This is a concept for a replacement of the original UT Weapons:
Fight in a silly mod with weapons stuffed with deadly food.
new features and new handling. You will love to fight with food!!

"Playing with food was never been so RIGHT!"

Feralidragon


-= Big announcement² =-




The Development on this Mod is on hold!

WE ARE BACK ...

See you soon
Your Structure Studio

"Keep it healthy"


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Blog RSS Feed Report abuse Latest News: Food Fight Beta RC4 for UT99 - open Beta test server!!

2 comments by papercoffee on Jun 27th, 2015

Server is closed again!!


Thank you all for your help. We got many logs and noticed just some marginal bugs.
We aim for the second half of the next month as release date.


stay tuned and keep it hellthy!!




Quote:<Man, this has been years coming...It almost feels surreal to be posting about it FINALLY>

I've opened the private test server for anyone to playtest the Food Fight mod and/or the BurgerCTF game. If you are interested please grab the u file from:
Filedropper.com
or
S000.tinyupload.com

Unzip the U file and place it into your system folder. That's all you'll need to join (provided you have mapvote). The test server does not host a redirect since we didn't need to use one. The server is located here:
6x.xx.xxx.xx:7777 CLOSED!!
and the password is "test" without quotes.

You can play normal DM games with bots using the suite of FF weapons and pickups or you can play BurgerCTF with the FF mod enabled. This is the readme for BurgerCTF:

From the makers of Food Fight comes the latest in arena combat... Burger: Carry That Food!


Backstory:
Year 2293...After losing the tournament to Malcolm and despite having the latest in technology and intelligence coding, Xan Kriegor was recalled to Liandri Mining Corp to be upgraded to Xan Mark II. During this process Xan was completely disassembled for repair and system diagnostics. Because defeat in the tournament's final round was so devastating, analysts spent a vast amount of time dissecting the match. It was agreed that Xan's fatal flaw was his use of patterns when acquiring pickups. He had spent so much time training in the Hyperblast arena that his subroutines automatically used the most efficient paths. This allowed humans to adapt to those and defeat him. It was decided to start over because of this and so Liandri techs wiped his intelligence controller. It was removed and a newer (and more powerful) in-development A.I. was used. His old controller was flagged for the scrap furnace and discarded.

Searching for parts to use to automate the kitchen's robotic coffeemakers, a culinary tech stumbled upon Xan's old controller in the trash heap. Generally MoKai was more careful but he tossed this into his pack without realizing that a solitary red LED still glowed inside...that Xan still lived.

Shortly after installation in the kitchen's robots Xan began enacting his revenge. He duplicated his AI across the electronic staff and ordered them to make weaponry using whatever was available. Now, instead of packaging food into the outbound shipping containers, his minions were making all manner of devices for the robots in the outlying colonies to use to implement his robotic uprising. It was only due to human error that this crisis was averted. An inventory specialist accidentally ordered these food weapon crates to be delivered to the tournament arena instead of the normal weapon ones and Xan's plan was discovered. The kitchen was purged and his robots destroyed.

Realizing that these unique items were indeed deadly, tourament players quickly adjusted to using the food based weapons. The 'Food Fights' had begun...


Gameplay:
BurgerCTF functions very much like bombing run. A single burger bomb spawns in the map's central area and players must carry it into the opponents base and touch it to their flag. The burger will detonate and the team will score. The person carrying the burger will slowly gain weight and once they reach maxixmum fatness they will begin farting. The clouds of gas are damaging and should be avoided by all. Smart players will use farting to help cover themselves. Your own farts will not hurt you (or your teammates) since, according to Fat Bastard, everyone likes their own 'special brand'.



I haven't gotten to writing up all the weapons special abilities, etc but you'll figure it out as you go. EvilGrins (helped us with bug-hunting) is pretty up on most of it and papercoffe will be around to answer questions too. I should be back on Sunday to catch up so if you have a technical question I'll answer it then. Enjoy, and please leave feedback about what you like/dislike. We've all worked really hard on this so I hope it's something you find a positive experience.

Some various things:
-The mod will change names after this, probably to "FoodFight" or whatever paper deems it should be.
-The U file you downloaded is stripped. This does not mean I will not release a compilable source code with the final product. I have every intention of sharing everything but I wanted the public test version to be crippled so it's not archived and shared beyond this test period. When the release comes you can have everything and I'll even add copious notation to the source code so you can use whatever you see. Thanks to people like Ferali and Higor and Nelsona and Loathsome and many others this mod has some very interesting and unique aspects you will want to use in other ways. Wait until you build your first carrot staircase and get on top of the opponent's base...
-I know there are a few odd issues still but I really needed logs from a running server with multiple people on it to continue proper development.
-Final release will be middle of next month. I need a couple of weeks to write the docs as well as notate all the code.
-Thanks guys!

You'd read it, the server is up for play-testing... we need your feedback and many server logs.


Your structure studio

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Food Fight Beta RC3 UT99

Food Fight Beta RC3 UT99

May 19, 2015 Demo 4 comments

Beta Release-Candidate-3 Feedback is highly appreciated.

Food Fight Beta RC2 UT99

Food Fight Beta RC2 UT99

May 11, 2015 Demo 12 comments

Beta Release-Candidate-2 Please provide us with feedback.

Food Fight TEXTURE PACK!!

Food Fight TEXTURE PACK!!

May 16, 2012 Textures 0 comments

Here is the official Texture Pack. If you want to build a Map for Food Fight Feel Free to use it. Happy mapping!!!

Chef of Hell

Chef of Hell

Nov 21, 2011 Players Skin 4 comments

As give away and thank you for the fans of the Food Fight Mod. The Chef of Hell Skin...

Post comment Comments  (0 - 10 of 128)
Foreskin Jim
Foreskin Jim May 15 2015, 5:21pm says:

I thought this had something to do with that ****** Charlie Sheen movie.

0/10

+4 votes     reply to comment
papercoffee Creator
papercoffee May 15 2015, 6:34pm replied:

You mean this one???
Amazon.com

OMG ...no ...NO!

Just pure coincidence. The concept for this mod is from 2009
Ut99.org ;)

+2 votes   reply to comment
Johnny-Tubifore
Johnny-Tubifore May 15 2015, 11:33pm replied:

You promised motion capture with your mod, what a disappointment.

+1 vote     reply to comment
papercoffee Creator
papercoffee May 16 2015, 5:03pm replied:

lol ...motion capture for UT1 ....nice one.

+1 vote   reply to comment
savi467
savi467 Apr 26 2015, 10:59pm says:

Welp.

Guess I'm back to following this project again.

Edit: Aww... No gamemodes? This is kind of a shame - atleast it will still be a good weapon mod.

+2 votes     reply to comment
Shadow_Micha
Shadow_Micha Apr 30 2015, 2:05pm replied:

Agreed, it will be more fun and hilarious if a new gamemode included XD

+2 votes     reply to comment
papercoffee Creator
papercoffee May 6 2015, 6:08pm replied:

Well at least we can make a CTF variant, where you have to steal a burger instead of a flag.
But that's all we can do for now.

Maybe, when we release the source-code later, can other make proper gamemodes for this Mod.

+2 votes   reply to comment
papercoffee Creator
papercoffee Apr 19 2015, 3:48am says:

be prepared to choke on salad...

+3 votes   reply to comment
2awesome4u
2awesome4u Dec 18 2014, 6:40am says:

Umm guys, can you at least release what you guys have finished? Well if you can't though, I understand.

+1 vote     reply to comment
papercoffee Creator
papercoffee Dec 18 2014, 1:33pm replied:

If I could get a coder could we wrap it up and would have a running weapon-mod without the additional features... but... well...

Do you know someone?

+1 vote   reply to comment
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