.qc (dot qc) - the group for quake c coders of all denominations. If you make quake one mods and write code in quake c, join our group! I'll try to answer any quake c questions - please post your inquiry in the forums...

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  Thread Author Posts Last Post
hard_code() (Groups : qc : Forum : hard_code()) Closed
Runner! numbersix numbersix - read

Feb 20 2017

Compile error - unknown value numbersix numbersix - read

Feb 20 2017

Engine crash - memory corruption numbersix numbersix - read

Dec 16 2016

cvar() issue numbersix numbersix - read

Dec 4 2016

Test cases and operating code: vectors numbersix numbersix - read

Nov 29 2016

Rail trail in qc - continued Teknoskillz numbersix - read

Dec 26 2015

New player jump frames reusing old ones. Teknoskillz numbersix - read

Dec 12 2015

Deathbubbles origin? Teknoskillz Teknoskillz - read

Dec 12 2015

player_run () Improvement Teknoskillz Teknoskillz - read

Dec 12 2015

$frame bugs numbersix numbersix - read

Dec 10 2015

Corpses on ledges fix Teknoskillz Teknoskillz - read

Dec 6 2015

darkplaces builtin - ent_load numbersix numbersix - read

Dec 6 2015

Host_Error: NULL function in server numbersix numbersix - read

Dec 3 2015

Engine code numbersix numbersix - read

Jul 10 2015

DeathBubblesSpawn bug numbersix numbersix - read

Nov 28 2013

On making monsters numbersix numbersix - read

Oct 28 2013

Portal proof wall numbersix atphalix - read

Jan 17 2013

Hipnotic rotating doors numbersix numbersix - read

Oct 6 2012

Hipnotic rotating entities numbersix numbersix - read

Nov 2 2011

Rail trail in qc numbersix numbersix - read

Aug 23 2011

Seek answers in hard_code numbersix numbersix - read

Aug 19 2011

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detailed code oriented chamber for consideration of complex coding issues and solutions