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This is what happens when you let random monsters play with teleporters.
I dont know if they could always do this or it comes from something different in the code port.
I do know that putting a debounce in fixes it. I thought I already did that...
Had this frozen and was curious what it looked like inside: Moddb.com
And this isnt a game usable effect - you can see it hits the fps pretty hard - I set freezenonclients and fps stayed low!
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