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Comment History  (180 - 210 of 1,684)
bobthedino
bobthedino Feb 20 2012, 3:41pm says:

The zoom effect is so nice.

+1 vote     media: Alpha Project Update
bobthedino
bobthedino Feb 20 2012, 3:40pm replied:

Very cool. But will each class only get to choose between 2 weapons?

+1 vote     media: Alpha Project Update
bobthedino
bobthedino Feb 20 2012, 3:39pm replied:

how is it wrong? This idea is great, but how PR does their kit selection is set up for PR's game play.

+6 votes     media: Alpha Project Update
bobthedino
bobthedino Feb 18 2012, 11:25am replied:

Maybe badcompany 3 would have been a little more honest.

+2 votes     mod: Alpha Project
bobthedino
bobthedino Feb 14 2012, 3:17pm says:

I love it! 8D~~

+1 vote     media: Weapons!
bobthedino
bobthedino Feb 14 2012, 11:25am says:

I would suggest making the different resources icons (on the top) have a little more contrast against each other since some of those shades look similar from zoomed out.

+1 vote     media: Pre-Alpha Screenshots
bobthedino
bobthedino Feb 14 2012, 11:24am says:

Pretty. The ships are kind of cartoony, but cute, and the space environment is homeworld-ish which is nice.

+1 vote     media: Pre-Alpha Screenshots
bobthedino
bobthedino Feb 14 2012, 11:21am says:

I like the new size of the radar, and I get the whole GPS hud thing, but the size of the GPS' border is large enough it is kind of distracting.
The more space it takes up the less a player can see in their peripheral (sides). It would be nice to make the zoomed version have the GPS boarder, but the mini map to have as little as possible. That's just my opinion.

+7 votes     media: Operation Clean Sweep HD textures
bobthedino
bobthedino Feb 11 2012, 11:27pm says:

Beautiful models. Keep up the awesome work.

+1 vote     mod: yaodumod
bobthedino
bobthedino Feb 11 2012, 7:50pm says:

It has potential, but that smashed mag makes it look like you scaled a pmag model. So I would use a mp5 mag to make it look less like a mesh hack.

+1 vote     media: Mp5 mod-1
bobthedino
bobthedino Feb 11 2012, 7:44pm says:

I was goign to say something like this: Gamebanana.com but it is just as boxxy. Maybe its just that gun design.

+1 vote     media: Graw2 port
bobthedino
bobthedino Feb 11 2012, 7:37pm says:

That version looks kind of boxxy. Textures are fine. I think there are some nice ones from CSS that if you ask the authors for a good to port I'll port them for you.

+1 vote     media: Graw2 port
bobthedino
bobthedino Feb 3 2012, 9:03am says:

I don't know why this game is on mod DB. I occasionally play it, and it can be fun, but it is in 0 ways possible to be modded, and will probably stay that way.

+2 votes     game: Battlefield Play4Free
bobthedino
bobthedino Feb 3 2012, 9:01am says:

I noticed some glove clipping issues on the last few pictures on the d-eagle's dovetail. Might want to adjust that.

+1 vote     media: Destructible House
bobthedino
bobthedino Feb 2 2012, 12:59pm says:

You are making a custom engine for this game? Why not use some of the many already built ones that have utility sets built for them?

+1 vote     game: Alpha Team Six
bobthedino
bobthedino Feb 2 2012, 12:57pm says:

So you like HK eh? Could you explain your plans for the game play style and or multiplayer game setup (objective based/ death match, etc..)?

+2 votes     game: BATTLE ARMS
bobthedino
bobthedino Feb 2 2012, 12:55pm says:

Do you mainly do character rigs, since you no longer work on weapons as much? Do you like architecture or vehicle modeling?

+1 vote     member: skaveria
bobthedino
bobthedino Feb 2 2012, 12:53pm says:

I like the starship troopers look with an overly rounded AK style banana mag.

+1 vote     media: Weapons
bobthedino
bobthedino Feb 2 2012, 12:52pm says:

I like the tommy gun grip, and the design is pretty being scifi-ish bullpup but the sights might need a riser to get a better view into. Maybe a holo-sight optic would fit it better?

+1 vote     media: Weapons
bobthedino
bobthedino Feb 2 2012, 12:47pm says:

It looks kind of like a star craft-ish CnC clone. Are all of those sprites indie made?

+2 votes     game: Battleground
bobthedino
bobthedino Feb 2 2012, 12:45pm says:

Are those sprites CnC buildings?

+1 vote     media: Battleground Beta 1.2 gameplay
bobthedino
bobthedino Feb 2 2012, 12:41pm says:

Pretty maps. buildings, and lighting. Is this a Siberian penal colony type theme? Are units going to be armed with melee and muzzle loader weapons?

+2 votes     game: Banished
bobthedino
bobthedino Feb 2 2012, 12:39pm says:

Ohh that is an improvement. The map settings were already nice, but this definitely adds to them.

+1 vote     media: Lighting system in WG, wip.
bobthedino
bobthedino Feb 2 2012, 12:36pm replied:

It's the new Italian service rifle, the ARX 160. : En.wikipedia.org

+1 vote     media: arx 160
bobthedino
bobthedino Feb 2 2012, 12:33pm says:

Thanks

+1 vote     media: New guns
bobthedino
bobthedino Feb 2 2012, 12:29pm says:

fugly as sin

+1 vote     media: SRSS 762 bullpup WIP
bobthedino
bobthedino Feb 2 2012, 12:26pm says:

Amazing graphics and art work! Any chance that the size of the 3pp can be changed so the player's model wont be as large of an object in front of the screen? I am guessing a first person perspective is out of the question?

+5 votes     game: The Afflicted
bobthedino
bobthedino Jan 29 2012, 7:41pm replied:

yeah but a compensator like this: Img132.imageshack.us
would look verrrry niiice

+1 vote     media: MR-1 HD Reskin
bobthedino
bobthedino Jan 27 2012, 10:36pm says:

If I get time would you like a CZ scorpion evo 3: Czub.cz to add to the arsenal? I might be able to conjure up a model when I get some free time.

+2 votes     mod: BattleField Evolved [Hiatus]
bobthedino
bobthedino Jan 27 2012, 10:21pm says:

Every thing looks good, aside from the barrel front. I might have to fix that, and add a compensator texture.

+1 vote     media: MR-1 HD Reskin
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