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Do the polycount and textures look like it is from an RTS mod?
So will these maps be in a map pack or the next release, or just a tease?
What map is this?
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actually. did you talk to Jones? He got the heightmap and texture map for port valdez from the BC2 files. I thinking making a new map to imitate BC2 would be awesome.
When I get time later, someone should remind me to retexture this map. It is fun, but could use a facelift using a rendered terrain texture.
Yeah. If you'd like I can take a look at the error report and see what might be freezing the map? Run the map in the bf2_r.exe and post the log files.
So. Is there a plan for the 2142 map pack release? That would be very nice, since few mods have those.
Sorry for the loss.
A custom map?
What is that set of spiral stairs? does it have a AI col mesh?
Is this a CC:RA and CC:TW mash up? Id work on getting the original working and then CC:RA. There is another spring game that uses harvesters for resource collecting, that I would take a look at. I think it was CT Moddb.com
nice rail gun flash effect
who ported the maps?
check your PM's :p
what map is that?
ohhh thats hardcore
Do your maps need bot support?
If you are going to write a story for real nations people in a fictional war, you should probably know a few things about those people and nations first. Many of the countries that are grouped into allies have deep seeded conflict with each other and are just far fetched to think of an alliance between. That said you can make up countries if it is fiction, or you could maybe think about what nations might actually be in alliance and enemy of an enemy situation.
oh man a snowmachine (snowmobile) for a snow map would be awesome.
Why is the model mirrored? Its a good model but I think it should be switched back to ejection port to the right
Wow, detail on the rear sight slide is nice.
Is this map nav meshed? I was in the middle of doing it myself but if someone else already has,then I can navmesh something else.
interesting... what map is this?