UT was designed as an arena FPS, with head-to-head multiplayer deathmatches being the primary focus of the game. The game's single-player campaign is essentially a series of arena matches played with bots. For team matches, bots are again used to fill the roles of the player's teammates. Even on dedicated multiplayer servers, bots are sometimes used to pad out teams that are short on players.

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UT 2004 demo
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UT 2004 demo

Jun 4, 2013 Demo (12.71mb) 0 comments

DEMO ONLY !! -The game includes extensive modification support which allows users to easily create maps, models, gamemodes as well as various other additions...

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