Deep in the European countryside is an old, seemingly unexceptional 18th century house, sitting undisturbed for over a hundred years. A small team of researchers from a University attempted to explore the house and uncover its secrets. Search the estate to discover clues pertaining to their fate and the true nature of the house. Decide for yourself what really happened, if you can escape the madness.
The ambiance inside the levels is really great. The monsters aren't as easy to run away from as usually in custom stories and the ending was just amazing. Also, it didn't just randomly start throwing shitloads of monsters at you, it was building up through the entire story. I really enjoyed it and i find this one of the most amazing stories i have played yet. even while there are some wall bugs making you able to fall through them, into rooms you aren't supposed to go yet.
Such an unfriendly, spooky house! The footsteps, the banging on the walls, the blood-curdling screams... Just wow!
The 2nd floor though... It was... absolutely insane! The pitch-black atmosphere kept me on my toes all the time, whereas the brute encounters gave me goosebumps! And when it comes to the escape chase, it was truly remarkable (I also got lost, which only added fuel to the fire)!
I enjoyed the story line as well. I had no problem reading the notes over.
Beyond Awesome, with capital letters!
One of the best Amnesia CS I've ever played. Excellent story and atmosphere.
Muy bueno , pero un poco corto .. me gusta cuando te hacen pensar!
I haven't finished yet but had to give this a 10/10. It was amazinly scary. Especially when I hid from a monster and he kept going for a while breaking a lot of doors looking for me. Oh my God, I thought he would never leave! That was the most scared I have been on any mod yet. Thank you so much for this GREAT mod!
I love the story, it was original! One of few custom stories that comes to my mind even after so many months.
Nice encounters and details in this game. I give it a 8/10.
Had to quit half way through!! The key on the second floor was not there, i spent at least 45 minutes watching/reading walkthroughs etc trying all the different locations but i just could not find it. It was a shame i was enjoying playing but obviously this stopped me playing! 6/10
(P.S if you are going to make another custom story, make things a little easier to find!! There's nothing wrong with a key just in a draw and oil on a shelf rather than having to remove every single little box in a room to get to a tinderbox!!)
Great custom story as well as a pretty good background to it, flowed quite smoothly along. I did not predect the ending because I thought it was going to be a bit more exciting, because of that I was slightly dissapointed in it.
Also... I found about 50 tinderbox's in all. I believe I only used about 4 of them. I nearly ran out of lanturn oil at the end, there was just enough to get through without having to turn my lanturn off after I picked it up, aside from hiding that is. Needs more lanturn oil and less tinderbox's in my oppinion, as I did rush through quite swiftly, and I would assume that most players take there time and would easily run out of oil for half the game. (Assumeing I did find all of the oil that is.)
The story line has been very interesting so far, pulling me in deeply, maybe even better than the original game, despite it's smaller size. The scares felt real, and not so much repetitive. So far I have only noticed a single word error, and it was the very first "Henry's Journal" you get, journal was spelled "Journa". Other than that, thanks for a fantastic story and a night full of scare! ;D
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