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Comment History  (210 - 240 of 1,788)
bobthedino
bobthedino Jul 7 2012 says:

This is pretty cool looking. Any chance the map can get larger and or have more terrain types, elevation, cliffs, etc?

+1 vote   news: Defense of the Tanks v0.27 - Updates + Demo
bobthedino
bobthedino Jul 5 2012 says:

Did you get the sv98 model?

+3 votes   member: JONES™
bobthedino
bobthedino Jul 5 2012 says:

Looks beautiful.

+1 vote   media: Work In Progress Update
bobthedino
bobthedino Jul 5 2012 says:

might want to redo the shaded areas on those textures that were left over from where the reflex sight was attached. I think I have a new version somewhere that is grey and has no shadows.

+1 vote   media: AKS-74U
bobthedino
bobthedino Jul 5 2012 says:

The back is supposed to be octagonal, just so you know.

+1 vote   media: SMAW WiP
bobthedino
bobthedino Jul 1 2012 says:

Does the block placing have an auto geometry tool system? Like a drag to resize/shape box, cylinder, and sphere template? Maybe a triangle fill function too, for 3 connecting edges that meet at 3 points.

+2 votes   game: Star Made
bobthedino
bobthedino Jul 1 2012 says:

So there is a gravity effect for large massed objects?

+1 vote   media: Gravity Cube In action
bobthedino
bobthedino Jul 1 2012 says:

You can make a special impact effect for snow or ice particles. But youd also need to make new materials for all the hit detections.

+2 votes   media: A new Pine
bobthedino
bobthedino Jul 1 2012 says:

They look good. Do you have a snow crunchy sound for the foot steps?

+2 votes   media: Tire Tracks
bobthedino
bobthedino Jul 1 2012 says:

Vodka shack!? I love it, its very cute.
Cool back ground too, but I'd try for a snowy boulder texture on those really steep parts. I think you should be able to pull it off with some of the default ones that are just converted to snowy versions.

+2 votes   mod: Bf2 Arctic Warfare mod
bobthedino
bobthedino Jul 1 2012 says:

Awesome. Is that the Ukrainian tank?

+1 vote   media: 5
bobthedino
bobthedino Jul 1 2012 says:

That Туполев Ту-22 is so awesome.

+1 vote   media: screens
bobthedino
bobthedino Jul 1 2012 says:

What map is that?

+1 vote   media: ...
bobthedino
bobthedino Jul 1 2012 says:

Damn those are nice.. 8o~~~

+1 vote   media: Tiger by MihailP
bobthedino
bobthedino Jun 20 2012 replied:

Yes, I see that. If you need help you can always send me the file. Might want touch up the skin with some ware and grit, it seems fairly clean?

+1 vote   media: OC-14 Groza
bobthedino
bobthedino Jun 16 2012 replied:

Thats easy to fix.

+1 vote   media: soon we will strum the Bacstab !
bobthedino
bobthedino Jun 3 2012 says:

wow that turned out pretty nice. is that a new animation for it too?

+1 vote   media: Steyr AUG A3
bobthedino
bobthedino May 28 2012 says:

Wow. Very nice map and unit art work. Cool styles and a great idea for gameplay. I just wish the resolution could be slightly boosted or just have an option for it.

+2 votes   game: AirMech
bobthedino
bobthedino May 22 2012 says:

download is broken? it's less than a kb

+1 vote   download: Battlefield 2 Call of Duty
bobthedino
bobthedino May 21 2012 says:

Can you break down the downloads into a 1 to 2 gb packages? so like mod client and server files in one, and then maps in broken up groups. 12 gb in 1 d/l is a heck of a zip or an installer for some systems. Maybe a torrent of the folder, (not a mega zip) would help people out.

+2 votes   mod: Nations at war 7.0 Pre Final
bobthedino
bobthedino May 5 2012 says:

On...

+5 votes   media: Ambient Occlusion comparison
bobthedino
bobthedino May 2 2012 says:

In order to use SF content you need them to be referenced as dependencies (a reference to SF folder requiring that SF be installed). If you do not and include them in your mod's install/files then it is an illegal distribution of content. Just FYI.

Your mod, it looks interesting, but you should add some other low requirement content too, like 3rd party or coop supported maps as an extra download. That way players have more content and wont have to do it them selves since most players are not modders.

+3 votes   mod: Global Storm
bobthedino
bobthedino Apr 21 2012 replied:

Be sure to have the up karma assigned to the more popular answer :p

+1 vote   media: New lighting for Dalian plant map
bobthedino
bobthedino Apr 18 2012 replied:

How are you getting this to work?

+1 vote   media: Spec Ops Warfare: Underwater
bobthedino
bobthedino Apr 16 2012 replied:

Are those soldier models from a b42 mod? The 1p hands looks kind of bulbous and cartoon-ish in proportions. Not to bad mouth anything this mod is working on, since I am a fan of the work. I was just wondering if any one else noticed the same thing I am seeing?

+2 votes   mod: IDF: Fight for Independence
bobthedino
bobthedino Apr 14 2012 replied:

It looks like the child tree is porbably broken so 2 LODs are showing at the same time.

+1 vote   media: Very Annoying EOTECH glitch
bobthedino
bobthedino Apr 14 2012 replied:

Just make 16 and 32 infantry jeep and trucks and save 64 for tanks and jets

+2 votes   media: Keep or Remove
bobthedino
bobthedino Apr 12 2012 says:

All I know is the carrying handle's rail locking knobs are painfully obvious that they are the same texture as the forward assist, and that bothers me. I'm all for mesh hacking but I would change that.

+1 vote   media: M4A1 Ironsights, M16A4/M203 Aimpoint
bobthedino
bobthedino Apr 12 2012 replied:

The aim point is high, but I don't know what you mean by the barrel looking awkward?

+2 votes   media: M4A1 Ironsights, M16A4/M203 Aimpoint
bobthedino
bobthedino Apr 12 2012 says:

It's the Keltec RFB.

+2 votes   media: I've always wanted one. So I just made it
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