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Overpopulation on Earth and a severe lack of resources led to a global crisis without precedents in the history of mankind. New technologies have allowed numerous advances and have provided us with different ways of exploiting natural resources for generations. But we seemed to forget that everything has a price, and always something has to give... After it all became critical, the remaining nations of the world created the Global Governments Alliance, which pushed forward a Space Colonization Project, being the S.T.A.R. 1088 Harvester Spaceship a part of it. However, its fate becomes compromised when something crashes against the hull causing a global system failure, rendering the whole spaceship inoperational and out of control, leaving everybody stranded under a complete lockdown. Prepare for an unforgiving journey across 'the mother of all ships' while struggling against the odds to send a signal in hopes help arrives.
S.T.A.R. 1088 uses at least 1024x1024 textures. Texture size can go up to 4k for better resolution in game. Here's a demostration
Pretty :O
Thanks!
This is the first time I see an explicit sing of violence in this mod, I came to accommodate to the idea of a peaceful environment, until now.
Sangreee....
Te aseguro que no es precisamente pacifico el entorno de este juego jaja. Vas a tener partes asà y peores. Gracias por los comments!
For non spanish ppl:
I assure this will not be preciselly a peaceful environment. There's gonna be lots of gore and even more gruesome areas ;)
Has always fantastic job. :)
Btw can you help a fellow idtech 4 modder, do you perchance know how to get Gui's variables values, from the c++ game code? I can set their values with SetStateInt for example, but GetStateInt or any other don't seem to do anything, they just retrieve zero for me, no matter to what value i set the gui variable.
I'll send you a private message
Amazing.
It's interesting that your post and Doom3: Phobos mod post appeared almost same time. I'm watching you :)
I like ceiling and walls but floor looks too simple.
Im working on a inspired doom 3 game called "Mars Real Life" or "Real Life On Mars". it takes place in the year 2050 where humanity leaves earth for good and colonizes mars all because global warming is the conqueror of earth. Basically on mars players just like on earth get a job. standard wages are 9$ for part time and 12$ fulltime. there are also ranks players can earn and higher executive management jobs like administration, CEO, ACO, etc.
There is no objective or stroyline to this game, the only thing on our minds that is important to humanity is to get back earth and that means finding a solution to global warming. but not everybody has to do that everyone has different thing they wanna do well I am giving everyone the chance to do whatever they want to do, where they want to go and be whoever they want to be. because I have the absolute respect that everyone will do the right thing and not mess this one up. because global warming is going down and we won't give up with a fight.
I still wonder how idTech4 can handle this good image.