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.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

Maybe eventually, but more people would have to be interested before I'd do it.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

Not yet

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

You only need Rebellion. The Stellar Phenomena and other one aren't necessary.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

It was down for a little while, it's back now.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

The same races exist currently as in the release you would have played, as the readme and file descriptions say, since it is the same release. For the release coming out this/next month, the races featured are explained in the "1.0 Preview - Focus on the Factions" news post, as well as many other changes.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

No, The Force Awakens is part of the new canon run by Disney which replaced the Expanded Universe (now Legends), which is what this mod is set in. None of it exists in the same Universe.

Good karma+1 vote
.Corey.
.Corey. @ V0.95 Beta (Full)

There's installation instructions in the readme.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

It will depend when the 1.83 patch becomes official, really.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

Yeah, probably a 1.1 thing.

Good karma+2 votes
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

We have no intention to remove it (although we are expanding the ranges a little to make autocast more functional).

Had Death Squadron just been through 5 other battles before Endor and eliminated their entire fighter complement without resupplying, they would have needed to resupply. I'm not sure what you're trying to get at there. Overall fighter supply is the same as it is in canon, so I'm not sure how an in-universe example would contradict that mechanic. As you may have noticed, antimatter IS fighter supply already.

Good karma+1 vote
.Corey.
.Corey. @ Year in Preview

It's in your FoC folder, but it's of literally no use. It's a stack dump with memory addresses.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

We'd likely try to do an Empire of the Hand one for 1.1. I don't think we'll do a PA one. There's not much narrative there that's not already covered by the Remnant one, and there wouldn't be as much new content to show off for them by 1.1, maybe one or two units. Not gonna say too much, but there's a lot more room for a trailer with the EotH.

Of course, if Jin wants to make one I'm not going to stop him.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

As cool as the Resurgent-class is, The Force Awakens takes place in the new continuity, and this mod takes place in the old Legends continuity, which was replaced by the new movies. Nothing from TFA exists in Legends, or vice versa.

Good karma+1 vote
.Corey.
.Corey. @ Year in Preview

Admin mode doesn't stop the crash, it does fix the save issue in 100% of cases.

For the crash, use this:
Thrawnsrevenge.com

Good karma+1 vote
.Corey.
.Corey. @ Year in Preview

For the exception error, if it's on startup, make sure you have the FoC RAM fix installed.

For the save thing, that's a permission issue. Make sure you're running the game in admin mode. If you have the Steam version, exit steam and open it in admin mode.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge: Imperial Civil War: The Warlords

Keep in mind that several of the models which you are talking about are up to 10 years old, and are constantly being redone, it just takes a while because 1) there's a ton of them with very few of us and 2) EotH ships in particular require redesigns when they're redone, not just being remodeled, because if not for the work of the people you're saying should be replaced despite their having improved in the 6 years since most of that was made, they wouldn't exist at all.

We also keep polygon limits in mind for performance, as well as texture scale, which quite frankly most mods do not.

Good karma+6 votes
.Corey.
.Corey. @ 0.95 Hotfix (Requires 0.95 Full)

Large Address Aware. Let's the game use more RAM.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

The building does. The individual upgrades currently do not.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

There's one for damage, one for speed, and one for defenses.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

Sound is something we're working on between 1.0 and 1.1. It won't all be done for 1.0 but fighter engines and laser sounds are one of the things that are finished.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

End of January, early February.

Good karma+3 votes
.Corey.
.Corey. @ Thrawn's Revenge: Imperial Civil War: The Warlords

Thrawnsrevenge.com

I'm a terrible person to ask, but we have plenty of active posters who are actually good at the mod to help you out.

Good karma+2 votes
.Corey.
.Corey. @ Thrawn's Revenge: Imperial Civil War: The Warlords

There were some issues with the server last night; it's back up now.

Good karma+2 votes
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

This was an issue with one of the techs in 0.9. It was fixed in the 0.95 hotfix which is available in the downloads section.

Good karma+1 vote
.Corey.
.Corey. @ Thrawn's Revenge: Imperial Civil War: The Warlords

I'm just answering, sorry if it came off harshly, i'm just saying it's not a Clone Wars mod.

Good karma+2 votes
.Corey.
.Corey. @ Thrawn's Revenge: Imperial Civil War: The Warlords

I think it may reduce the cooldown, but I'm honestly not sure.

Good karma+2 votes
.Corey.
.Corey. @ Thrawn's Revenge: Imperial Civil War: The Warlords

This is not a Clone Wars mod.

Good karma+2 votes
.Corey.
.Corey. @ Thrawn's Revenge: Imperial Civil War: The Warlords

Create a Mods folder in whichever folder contains the swfoc.exe. All of the installation and playing instructions are the same as with a retail disk version, so everything in the manual still applies.

Good karma+4 votes
.Corey.
.Corey. @ Thrawn's Revenge II: Ascendancy

Menu -> User interface -> Small underworld panel thing (bottom left of menu)

Good karma+1 vote
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