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Comment History  (180 - 210 of 1,776)
bobthedino
bobthedino Aug 12 2012, 2:32pm replied:

Righto. I understand just getting the basics down first.

+2 votes   game: Steam Marines
bobthedino
bobthedino Aug 12 2012, 2:28pm says:

I'm curious has any mod made a RTS style game play? Is this even possible on this engine or is the standard Multi-Player choose your pilots and variants to drop in with hard coded? What I mean by RTS is mech/ vehicle building (mid game) and maybe a base to destroy that controls unit deployment?

0 votes   game: Mech Commander 2
bobthedino
bobthedino Aug 11 2012, 1:25pm says:

It looks like a friendly robot, not a soldier robot. Kind of cute, but definitely a good model.

+2 votes   media: Corporate Lab - Basic Attacker
bobthedino
bobthedino Aug 11 2012, 1:21pm says:

Sky knight might be hard to balance?

+1 vote   media: Screenshots
bobthedino
bobthedino Aug 11 2012, 1:17pm says:

Reminds me of the cowboy bebop gates. Pretty cool.

+1 vote   media: Jump Gate
bobthedino
bobthedino Aug 11 2012, 1:02pm says:

Awesome drop ship and environment art.

+1 vote   media: It's a trap!
bobthedino
bobthedino Aug 11 2012, 1:01pm says:

I like the slightly darker one, but i think the contrast in some of those grey back ground should be a little more so they arent completely lost in the distance fog.

+1 vote   media: Which variant is better?
bobthedino
bobthedino Aug 11 2012, 12:57pm says:

Awesome art style! I love the game idea. Is there a coop or multiplayer in any of the plans?

+4 votes   game: Steam Marines
bobthedino
bobthedino Aug 9 2012, 11:45pm says:

I would like to see single player/ coop support, but I know it's not the main effort of the mod.

+4 votes   mod: Stargate La Reléve
bobthedino
bobthedino Aug 9 2012, 11:44pm says:

Impressive atmosphere.

+2 votes   media: Kresh'ta
bobthedino
bobthedino Aug 5 2012, 6:30pm replied:

It seems like this mod is just a big troll, posting content that is questionably acquired that many people want and will never be released.

+4 votes   mod: Nations at war 7.0 Pre Final
bobthedino
bobthedino Jul 25 2012, 10:07pm says:

Any news on the sv98?

+2 votes   mod: Alpha Project
bobthedino
bobthedino Jul 11 2012, 2:17pm says:

Lovely art and game play design.

+4 votes   game: Siege of Turtle Enclave
bobthedino
bobthedino Jul 11 2012, 2:02pm says:

If it is a death trap why would you be sent to prison? Wouldnt you just ... die?

+1 vote   media: Special Fortune Cards
bobthedino
bobthedino Jul 11 2012, 1:58pm says:

Those half-tracks are pretty nice.

+2 votes   mod: Forgotten Hope 2
bobthedino
bobthedino Jul 8 2012, 5:43pm says:

Also a few other suggestions if I may?
-Ability to move the minimap, since it can get in the way of combat, and/or maybe make it semi transparent.
-More unit types? is Air units possible,little mechs/ infantry to drive over?

+1 vote   article: Defense of the Tanks v0.27 - Updates + Demo
bobthedino
bobthedino Jul 7 2012, 11:27pm says:

Do you want any help with unit models for defense of the tanks?

+1 vote   member: jrpolidario
bobthedino
bobthedino Jul 7 2012, 11:25pm says:

This is pretty cool looking. Any chance the map can get larger and or have more terrain types, elevation, cliffs, etc?

+1 vote   article: Defense of the Tanks v0.27 - Updates + Demo
bobthedino
bobthedino Jul 5 2012, 9:54pm says:

Did you get the sv98 model?

+2 votes   member: JONES™
bobthedino
bobthedino Jul 5 2012, 9:53pm says:

Looks beautiful.

+1 vote   media: Work In Progress Update
bobthedino
bobthedino Jul 5 2012, 9:00pm says:

might want to redo the shaded areas on those textures that were left over from where the reflex sight was attached. I think I have a new version somewhere that is grey and has no shadows.

+1 vote   media: AKS-74U
bobthedino
bobthedino Jul 5 2012, 8:48pm says:

The back is supposed to be octagonal, just so you know.

+1 vote   media: SMAW WiP
bobthedino
bobthedino Jul 1 2012, 9:30pm says:

Does the block placing have an auto geometry tool system? Like a drag to resize/shape box, cylinder, and sphere template? Maybe a triangle fill function too, for 3 connecting edges that meet at 3 points.

+2 votes   game: Star Made
bobthedino
bobthedino Jul 1 2012, 9:29pm says:

So there is a gravity effect for large massed objects?

+1 vote   media: Gravity Cube In action
bobthedino
bobthedino Jul 1 2012, 9:26pm says:

You can make a special impact effect for snow or ice particles. But youd also need to make new materials for all the hit detections.

+2 votes   media: A new Pine
bobthedino
bobthedino Jul 1 2012, 9:24pm says:

They look good. Do you have a snow crunchy sound for the foot steps?

+2 votes   media: Tire Tracks
bobthedino
bobthedino Jul 1 2012, 9:22pm says:

Vodka shack!? I love it, its very cute.
Cool back ground too, but I'd try for a snowy boulder texture on those really steep parts. I think you should be able to pull it off with some of the default ones that are just converted to snowy versions.

+2 votes   mod: Bf2 Arctic Warfare mod
bobthedino
bobthedino Jul 1 2012, 3:05pm says:

Awesome. Is that the Ukrainian tank?

+1 vote   media: 5
bobthedino
bobthedino Jul 1 2012, 2:59pm says:

That Туполев Ту-22 is so awesome.

+1 vote   media: screens
bobthedino
bobthedino Jul 1 2012, 2:56pm says:

What map is that?

+1 vote   media: ...
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