.qc (dot qc) - the group for quake c coders of all denominations. If you make quake one mods and write code in quake c, join our group! I'll try to answer any quake c questions - please post your inquiry in the forums...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Quake c - gone bad #E
Post comment Comments
numbersix
numbersix Jun 23 2014, 2:43am says:

So, the monster generator does exactly that - makes monsters.
It has 8 targets evenly spaced around it.
Someone forgot to add a telefrag to the spawning.

Already fixed - and it now checks for empty spots and telefrags very infrequently.
Just like in gauntlet, generators can be pretty nasty.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Oops

Video Details
Type
Demonstration
Date
Jun 23rd, 2014
Views
6 (1 today)
Length
00:10
Filename
archon_069.avi
Options
URL
Embed
Share
Report Abuse
Report media
Add Media
Members only