I like the slightly darker one, but i think the contrast in some of those grey back ground should be a little more so they arent completely lost in the distance fog.
Also a few other suggestions if I may?
-Ability to move the minimap, since it can get in the way of combat, and/or maybe make it semi transparent.
-More unit types? is Air units possible,little mechs/ infantry to drive over?
might want to redo the shaded areas on those textures that were left over from where the reflex sight was attached. I think I have a new version somewhere that is grey and has no shadows.
Does the block placing have an auto geometry tool system? Like a drag to resize/shape box, cylinder, and sphere template? Maybe a triangle fill function too, for 3 connecting edges that meet at 3 points.
Vodka shack!? I love it, its very cute.
Cool back ground too, but I'd try for a snowy boulder texture on those really steep parts. I think you should be able to pull it off with some of the default ones that are just converted to snowy versions.
Wow. Very nice map and unit art work. Cool styles and a great idea for gameplay. I just wish the resolution could be slightly boosted or just have an option for it.
I like the slightly darker one, but i think the contrast in some of those grey back ground should be a little more so they arent completely lost in the distance fog.
Awesome art style! I love the game idea. Is there a coop or multiplayer in any of the plans?
I would like to see single player/ coop support, but I know it's not the main effort of the mod.
Impressive atmosphere.
It seems like this mod is just a big troll, posting content that is questionably acquired that many people want and will never be released.
Any news on the sv98?
Lovely art and game play design.
If it is a death trap why would you be sent to prison? Wouldnt you just ... die?
Those half-tracks are pretty nice.
Also a few other suggestions if I may?
-Ability to move the minimap, since it can get in the way of combat, and/or maybe make it semi transparent.
-More unit types? is Air units possible,little mechs/ infantry to drive over?
Do you want any help with unit models for defense of the tanks?
This is pretty cool looking. Any chance the map can get larger and or have more terrain types, elevation, cliffs, etc?
Did you get the sv98 model?
Looks beautiful.
might want to redo the shaded areas on those textures that were left over from where the reflex sight was attached. I think I have a new version somewhere that is grey and has no shadows.
The back is supposed to be octagonal, just so you know.
Does the block placing have an auto geometry tool system? Like a drag to resize/shape box, cylinder, and sphere template? Maybe a triangle fill function too, for 3 connecting edges that meet at 3 points.
So there is a gravity effect for large massed objects?
You can make a special impact effect for snow or ice particles. But youd also need to make new materials for all the hit detections.
They look good. Do you have a snow crunchy sound for the foot steps?
Vodka shack!? I love it, its very cute.
Cool back ground too, but I'd try for a snowy boulder texture on those really steep parts. I think you should be able to pull it off with some of the default ones that are just converted to snowy versions.
Awesome. Is that the Ukrainian tank?
That Туполев Ту-22 is so awesome.
What map is that?
Damn those are nice.. 8o~~~
Yes, I see that. If you need help you can always send me the file. Might want touch up the skin with some ware and grit, it seems fairly clean?
Thats easy to fix.
wow that turned out pretty nice. is that a new animation for it too?
Wow. Very nice map and unit art work. Cool styles and a great idea for gameplay. I just wish the resolution could be slightly boosted or just have an option for it.
download is broken? it's less than a kb