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Hello everyone!


Well it's been quite a lot of time since my last update here! By "a lot" I can say it's been two very long years without any new content for STAR 1088!
But luckily the wait is over.

As I told you guys previously in the comments section, I've been through many issues last year including moving houses which meant I've been literally disconnected from the world because of the lack of an internet connection, plus my hard drive was giving me a hard time which lead me to not only buy a new disk but also a new PC! I'm really happy about this since development on the mod is now fresher and smoother (not to mention quite faster).
And last but not least, my personal pendrive BROKE many of my files for no reason. Fortunatelly many (but not all) of the STAR 1088 and the GPL (the game code) files themselves survived. Some did not and I had to redo them. Some other personal stuff got completely lost or unreadable.
However, I'm happy to tell all of you that development on the mod continued during my absence here, and I can now finally upload some sweet screens for you guys to take a quick look at what's coming.
Yet I'm sorry this will not be a long article as I intend to show you some new content rather than just writing down stuff. I'll save that for later, I assure.

Notice all of the pics are 1800 x 1000 in their original, full size resolution.

So let's get started!










There are many new features on the way that I plan to add in the next few months if everything goes right.


I'm currently working on a "Sell" feature for the store, since you can buy inventory items, ammo and weapons but can't actually trade them for credits. So the idea is to actually create a fully functional trading system that will allow the player to manage their weapons and items at will. Plus the addition of secondary items that can be sold for credits.
However I won't be spoiling you guys much about what's going on internally for the moment.
Let the screens talk for themselves!

I hope the Doom 3 community still support this mod, and I hope after all these issues everything will finally take the right course!
I'd like to thank all of you who downloaded and tried my Assets Pack. Been reading a little bit over the internet and it looks many of you DO actually use it!

So that's all for now, hope you enjoyed! See you next time guys!


S.T.A.R. 1088 - The Store Network, The code & The weapons

S.T.A.R. 1088 - The Store Network, The code & The weapons

News 10 comments

After 8 months of nothing new, S.T.A.R. 1088 returns once again with outstanding progress. Check it out!

S.T.A.R. 1088 - Menu UI, (New) Animations & Concept art

S.T.A.R. 1088 - Menu UI, (New) Animations & Concept art

News 14 comments

My goals also focus on good weapon handling and balance. Animations play a vital role on this... Main menu finally put together and fully functional...

S.T.A.R. 1088 - Inventory & Animations

S.T.A.R. 1088 - Inventory & Animations

News 16 comments

Introducing my own animations into this mod. Check them out!

S.T.A.R. 1088 - Interfaces & gameplay

S.T.A.R. 1088 - Interfaces & gameplay

News 5 comments

I would like to focus on the mod itself a bit deeper, interfaces, gameplay, science fiction.

RSS Files
[Patch 1.2] CED's Assets Pack for Doom 3

[Patch 1.2] CED's Assets Pack for Doom 3

Other 9 comments

Second and most likely final patch for the CED's Assets Pack. Less than 2MB, with it the pack will be fully updated.

[Patch 1.1] CED's Assets Pack for Doom 3

[Patch 1.1] CED's Assets Pack for Doom 3

Other

As this is a patch, you do need to have the CED's Assets Pack installed first. Read more for further information.

[Full 1.0] CED's Assets Pack for Doom 3 (Public)

[Full 1.0] CED's Assets Pack for Doom 3 (Public)

Other 18 comments

Ever wanted new weapon animations, new gameplay features, and heavily improved game experience for Doom 3 among other things? You may want to check this...

Comments  (0 - 10 of 90)
antonio.horvatovic0
antonio.horvatovic0

Which program do you use for making models?

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CED2011 Creator
CED2011

Hi! I use 3ds max 9

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Guest
Guest

Which program do you use for making models?

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CED2011 Creator
CED2011

I'm doing some changes to the mod profile, hopefully the summary page will be redesigned as well as the news articles.
I hope all of you like these changes. Thank you!

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bladeghost
bladeghost

Well crafted and visually stunning, fantastic work!

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An_Unknown_Player
An_Unknown_Player

Will this be a standalone game or a Doom 3 Mod, It looks so worthy for a Standalone game :) .

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CED2011 Creator
CED2011

For now this will run as a Doom 3 mod
You can take a look at this article it may clear many doubts and questions you may have :)

Moddb.com

Thank you for the comment!

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downlode
downlode

Your asset pack really adds a lot to the base game, changes the dynamics completely (for the better, for me)

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DarkStarAngelo
DarkStarAngelo

Is this mod going to be more akin to vanilla Doom 3 where it has a set linear structure or would it be more like the System Shock games where there will be a lot of backtracking through previous areas to accomplish certain tasks and goals? I'm curious, I wouldn't mind either because I love both structures.

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CED2011 Creator
CED2011

Hi dude, sorry for the huge delay! For you and all of you who are reading, this mod will actually mix both structures meaning it is set in a linear approach (accomplish your objectives, advance through the story and the levels) but there will most likely be some backtracking in order to get to your goals... The maps are meant to be complex and worth exploring so that's also another factor that adds to the gameplay.

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DarkStarAngelo
DarkStarAngelo

That's great to hear because it's looking amazing so far :) I hope everything goes well because I would love to play this when it's finally done!

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