Class are iconic, and we understand how much the community loves these ship designs. It's no surprise to anyone. We can't wait to show you our brand-new and updated Battlestar Galactica. It will be iconic, whether you play solo, online, or in full campaign mode, which will evolve over time with more damage on the hull, just like the show.

Blood & Chrome content

On another end, we've noticed recurring questions from the community regarding Battlestar Galactica: Blood & Chrome content, asking whether we would implement ships from that era. We love this period and think it deserves more recognition, especially in games like Homeworld Remastered.

Even though the campaign will be focused on the reboot series, solo or online game sessions will grant you access to a plethora of Blood & Chrome ships, all cannon. Some appeared in both series; others were limited to Blood & Chrome, such as the Viper MKIII.

We can't wait to see all the battles that will occur thanks to these ships. We hope seeing Battlestar Galactica in its glory will bring joy to the many fans who will get to play the mod this December 2023.

So Say We All.

Discord.gg

Release Announcement and First Gameplay Look for BSG:FC

Release Announcement and First Gameplay Look for BSG:FC

News 2 comments

With Battlestar Galactica: Fleet Commander's release right around the corner, it's time for your first look at what's next for the Remastered Edition...

Remastered Ships & Early Access for Battlestar Galactica: FC

Remastered Ships & Early Access for Battlestar Galactica: FC

News 9 comments

Get a glimpse at the development behind Battlestar Galactica: Fleet Commander to see what the future holds for the mod.

Release of Mass Effect: Homeworlds & Battlestar Galactica: FC

Release of Mass Effect: Homeworlds & Battlestar Galactica: FC

News 9 comments

It's time to dive into Mass Effect: Homeworlds and Battlestar Galactica: Fleet Commander, coming soon in Early Access for Homeworld Remastered.

RSS Files
Battlestar Galactica Fleet Commander 1.1

Battlestar Galactica Fleet Commander 1.1

Full Version

The back door is open, I repeat, the back door is open. Godspeed Apollo. Get to experience the events of 33 and The Hand of God with built-in in-game...

Battlestar Galactica: Fleet Commander v1.00

Battlestar Galactica: Fleet Commander v1.00

Full Version

The return of the critically acclaimed mod. Battlestar Galactica: Fleet Commander is now available for Homeworld Remastered.

Post comment Comments  (0 - 10 of 187)
Redeyemist
Redeyemist

thank you for making this mod it is epic!!

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bings_ Creator
bings_

The mod has been released on steam! Steamcommunity.com

For you Epic and GoG HW:RM owners check out the moddb download here: Moddb.com

Reply Good karma+5 votes
marks1997717
marks1997717

will there be ships from battlestar galactica dead lock made into teh mod?

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Thib Creator
Thib

Hey Marks! We won't feature any Deadlock ship in the mod for a couple of reasons, the number one being legal essentially. It's safer for us to stick to the reboot and blood & chrome series only.

Reply Good karma+3 votes
marks1997717
marks1997717

what about redesign and fan made ship?

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FierceEffect
FierceEffect

So happy to see the article updates. After waiting many many years for this I'm so excited to see the release only a couple months away!

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aliboy357
aliboy357

I know you're hitting the VRAM limit if you add too much, but would Large-Address Aware help? I know a lot of mods for Sins of a Solar Empire used to use it in order to help get around similar limitations before the game was updated to have a higher base limit.

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Thib Creator
Thib

Thanks for your comment! Unfortunately, the LAA fix doesn't work as OpenGL 3.3 doesn't support it, resulting in an instant CTD. Fortunately, we've found a way to fix this, and we'll give a bit more details later on :)

Reply Good karma+4 votes
aliboy357
aliboy357

Glad there are smarter minds than mine working on the mod. Good luck and I look forward to the release

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Thib Creator
Thib

Attention to everyone: we are performing design adjustments on our ModDB page. We are sorry for the inconvenience you may encounter if you visit it during some of our tests — the new design will be fully finished by the end of the week and will roll out very soon!

Many thanks! Come chat with us now at Discord.gg

Reply Good karma+5 votes
Darth_Santa Creator
Darth_Santa

👍

Reply Good karma+2 votes
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