Deep in the European countryside is an old, seemingly unexceptional 18th century house, sitting undisturbed for over a hundred years. A small team of researchers from a University attempted to explore the house and uncover its secrets. Search the estate to discover clues pertaining to their fate and the true nature of the house. Decide for yourself what really happened, if you can escape the madness.
I haven't finished yet but had to give this a 10/10. It was amazinly scary. Especially when I hid from a monster and he kept going for a while breaking a lot of doors looking for me. Oh my God, I thought he would never leave! That was the most scared I have been on any mod yet. Thank you so much for this GREAT mod!
Had to quit half way through!! The key on the second floor was not there, i spent at least 45 minutes watching/reading walkthroughs etc trying all the different locations but i just could not find it. It was a shame i was enjoying playing but obviously this stopped me playing! 6/10
(P.S if you are going to make another custom story, make things a little easier to find!! There's nothing wrong with a key just in a draw and oil on a shelf rather than having to remove every single little box in a room to get to a tinderbox!!)
Great custom story as well as a pretty good background to it, flowed quite smoothly along. I did not predect the ending because I thought it was going to be a bit more exciting, because of that I was slightly dissapointed in it.
Also... I found about 50 tinderbox's in all. I believe I only used about 4 of them. I nearly ran out of lanturn oil at the end, there was just enough to get through without having to turn my lanturn off after I picked it up, aside from hiding that is. Needs more lanturn oil and less tinderbox's in my oppinion, as I did rush through quite swiftly, and I would assume that most players take there time and would easily run out of oil for half the game. (Assumeing I did find all of the oil that is.)
The story line has been very interesting so far, pulling me in deeply, maybe even better than the original game, despite it's smaller size. The scares felt real, and not so much repetitive. So far I have only noticed a single word error, and it was the very first "Henry's Journal" you get, journal was spelled "Journa". Other than that, thanks for a fantastic story and a night full of scare! ;D
Creepy atmosphere. Places and rooms are purposefully situated. Although there were lots of locked doors and another puzzles, finding the way wasn´t problem thanks to mementos. I also appreciate the storyline, which was, in my opinion, really thoughtful. And the end...well...try yourself!