Ladies and gentleman, welcome to my profile! My name is Felipe, I'm Brazilian. I play mainly FPS, RTS, racing and simulator games. I don't have many knowlodge of modding, except mapping, althought is just a hobby for me.
Hm yes, I had just reinstalled AS2 today and I saw the mod wasn't downloaded, so I just got it from ModDB. Still, could you still make it visible on Steam for the people who have the mod in there? Thank you.
I understand that, but did you also remove the files from the Steam workshop? I'm sure plenty of people are still interested in playing the mod, and possibly there might be people interested in picking up your work.
I know, right?
Thanks for your answer.
Also, I think he's asking if you're going to add iron sights to the mod?
While I do like the extra missions, I'm interested mainly in the new features you're going to add in v6. Can we expect v6 itself to be released without the new extra mission or missions, or do we have to wait until both are ready?
Okay, a better question: do you have any intention of adding GMDX to Steam like Revision did? Perhaps even some related features like achievments? It could make a lot of people get to know about the mod just by finding it on the Steam store.
Is it somehow possible to combine GMDX with Revision? I mean, GMDX already comes bundled with New Vision and HDTP for its graphics, while Revision in turn has Shifter and BioMod "as alternate gameplay modes".
(sorry, found the answer elsewhere. Would still like to see this in the future.)
The mod is installed in a separate folder inside the SWAT 4 installation, and you launch it through a .bat (or modified shortcut), so yeah, the regular game works just fine.
Look, guys, I love PR and all and I'm very hopeful for PR2's success. But it's been almost half a year and we haven't had any more updates. Meanwhile, Squad, a commercial game which is also a spirital successor to PR, including many veteran PR devs. It's being made on Unreal Engine 4 and, unlike PR2 and PR ArmA 3, it appears to be far more promising and actually seems to have a future. In a few months since it's announcement, we have had a good amount of updates and videos. There is already working network play, VoIP, weapons, a map, etc. They should start alpha testing this months or April already. Belive me, I give it far more faith than PR2, as much as I would like both of them to have a future.
Woooaaaah this new page design is super duper awesome!
Greetings from the past.
There are a lot of high-quality assets made for other games (IL2, FSX, RoF, etc), it would be lovely if people pull together to port them over to WT. BOMBER COCKPITS NAO! TANK INTERIORS NAO!
Very nice initiative by Gaijin, specially letting the modders actually gain monies from their creations. Of course, I think they should allow them to be free if they want to.
...it will never end, will it?
This sure looks better than Generals 2 .
It's Nam, folks!
He sure has some uB3r 5k1LLz
So hard to use regular smoke granades.
Now you see me, now you're dead! *drowns
Isn't is somewhat dangerous to hold a rpg/mortar/whatever shell just like that? Aren't they a bit volatile?
I'm very interested in this but no matter what I do, it runs reaaaaaly slow, whereas any other Source game runs just fine, here in my beloved Celeron 420.
This needs moar players. We should try to propagate the mod some more.
Hey folks, can anyone recommend me some good tank games and simulators? Specially with some awesome 3D interiors.
Lego is, quite possibly, man's greatest creation.
Nicely done. I wish I had the patience to do stuff like that. I always just place 30 or so Overloards and set them to blow up. Awww.
Epic mod, really gives a whole new feeling to CoH! Great job!
It's one sexy piece of pixels.
You can try 3D analyser (or was it analiser?). Just google it. It basically forces games to disable certain effects and other stuff. There are some other similar programs as well, but that is the only one I can remember. Also, use programs such as Game Booster or TuneUp Utilities to generally increase your perfomance. Don't forget to defrag your drive every now and then.
I'm interested as well. I haven nothing against RL cars but lately I started to mod my SA base only on "essence", like, generally improving the game but no introducing something otherworldly (of sorts) new.