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It looks like the child tree is porbably broken so 2 LODs are showing at the same time.
Just make 16 and 32 infantry jeep and trucks and save 64 for tanks and jets
All I know is the carrying handle's rail locking knobs are painfully obvious that they are the same texture as the forward assist, and that bothers me. I'm all for mesh hacking but I would change that.
The aim point is high, but I don't know what you mean by the barrel looking awkward?
It's the Keltec RFB.
Bf2. You can't mod bfp4f
Very nice texture. Now we just need an animator..
15 years of awesome and counting!
wow. still updating? awesome
Could you list the maps in both of your provided map downloads?
are these just tweaked ai config settings or an actual new AI system?
5C.. not too forest green, but a good contrast, and no silly colored magazines.
because lots of them do:
I get the snow thing but the details in the pine are lost with the large blobs, also the the chunky trunk that comes to a point at top doesn't help the organic look.
So if I make some low poly trees for you would you use them?
Would it be possible to make a loud clinking noise as it hits the ground to give a heads up?
Cute! I love the style
Id try for a solid tan. since you are doing mostly desert themed?
another google sketchup house?
cool house. did you find it on google 3d warehouse also? Sketchup.google.com
What map is this?
Yup, I own one. This is how you attach a secure rail system to an AK type rifle. Rails on the dust cover would never hold a zero and would be inaccurate after a few mags. The other alternative is a large over hanging monolithic rail system coming off the gas block, but that is usually too far forward for scopes.
Middle east settings seem to be popular these days but without being political maybe a more universal theme would be better. Maybe something like eastern European? Let me dig up some buildings pics to brain storm and see what you think.
ignore the haters. They don't see your work in original content. Sure models aren't commercial level of detail, but they are fine for the beta of the project. Keep up the work.
try avoiding any texture touching the edge of the map or else you get those straight edges that look funky. Also I'd decrease the transparency a lot in order to make a darker red.
imdb has a link blocker
A 64 player sp mod? wow I've never seen one of these before. This is awesome, no verification needed 10/10
Umm... that's an NVG mount. It flips up to get it out of your face when you arnt using it. Helmet cams (rarely issued) are mounted on the side of the helmet (usually shooters dominant side).