This member has provided no bio about themself...

Comment History  (60 - 90 of 1,776)
bobthedino
bobthedino Oct 17 2013, 10:00pm says:

It has actually been done for almost a year... Sorry about that delay.

+2 votes   media: Bow WIP
bobthedino
bobthedino Oct 13 2013, 1:14pm says:

So the blue grid is more of a battle space boundary, like a map edge?

+1 vote   media: Alpha Screenshots Part 2
bobthedino
bobthedino Oct 13 2013, 1:12pm says:

Is there a mapper for your Russian mods who can make bf3 similar maps?

+2 votes   member: Demon_from_pripyat
bobthedino
bobthedino Oct 13 2013, 1:09pm says:

The 1st version was bf3. so I would avoid using that one for legal reasons. while p4f models are okay. If you are confused, the model that has the bullet texture mixed with shot guns and a grenade texture is teh bf3 model. (dont use that for a mod!) while the model with the bullet texture in the magazine texture is the p4f one, which is okay to use in bf2.

+1 vote   media: For the New Version of ACW-R
bobthedino
bobthedino Oct 11 2013, 4:13pm says:

Is the animations by eversmen or the model too?

+1 vote   media: Tigercat Soldier
bobthedino
bobthedino Oct 11 2013, 4:04pm says:

Is this the bf3 or p4f model?

+1 vote   media: ACW-R Desert/Woodland
bobthedino
bobthedino Oct 11 2013, 3:23pm replied:

Oh. I guess I was imagining the gameplay similar to the old windows game "gravity well" which sounded similar but was 2d and gravity affected all objects. There is a modern remake of it called Terra Colony if you are interested in seeing what I mean.

+3 votes   game: Battle of Tau Ceti
bobthedino
bobthedino Oct 11 2013, 3:10pm says:

I think the EOtech's reticule could be narrowed since most people will be playing in wide screen, which warps many HUD reticules horizontally. Looks great tho.

+6 votes   media: EoTech FTS Magnifier Ingame
bobthedino
bobthedino Oct 9 2013, 8:07pm says:

Cool graphics and world design. It looks like an arcade ship shooter in a large RTS environment. Is their story or objectives with the single player or is it just destroy everything and then get to the boss battle?

+2 votes   game: Project Root
bobthedino
bobthedino Oct 9 2013, 8:01pm says:

Will there be gravity wells?

+3 votes   game: Battle of Tau Ceti
bobthedino
bobthedino Oct 9 2013, 7:54pm says:

hmm... is that pivot off axis again? I thought you guys fixed it. If not I can try one more time?

+1 vote   media: RG-6
bobthedino
bobthedino Oct 5 2013, 6:55pm says:

It looks good for a Russian map, no?

+1 vote   media: Advanced hud Tunguska / Hit Indication
bobthedino
bobthedino Oct 5 2013, 12:08pm replied:

Great to hear!

0 votes   mod: Total Annihilation: Escalation
bobthedino
bobthedino Oct 5 2013, 12:08pm says:

That is a pretty looking map, where is it from?

+2 votes   media: Advanced hud Tunguska / Hit Indication
bobthedino
bobthedino Oct 5 2013, 12:06pm says:

What map is this?

+1 vote   media: MP443
bobthedino
bobthedino Sep 28 2013, 2:20pm says:

Is there still development for this?

+1 vote   mod: Total Annihilation: Escalation
bobthedino
bobthedino Sep 3 2013, 11:46pm says:

"Something is coming soon" -2011

+7 votes   media: Advanced in the Sinai Peninsula
bobthedino
bobthedino Sep 1 2013, 11:30am says:

Do you have a map for the metal and geo vent spots?

+1 vote   media: Hieghtmap for Ă–stersund
bobthedino
bobthedino Aug 12 2013, 8:40pm replied:

If you guys want navmeshing help swing by bfsp and I'm sure one of us would be willing to take a look at it any navmeshes that might give you trouble.

+1 vote   media: Eatonville Streets WIP
bobthedino
bobthedino Aug 12 2013, 12:38am says:

Great new textures.

+1 vote   media: New Ship textures.
bobthedino
bobthedino Aug 12 2013, 12:36am says:

The map looks like it will be fun. Does your team have some one who would be doing navmeshing for the maps?

+2 votes   media: Eatonville Streets WIP
bobthedino
bobthedino Aug 4 2013, 1:09pm says:

Bad init teams and kits. Look at how the mod does it and compare it to what you have.

+1 vote   media: need help !
bobthedino
bobthedino Jul 20 2013, 5:19pm says:

who is working on the Yellow Knife nav mesh?

+1 vote   article: Northern Strike: Single Player 2.0 updates and progress
bobthedino
bobthedino Jun 29 2013, 12:31pm says:

Is that a cigarette pack in his helmet band?

+11 votes   media: Adjustable AT Sights
bobthedino
bobthedino Jun 29 2013, 12:30pm says:

This is bf2? Incredible.

+10 votes   media: Saaremaa Map
bobthedino
bobthedino Jun 29 2013, 12:29pm says:

Gas mask?

+4 votes   media: Updated Militia Arsenal
bobthedino
bobthedino Jun 29 2013, 12:28pm says:

Cool, how will it work?

+3 votes   media: Spotter Kit
bobthedino
bobthedino Jun 29 2013, 12:28pm says:

Very nice.

+7 votes   media: New Visual Effects
bobthedino
bobthedino Jun 12 2013, 9:07pm says:

Holy hell the Fins? that is awesome!

+1 vote   article: Sylvan Shore
bobthedino
bobthedino Jun 12 2013, 9:07pm replied:

The mod isn't bad. it sounds like you are doing it wrong. Are you using a legit bf2 copy?

+3 votes   mod: Forgotten Hope 2
Level
Avatar
Avatar
Offline Since
Sep 21, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.8
Members
90
Games
158
Mods
279
Articles
49
Media
1,206
Downloads
37
Engines
3
Groups
12