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We've appealed to the UN and everything.
The particle systems used by Sins and EaW are different.
The green ones are Turbolasers from the Dreadnaughts they're fighting.
We're still making some decisions about the Allegiance.
And for the Sovereign, we'll post screenshots of it eventually, but it's the same one from ICW so you can already see it if you want.
No, we're putting in the ships that make sense for each faction. Sometimes this'll be more than what Rebellion has in a category, sometimes it'll be less. The only time we take Sins content into consideration is for engine limitations. Our goal is to make something set in the Star Wars universe, not just reskin Sins of a Solar Empire to look like Star Wars.
We've posted a faction profile news post for each of the factions in Ascendancy on its ModDB page/our forums which have unit lists. The forums also have unit lists with progress indicators for all the ships.
That's what the other picture is. We might post a render as well.
We have a system planned to both accurately reflect the number of fighters a ship would have while still reducing the amount ingame at any one time. I don't want to go into it too much right now, since nothing's finalized and we may have to alter the plan quite a bit.
I can say with extreme confidence that early betas will have a lot of balance and performance issues, but one of the primary reasons we're making this mod is because we really want to play multiplayer against each other so we're going to do our best to make sure they get ironed out in the best way possible.
We haven't started putting in planet textures yet. IIRC this was over a desert planet.
Wrote that part in at about 4AM so must have just mixed it up. Thanks for pointing it out.
You know you love it.
We know what you're talking about, and we're not taking them out; they're there because we like the effect, and they actually don't have any big impacts on performance. However, if you don't like them, there's plenty of maps without them.
Thanks, we all appreciate the support! Even Enceladus.
And then the news update came in like wreeecking baaalll
I'd say you've seen a lot considering we have seven years worth of previous releases, and have shown pretty much everything in 2.1. It's just one version that isn't out yet.
The ships we cut between 1.3 and 2.0 were cut for a reason, there's absolutely no chance we're readding them.
The testing is essentially over and has been for a while, I just have had pretty much no time to do anything for the last 3 months.
There's one new galactic conquest map, aside from the Survival Mode ones.
I'm not sure what ships you're referring to.
Are you using low graphics settings?
Sometimes this happens; some people are able to connect properly, other times it decides it can't. We're not sure what basis this is happening on, unfortunately.
Which maps and as what faction?
....Aaaand we're back
There'll be an update when I have some time off.
IIRC the Y-Wing is never supposed to be buildable. They stopped production around Endorish, and by the Thrawn Campaign they were only around where they already existed, so we stuck with that.
Do you have the FoC RAM fix?
Which account are you trying to use? From what I remember you had two or three with similar names which may be causing the confusion.
Similar to 2.0
Survival mode, a new GC, some multiplayer GCs, some new units, some redone units. The usual.