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This is pretty cool looking. Any chance the map can get larger and or have more terrain types, elevation, cliffs, etc?
Did you get the sv98 model?
might want to redo the shaded areas on those textures that were left over from where the reflex sight was attached. I think I have a new version somewhere that is grey and has no shadows.
The back is supposed to be octagonal, just so you know.
Does the block placing have an auto geometry tool system? Like a drag to resize/shape box, cylinder, and sphere template? Maybe a triangle fill function too, for 3 connecting edges that meet at 3 points.
So there is a gravity effect for large massed objects?
You can make a special impact effect for snow or ice particles. But youd also need to make new materials for all the hit detections.
They look good. Do you have a snow crunchy sound for the foot steps?
Vodka shack!? I love it, its very cute.
Cool back ground too, but I'd try for a snowy boulder texture on those really steep parts. I think you should be able to pull it off with some of the default ones that are just converted to snowy versions.
Awesome. Is that the Ukrainian tank?
That Туполев Ту-22 is so awesome.
What map is that?
Damn those are nice.. 8o~~~
Yes, I see that. If you need help you can always send me the file. Might want touch up the skin with some ware and grit, it seems fairly clean?
Thats easy to fix.
wow that turned out pretty nice. is that a new animation for it too?
Wow. Very nice map and unit art work. Cool styles and a great idea for gameplay. I just wish the resolution could be slightly boosted or just have an option for it.
download is broken? it's less than a kb
Can you break down the downloads into a 1 to 2 gb packages? so like mod client and server files in one, and then maps in broken up groups. 12 gb in 1 d/l is a heck of a zip or an installer for some systems. Maybe a torrent of the folder, (not a mega zip) would help people out.
In order to use SF content you need them to be referenced as dependencies (a reference to SF folder requiring that SF be installed). If you do not and include them in your mod's install/files then it is an illegal distribution of content. Just FYI.
Your mod, it looks interesting, but you should add some other low requirement content too, like 3rd party or coop supported maps as an extra download. That way players have more content and wont have to do it them selves since most players are not modders.
Be sure to have the up karma assigned to the more popular answer :p
How are you getting this to work?
Are those soldier models from a b42 mod? The 1p hands looks kind of bulbous and cartoon-ish in proportions. Not to bad mouth anything this mod is working on, since I am a fan of the work. I was just wondering if any one else noticed the same thing I am seeing?
It looks like the child tree is porbably broken so 2 LODs are showing at the same time.
Just make 16 and 32 infantry jeep and trucks and save 64 for tanks and jets
All I know is the carrying handle's rail locking knobs are painfully obvious that they are the same texture as the forward assist, and that bothers me. I'm all for mesh hacking but I would change that.
The aim point is high, but I don't know what you mean by the barrel looking awkward?
It's the Keltec RFB.