This mod adds Xen levels for game Black Mesa (he has not any relationship to Xen under development Black Mesa Devs) and designed for those who can not wait for Xen developers to BM, and want to play it right now. The mod is to improve Xen version of Half-Life source. I have created a lot of textures and models that improve the graphics on the ,maps. In addition, some maps has been improved geometry. Sorry for my English, I used google translator ------------ Этот мод добавляет Ксен уровни для игры Black Mesa (он не имеет ни какого отношения к Ксену разрабатываемыми Black Mesa Devs) и предназначен для тех, кто не может дождаться Ксена от разработчиков BM, и хочет играть в него прямо сейчас. Сам мод является улучшенной версией Ксена из Half-Life source. Мною было создано немало текстур и моделей, улучшающих графику на картах. Кроме этого, на некоторых картах была улучшена геометрия.

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1 comment by zloikot on Jul 5th, 2013

BM: Xen v0.11

Now, as you can run Xen maps from the menu, and not through the console. Above the maps also worked a user Hecu Marine from Black Mesa forums and thanks to him, you can see this update. Do not forget, this update should be copied already installed Black Mesa: Xen v0.1

Black Mesa: Xen v0.11

... Sorry for any errors in the text and my terrible English, I translate the text of the Google translator

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Black Mesa: Xen v0.11

Black Mesa: Xen v0.11

Jul 4, 2013 Patch 11 comments

This is a small update to BM: Xen v0.1, it adds detail and improved geometry for some maps, etc.

Black Mesa: Xen v0.1

Black Mesa: Xen v0.1

Mar 30, 2013 Full Version 30 comments

Here you can download is not yet the final version of Xen (alpha 0.1) For game Black Mesa

Post comment Comments  (0 - 10 of 53)
Rivarez Nov 11 2014, 3:22pm says:

Unfortunately, a modder don't edited the bm_c3a2h.bsp map(last map of BM). So there is only one way to run this mod - via console.

+1 vote     reply to comment
Rivarez 23hours 24mins ago replied:

Okay, I edited the xen_c4a1.bsp. So, if someone don't want making love with console to run Xen levels, get the bm_c3a2h.bsp from link below and get the xen_c4a1.bsp from here:

+1 vote     reply to comment
Rivarez Nov 12 2014, 4:39am replied:

Can anyone tell - is there some quick way to edit the bm_c3a2h.bsp for auto-loading the xen maps after ending of original Black Mesa story? Maybe it's possible to find and edit some params(for ex. trigger_changelevel, info_landmark) in hex editor like WinHex?

+1 vote     reply to comment
Dune_Jumper Oct 9 2014, 12:10am says:

This is surprisingly well done. Good work!

+1 vote     reply to comment
rodrigotoffano2 Aug 9 2014, 4:01pm says:

Why not convert the Gonarch Half Life: Source? Sorry my English I used Translate Google.

+1 vote     reply to comment
OurBenefactors Aug 21 2014, 4:31pm replied:

Gonarch doesn't exist in BM's code, and unlike Nihilanth, there isnt a workaround for it.

+1 vote     reply to comment
soft_haxorz Mar 20 2014, 10:50am says:

Is there a way to create a working level transition from Lambda Core to the first Xen map in this mod? It just doesn't feel right without it.

+2 votes     reply to comment
OurBenefactors Jun 21 2014, 8:12am replied:

In the BMS forums thread, there's a download for a version of the last LC map that links to these maps. However, I think issues caused by decompiling weren't fixed, and the map name is different from the actual last LC map, so when you rename it, you have to rebuild the cubemaps so reflections will work.
Anyway, here's the link:
However, the first xen map may not have a transition from LC, so you may have to do some work in entspy, or edit the map and fix all the issues caused by decompiling.

+1 vote     reply to comment
Ikill4fun32 May 11 2014, 6:38pm replied:

I just closed out of the BM game the second i entered the portal, installed this, and kept going.... but yes, i do agree!

+1 vote     reply to comment
OurBenefactors Jun 21 2014, 8:06am replied:


+1 vote     reply to comment
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Black Mesa: Xen (Improved maps from Half-Life)
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