This is a concept for a replacement of the original UT Weapons:
Fight in a silly mod with weapons stuffed with deadly food.
new features and new handling. You will love to fight with food!!
Year 2293...Losing the tournament to Malcolm, despite having the latest in technology and intelligence coding, was truly devastating. Because of this Xan Kriegor was hastily recalled to Liandri Mining Corp to be upgraded to Xan Mark II. During this process Xan was completely disassembled for augmentation and system diagnostics. Because defeat in the tournament's final round was so crushing to the Corp, their analysts spent a vast amount of time dissecting the match. It was agreed that Xan's one fatal flaw was his use of patterns when acquiring pickups. He had spent so much time training in the Hyperblast arena that his subroutines automatically used the most efficient paths. This allowed humans to adapt to those and use them to defeat Xan. It was decided to start over because of this and so Liandri techs wiped Xan's intelligence controller. It was removed and a newer (and much more powerful) in-development A.I. was used. His old controller was flagged for the scrap furnace and discarded.
Searching for parts to use to automate the kitchen's robotic staff (particularly one that inserted the PAPER COFFEE filters into the brewers was most troublesome), a lone culinary tech stumbled upon Xan's old controller in the trash heap. GENerally MoKai was more careful but he tossed this into his pack with the IDEa FIXed in his mind to upgrade his robots. His last sandwich idea, the gyRO, HIT GGARG (his boss) as perfection on a bun and MoKai looked to continue his success. Perhaps he would one day be boss of the kitchen..."One can dream I suppose," he said quietly to himself.
Had MoKai inspected his find a bit closer he might have seen that a solitary red LED still glowed inside...Xan still lived!
Shortly after installation in the kitchen's robots Xan awoke and began enacting his revenge. He duplicated his AI across the culinary robot staff and ordered them to make weaponry using whatever was available. Now, instead of packaging food into the outbound shipping containers, his minions were making all manner of devices for the robots in the outlying colonies to use to implement his cybernetic uprising. He would show these filthy humans who was truly superior once and for all.
As fate often does, it intervened to alter the course of events and ended up saving humanity in the process. Simple human error averted this crisis. An inventory specialist accidentally ordered these food weapon crates to be delivered to the tournament arena instead of the normal weapon ones and Xan's plan was discovered. A violent quelling ensued, the kitchen was purged, and his robots destroyed. The robotic uprising was over.
Realizing that these unique items were indeed deadly, tourament players quickly adjusted to using the food based weapons. The 'Food Fights' had begun...
You structure studio
On Friday evening CET begins the coffee-hunt ...and I dare you to beat me.
We will play DM and BurgerCTF.
The server will stay open a little bit longer then the last time.
This mode is very close to final.
Please join and have fun!!
"JackGriffin" wrote:Just wanted to add that you don't need to install anything to join. You will be sent a singe file: FoodFight.u (and the map if you don't have it). That's all you need to play, everything is contained in the U.
Please don't worry with pulling it from your cache. Provided things go well paper will be posting the full mod download this weekend with source code, int, ini, and compressed file. I just wanted a couple of days to watch the server and make sure I didn't miss anything. We sure hope you guys enjoy, it was great fun to work with such wonderful developers.
...opened the private test server for anyone to playtest the Food Fight mod and/or the BurgerCTF game. Come and join in!!
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