I didnt say anything about permissions. I was referring to the term "mini mod" which general refers to a mod that uses mostly content in dependencies from elsewhere (hence smaller size) and contains mostly tweaks. I dont think there is really an issue with the mod at all, I just really didnt agree to the terminology.
For instance one form of a mini mod is a mod that tweaks game content from the vanilla game, or from a larger mod (like PR single player mod).
You can make a 3d iron sight that uses the vanilla animations. just replace the 2d sights with 3d that are both centered the same. If you want I can make a demo for you to try out.
Nice updates.
What are the current types of enemies that can be encountered, (I have only seen 2)? Do you plan on adding a boss? Also, could we name the marines when we start a new game?
I'm curious has any mod made a RTS style game play? Is this even possible on this engine or is the standard Multi-Player choose your pilots and variants to drop in with hard coded? What I mean by RTS is mech/ vehicle building (mid game) and maybe a base to destroy that controls unit deployment?
What kind of 3d models are needed?
Nice. It would be really cool to get a HIMARS system.
its real: Olive-drab.com
nice looking model too.
Now, if some one made you guys a snow machine (mobile) model would you guys be able to set up the tracks for it to work in bf2?
Your mod's artists have exceptional aesthetic design. I don't play much anymore but I enjoy watching this mod's updates.
Actually the last I've read is easy says they wont support any modding efforts, they never said that it was not allowed.
Oh. So it is included in the Moddb.com download?
Exactly.
Nice color scheme! It reminders me of the PAK FA
In the map download? This is the content of that: I.imgur.com
Is there a second map pack I am not seeing?
I didnt say anything about permissions. I was referring to the term "mini mod" which general refers to a mod that uses mostly content in dependencies from elsewhere (hence smaller size) and contains mostly tweaks. I dont think there is really an issue with the mod at all, I just really didnt agree to the terminology.
For instance one form of a mini mod is a mod that tweaks game content from the vanilla game, or from a larger mod (like PR single player mod).
This one is also not even included. It's a shame because it looks like a nice map.
This is not even in the map pack...
That would be arctic not antarctic.
This is in no way a "Mini Mod". A mini mod would actually mod the AIX content.
I dont think so. I think it is the perspecitve. They might even ve a tad bit too large: Jalopnik.com
Nice building interior and statics, where did you get them? Is the wheelchair ported from a source mod?
Where you guys planning on a Devil's Perch day /morning?
What kind of art assets? A sprite with 2d animation or?
You can make a 3d iron sight that uses the vanilla animations. just replace the 2d sights with 3d that are both centered the same. If you want I can make a demo for you to try out.
Nice updates.
What are the current types of enemies that can be encountered, (I have only seen 2)? Do you plan on adding a boss? Also, could we name the marines when we start a new game?
Love the art design.
You should ask the AIX team if you can use their satellite dish static. It might fit well for what you have planned.
Might need a bigger truck.
Looks good guys. Keep it up.
Righto. I understand just getting the basics down first.
I'm curious has any mod made a RTS style game play? Is this even possible on this engine or is the standard Multi-Player choose your pilots and variants to drop in with hard coded? What I mean by RTS is mech/ vehicle building (mid game) and maybe a base to destroy that controls unit deployment?
It looks like a friendly robot, not a soldier robot. Kind of cute, but definitely a good model.
Sky knight might be hard to balance?
Reminds me of the cowboy bebop gates. Pretty cool.
Awesome drop ship and environment art.