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Do you have a map for the metal and geo vent spots?
If you guys want navmeshing help swing by bfsp and I'm sure one of us would be willing to take a look at it any navmeshes that might give you trouble.
Great new textures.
The map looks like it will be fun. Does your team have some one who would be doing navmeshing for the maps?
Bad init teams and kits. Look at how the mod does it and compare it to what you have.
who is working on the Yellow Knife nav mesh?
Is that a cigarette pack in his helmet band?
This is bf2? Incredible.
Cool, how will it work?
Holy hell the Fins? that is awesome!
The mod isn't bad. it sounds like you are doing it wrong. Are you using a legit bf2 copy?
can it transport vehicles?
Great to hear! Looking forward to some updates.
you could have them do a
Always have great details in your levels. Very cool scenes.
You guys have come a long way. Keep it up!
Great mouth paint, very cool!
Nice model. Love the pirate texture and the shape
Probably none, because no one is wants to animate it.
Are you sure you don't need to fix those texture modes? That shine might look good in a screen shot but might be distracting in game.
Have you thought of a reskin? The scope glass could use some love.
Hey jones. If I make shadow maps and col3 for the farm statics used in the expansion packs would you ever consider doing a map like Overgrown: Callofduty.wikia.com
I know you have done many MW maps so I thought it might be nice to see Jone's perspective on this map in bf2.
Cyber-warfare? Interesting. Are you able to take over systems on their ship or the entire ship? I think this is a pretty cool idea to the battle or espionage dynamics.
Thanks for the release guys. I'll check it out and maybe get some feed back if you'd like?
Hey jones, thanks for the update. Your team is awesome and the release will be well worth everyone's wait.
How mod-able is this game?
Pretty cool. Are you going to texture it?
Nice model. I like your style.