Mapper, general coder/scripter & artist for the idTech 4 engine. Currently developing a single player campaign which you can watch in the mods section as S.T.A.R.1088...

Comment History  (0 - 30 of 127)
CED2011 May 24 2015, 8:51pm says:

Really happy to see this is alive! The skybox looks goddamn awesome. Keep going, cheers!

+2 votes   news: HESK: Hyugaren - May 24th update
CED2011 May 10 2015, 12:12pm replied:

The mod's in deep development! Damn I've got to update

+1 vote   mod: S.T.A.R. 1088
CED2011 Apr 19 2015, 11:34am replied:

Thank you very much man! I'm glad you liked this as it took one hell of a lot of work to complete :)

+1 vote   download: [Full 1.0] CED's Assets Pack for Doom 3 (Public)
CED2011 Mar 11 2015, 6:02pm replied:

Yes, but not only.

+2 votes   mod: S.T.A.R. 1088
CED2011 Feb 26 2015, 11:07am says:

Looking awesome man! Good work, as always.

+3 votes   mod: PHANTASM Beyond II The NeverDead
CED2011 Feb 2 2015, 3:54pm says:

Awesome mod again, nice to see it in development :)

+2 votes   news: Development in GZDoom - What's new this 2015
CED2011 Jan 13 2015, 11:06am replied:

La verdad fue un lindo trabajo, me gusta el resultado y me alegro que a vos y a la gran mayoría de los que lo probaron tambien!
Es normal que de vez en cuando se den bajones en los fps, pero como decis es debido a algunos nuevos efectos, mayormente imágenes de mayor resolución, pero tambien hay nuevas funciones llevadas a cabo mediante scripts (y son muuuuchas), que pueden causar ciertos retrasos.

+1 vote   mod: S.T.A.R. 1088
CED2011 Jan 12 2015, 3:27pm replied:

Hey quien dice que quizás lances una version en español por tu cuenta! Como dije, aquellos que descarguen el pack pueden incluso modificar lo que yo he hecho y lanzarlo por su cuenta.
El HUD es parte del mod mismo, asi que lo siento pero hasta que no salga el mod dificilmente puedas verlo tu mismo :)

+1 vote   mod: S.T.A.R. 1088
CED2011 Jan 11 2015, 10:41am replied:

It should work, but the mod is in English nevertheless. Funny fact: My native language is spanish.
You need version for it to run properly and finally, to install the mod (assuming you were speaking about the assets pack in the downloads section), you have the instructions in the readme. All you have to do is to extract the files to your Doom 3 directory. Take a look at the readme!

+2 votes   mod: S.T.A.R. 1088
CED2011 Dec 22 2014, 7:32pm says:

Hey man, just one question, will you be replacing / making new-from-scratch weapons for this mod? I'm curious.

+2 votes   mod: HESK: Hyugaren
CED2011 Dec 13 2014, 7:28pm says:

Oh my! That's some awesome work guys! ;)

+4 votes   media: Hivehand
CED2011 Dec 12 2014, 8:38pm replied:

No, for what I understand that's a problem in the Doom 3 code and so far I really don't know of a solution. I'm not even sure it has been fixed at all.
Let me also clarify that it's not a problem of my mod or any other mod out there, it's a bug that just 'comes by default in Doom 3

+1 vote   mod: S.T.A.R. 1088
CED2011 Dec 7 2014, 5:42pm replied:

The font I'm using is actually the Zero-hour one and it's a pretty known font. Xirod is a different version of this font (some of the symbols are different) and has been created by the same author.
Thanks for the comment, but for the moment I'm not really taking care of the fonts yet as there are bigger things to take care of first.

+1 vote   mod: S.T.A.R. 1088
CED2011 Dec 1 2014, 5:04pm says:

You have my vote mate. Have a great one ;)

+2 votes   mod: Blade Yautja
CED2011 Dec 1 2014, 2:13pm says:

Voted for this mod, All the best guys!

+4 votes   mod: Operation: Black Mesa
CED2011 Dec 1 2014, 2:10pm says:

Looking great so far, hope to see much more from this mod.
Good luck!

+2 votes   news: [Announce] Source port migration and further development
CED2011 Nov 14 2014, 8:34pm says:

This looks friggin amazing!! Tracking :)

+2 votes   mod: HESK: Hyugaren
CED2011 Oct 27 2014, 1:38pm replied:

Thanks! Still in progress you know...

+2 votes   mod: S.T.A.R. 1088
CED2011 Aug 6 2014, 11:16am replied:

Good news, it seems the creator of the Absolute HD mod released a ROE version that includes my features (The 1.5 version for vanilla Doom 3 rocks, have you tried it? It also has my weapon anims and some other stuff by me.) Hopefully now everything is working and packed up for the expansion. The lack of new weapon anims for ROE is pretty self explanatory, I haven't made them. If I recall correctly, someone posted they would work on the ROE animations, hopefully I'm not wrong and that'll some day happen. I did no work whatsoever to the SSG so that may be something from your end, are you using a new md5 mesh for it?

+1 vote   member: CED2011
CED2011 Jul 30 2014, 4:30pm replied:

The assets pack was was not meant for ROE, as it handles things a bit differently. It was built and released exclusively for Doom 3, and it's currently no longer being worked on, I'm sorry about that. However I can offer support if you really need it. Given the fact animations are handled the same way, they should work with no problems. But when it comes to internal stuff (Hud, scripts etc) then we're in trouble. The camera to the ground thing may be related to the raw player's bobbing mechanism I added. You can try deleting the function located in the player script file. Weapon selection, then again is because it was not meant for ROE (it has new weapons you know).

+1 vote   member: CED2011
CED2011 Jun 10 2014, 1:47pm says:

Nice to see updates! Good to see it's coming along :)

+4 votes   mod: False Dawn
CED2011 Jun 10 2014, 10:26am says:

Hey guys check out this amazing album I've found a couple days ago. You won't regret it

Rock on \m/

+3 votes   group: ModDB Metal appreciation society
CED2011 Apr 23 2014, 9:18am replied:

Exactly! Some of the initial influence came from the second title, being it my favourite of the franchise.
Still have to play the third one though...

+1 vote   mod: S.T.A.R. 1088
CED2011 Apr 23 2014, 2:09am says:

Who's in for some Quiet Riot \m/
A classic every metalhead should know

+2 votes   group: ModDB Metal appreciation society
CED2011 Apr 22 2014, 3:27pm replied:

Don't worry about it. The soldiers will be reworked, thanks for pointing that out.

+1 vote   media: Soldier
CED2011 Apr 22 2014, 2:03am says:

I love it how you used the Doom 3 pentagram in your mod's image, you should take a look at that since Doom and Amnesia kind of don't fit. Just a word of advice... And yeah that pentagram does have a meaning in Doom and it's not your property.

0 votes   mod: Damned
CED2011 Apr 20 2014, 8:23pm says:

What's up mate, thanks for your comments on my mod!
I guess I'm not the only one who's expectant for Total Recall, good luck :)

+2 votes   member: douglas_quaid
CED2011 Apr 20 2014, 2:37pm replied:

Thanks, it looks even cooler as the blade gets all dirty (you get it) ;)

+2 votes   media: Execution
CED2011 Apr 20 2014, 2:35pm replied:

Thanks everyone.
Yes, the camo is a placeholder.
There are currently 6 camouflage patterns that can be assigned at will, Digital being one of them, but in the future it'll most likely reduce to 3.

+1 vote   media: Soldier
CED2011 Apr 20 2014, 10:43am replied:

No, actually the one and only influence for this project came from the DS saga, however I'm building this under my own point of view. Thanks for passing by :)

+1 vote   mod: S.T.A.R. 1088
Offline Since
May 28, 2015
Argentina Argentina
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