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Active Topics (Groups : qc : Forum : Active Topics) Read Only
Test cases and operating code: vectors hard_code() numbersix numbersix - read

Nov 29 2016

10000000 jumps discuss() numbersix numbersix - read

Nov 28 2016

When compile errors just go berzerk #1 vault() numbersix numbersix - read

Nov 14 2016

String math vault() numbersix numbersix - read

Nov 1 2016

SV_PushMove issue vault() numbersix Teknoskillz - read

Oct 31 2016

Server variable weirdness discuss() numbersix numbersix - read

Sep 22 2016

Quake C v2.0 discuss() numbersix numbersix - read

Sep 16 2016

darkplaces GameCommand vault() numbersix numbersix - read

Feb 25 2016

darkplaces extensions - callfunction vault() numbersix numbersix - read

Feb 11 2016

{variable} ++ vault() numbersix numbersix - read

Feb 11 2016

dmg_take,dmg_save discuss() numbersix Teknoskillz - read

Jan 13 2016

qc++ update discuss() numbersix numbersix - read

Jan 12 2016

client quake c and HUD graphics 1 vault() numbersix numbersix - read

Jan 2 2016

Axe frames bug & variable bounds checks vault() numbersix numbersix - read

Dec 26 2015

Rail trail in qc - continued hard_code() Teknoskillz numbersix - read

Dec 26 2015

Closed topics? discuss() Teknoskillz numbersix - read

Dec 23 2015

New player jump frames reusing old ones. hard_code() Teknoskillz numbersix - read

Dec 12 2015

Deathbubbles origin? hard_code() Teknoskillz Teknoskillz - read

Dec 12 2015

player_run () Improvement hard_code() Teknoskillz Teknoskillz - read

Dec 12 2015

$frame bugs hard_code() numbersix numbersix - read

Dec 10 2015

Corpses on ledges fix hard_code() Teknoskillz Teknoskillz - read

Dec 6 2015

v1.07 status discuss() numbersix Teknoskillz - read

Dec 6 2015

darkplaces builtin - ent_load hard_code() numbersix numbersix - read

Dec 6 2015

Host_Error: NULL function in server hard_code() numbersix numbersix - read

Dec 3 2015

Current compile set - v1.07 qc discuss() numbersix numbersix - read

Sep 12 2015

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