This member has provided no bio about themself...
After a long downtime, we finally have a site back. So everyone can stop asking about it. Please.
Degrading ship performance and blowing up planets are covered in the fifth development diary for Ascendancy.
2.1 includes Survival mode, a new GC, several neew and redone units, and a slew of bug fixes and balance changes.
Release plans for 2.1, which should be between Christmas and New Years.
We've made the Top 100 again, thanks to all of your support.
We've covered the Empire of the Hand and Imperial Remnant, now it's the New Republic's turn.
A rundown of the second faction in Ascendancy, the more obscure Empire of the Hand, including their fleet compositions, history, and general tactics.
Corey outlines how to become a tester for 2.1. Testers will be chosen by July 1st.
The first of the three major playable factions in the mod is the Imperial Remnant. Its history, playstyle and unit list are broken down in this news post...
Seven years after the creation of the mod we're still going strong. This update contains details on 2.1's development, and some new pictures.
What better way to start a new year than to prepare for an Imperial invasion?
Many believed the death of Palpatine would mean the end of the war, and the return of the democratic government of the time before the Clone Wars. Instead...
Play through Star Wars history after Endor as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment.
The full unit and hero lists for 2.0, new content is indicated however all content from previous versions is listed as well for new users.
June 7th 2012, marks the 6 year anniversary of the creation of Thrawn's Revenge. Six years ago Corey had a dream: become an astronaut. Instead, he decided...
In honour of Star Wars day, we break down the changes to the Galactic Map, the new Mon Calamari Cruisers, and talk about talking.
1.3 may have just been released, but we've been hard at work on the next version of the mod. In this update I'll be outlining some of the general changes...
Conquer the galaxy as the New Republic, Imperial Remnant and Empire of the Hand. Includes active minor factions such as the Hapans and Duskhan League.
The closed beta for Imperial Civil War 1.3 has been released.
In this update, we summarize what's left to be done before release and also explain the changes to planets for the upcoming version 1.3.
As 1.3 is well on the way to completion, I thought I'd explain the way the release is going to be handled this time.
In this news post we cover what's been changed since 1.2, what's left to be changed and outline the two new Galactic Conquest scenarios.
A basic overview on the release of 1.2 and the direction we're heading in 1.3
After 9 months in development, the first major patch for Thrawn's Revenge: Imperial Civil War has been completed.
The beta for version 1.2 is now available at our forums. The full public release can be expected in 1-2 weeks.
An update commemorating our 5 years as a team, as well as the progress on Imperial Civil War 1.2
In this update we explain the content of 1.2 and why 1.1 doesn't exist anymore.
Changes to 1.1 and why it has taken so long, as well as some other assorted words arranged in an informative way.
The release of the closed beta has arrived for registered members on our forums.
Details for the release of version 1.1, as well as a quick rundown of what it includes.