Dude on the I-nets, I 'try' to be friendly - results may vary :p Source engine level designer, been at it for quite a while. Made maps for Portal 2 (with hammer fyi !) and No More Room in Hell, more focus on the latter at this time. Relatively proficient Photoshop skills, that are mostly used to augment level design.
If you had finished this aspik, this would have been absolutely epic. This had a very very superb story. I would have loved to see it all in a playable form.
Aspik, you have a talent with writing stories and making games. Whatever it is you do in the future with video games, I'm sure they will be very great.
What can I say? This mod is fresh and has a new outlook that is different from other mods, Focuses on more puzzles(though i must admit, you mainly hit stuff with the wrench), has great effect, believable characters with animation that fits in seamlessly with the actions performed at hand and great gameplay mechanics.
Like Underhell, I eagerly await the next part of this mod:D
This is the best HL2 mod i have played as of yet.
-Great gameplay with features rarely found in source games.
-A story that is well crafted and immersive.
-And very good mapping and modelling.
I hope the next chapter will be released soon, I really cannot wait to see what will happen next.
A first-person storybook in the lines of "Dear Esther", I like the approach to a non-combative gameplay and the ending was unexpectedly great. Bad thing is that it's hard to know where to go next in certain places.
A great mod, it has a story that pulls me into the game and immerses me.