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Introduction to Enemies - The Scorched
Jaggy Battles Alpha

Introduction to Enemies - The Scorched

Jaggy Battles Alpha 0 comments

Meet the newest enemies to be added to Jaggy Battles: The Scorched! These fiery beasts introduce the Stealth mechanic.

VR Missions Public Test 0.2 Now Live
Dark Storm

VR Missions Public Test 0.2 Now Live

Dark Storm 0 comments

Newly designed area with added functionality and refined design. We designed a more centralized area to stage,get supplies and generally disembark and...

Epistory is now out on Steam!
Epistory

Epistory is now out on Steam!

Epistory 5 comments

After 6 months of Early Access, Epistory finally comes out on Steam :)

Lost Story Dev.Log #4 - Part Two: Photogrammetry for Materials
Lost Story: The Last Days of Earth

Lost Story Dev.Log #4 - Part Two: Photogrammetry for Materials

Lost Story: The Last Days of Earth 7 comments

Last time we've introduced you to the photogrammetry technique telling you about our first steps in creating high quality content using such technology...

Lost Story Dev.Log #4 - Part One: Photogrammetry for Models
Lost Story: The Last Days of Earth

Lost Story Dev.Log #4 - Part One: Photogrammetry for Models

Lost Story: The Last Days of Earth 6 comments

Winter is finally stepping back and spring is taking over, which means that we are happy to present our new Dev.Log! Initially the topic for this article...

Featherpunk Prime Update #2 - Greenlight, Navigation, Combat, Bosses, Traps
Featherpunk Prime

Featherpunk Prime Update #2 - Greenlight, Navigation, Combat, Bosses, Traps

Featherpunk Prime 0 comments

Featherpunk Prime Update #2. Please vote for us on Greenlight! Navigation system, improved combat, new bosses and traps, plus other new features.

Jaggy Battles Beta Begins!
Jaggy Battles Alpha

Jaggy Battles Beta Begins!

Jaggy Battles Alpha 1 comment

It's time to enter Beta! With resolution support on Android finished (hopefully) I can now move on to adding content and tweaks.

Tricky question

Tricky question

News 9 comments

We would like to play a game with you while we are preparing for our next Dev.Log! Specifically we would like to ask you a tricky question regarding the...

Triptych Formally Revived
Crysis

Triptych Formally Revived

Triptych 9 comments

A look at the revival process of Triptych, and the development plan to see it through a completion.

gameplay
Under Pressure

gameplay

Under Pressure 0 comments

working with gameplay and level design of the game

MOS is getting its "mod" on.

MOS is getting its "mod" on.

News 0 comments

Minions of Steel is adding modding support. Change every aspect of MOS without having to code it.

Post-Release Development Support

Post-Release Development Support

News 17 comments

GMDX v8.0 is out to further critical acclaim, discover what is in store for this content-packed Deus Ex mod next:

MOS gets Conversational AI
Minions of Steel (MOS)

MOS gets Conversational AI

Minions of Steel (MOS) 3 comments

Alien Labs is planning to add a JARVIS "like" AI to MOS. Of course, our AI will not be able to create it's own concepts as JARVIS seems to in the movie...

Feedback Friday #1 and New Things
Jaggy Battles Alpha

Feedback Friday #1 and New Things

Jaggy Battles Alpha 0 comments

I talk about the last wave of feedback I got for my game and think of a plan to improve my game based on it. I also show a few new things I'm working on.

Featherpunk Prime Update #1 - Kotaku's Games to Look Out For in 2016!, Floors, combat and bosses
Featherpunk Prime

Featherpunk Prime Update #1 - Kotaku's Games to Look Out For in 2016!, Floors, combat and bosses

Featherpunk Prime 0 comments

Featherpunk Prime Project Update #1. Selected as 1 of 51 British Games to Look Out For in 2016, by Kotaku.

Letter from the Producer I
Dark Storm

Letter from the Producer I

Dark Storm 4 comments

Update on the current and past status of Fenrir Studios.

Jaggy Battles Alpha Build 18
Jaggy Battles Alpha

Jaggy Battles Alpha Build 18

Jaggy Battles Alpha 0 comments

A new Game Over screen, Goblin units redesign and more!

Uebergame 1.0.4.0 released
Uebergame

Uebergame 1.0.4.0 released

Uebergame 0 comments

After a bit of delay version 1.0.4.0 is finally out. It brings a new game-mode: Paintball Deathmatch, which is instagib gameplay, since one hit "kills...

Ceased Development
Half-Life 2: Episode Two

Ceased Development

The Development Project 4 comments

After years of working on the project. Learning the source code, 3d model making, level editing and much more. Then following years of silence and stopped...

Jaggy Battles Alpha Build 17
Jaggy Battles Alpha

Jaggy Battles Alpha Build 17

Jaggy Battles Alpha 0 comments

A rather large update with new enemies, tweaks and improvements! Cleaning up before beta.

Items #1 - The Starting Items
Jaggy Battles Alpha

Items #1 - The Starting Items

Jaggy Battles Alpha 0 comments

Let's talk about items! I talk about the first 3 items that are introduced to the player!

Introduction of Enemies - The Undead
Jaggy Battles Alpha

Introduction of Enemies - The Undead

Jaggy Battles Alpha 2 comments

Meet the Undead units! The second batch of enemies the player comes across.

Introduction to Enemies - The Rats
Jaggy Battles Alpha

Introduction to Enemies - The Rats

Jaggy Battles Alpha 0 comments

A brief introduction to the first enemies the player meets - the Rats. They're an introduction to core mechanics of the game. Although they are generally...

GMDX v8.0 RELEASE

GMDX v8.0 RELEASE

News 12 comments

GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high...

Introducing HDR, weapon skins & gore system

Introducing HDR, weapon skins & gore system

News 29 comments

For those that still have doubts that GldSRC is not up for today standards, a couple of pictures to change their minds. Plus more info about some un-seen...

Lost Story Dev.Log #3 - Part Two: NPC Control System
Lost Story: The Last Days of Earth

Lost Story Dev.Log #3 - Part Two: NPC Control System

Lost Story: The Last Days of Earth 4 comments

We are ready to present You the advanced NPC control system! With it's help you'll be able to give commands to specific squad members individually. This...

Lost Story Dev.Log #3 - Part One: Stealth
Lost Story: The Last Days of Earth

Lost Story Dev.Log #3 - Part One: Stealth

Lost Story: The Last Days of Earth 1 comment

It turned out to be December as our best month to sum up the results of our work so far, as well as give you some info concerning our plans for the upcoming...

GMDX v8.0 DELAYED
Deus Ex

GMDX v8.0 DELAYED

GMDX 15 comments

GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high...

New graphics, new features, and news about the Alpha!
Disquest

New graphics, new features, and news about the Alpha!

Disquest 0 comments

Today Disquest just had a makeover and has new features. In this article I present this new look and new mechanics.

Disquest - Level design
Disquest

Disquest - Level design

Disquest 0 comments

My approach to design Disquest levels: 1 level, 2 ways to complete it.