Unreal Tournament 3 marks the return of the world's première first-person shooter. It unleashes the full power of Unreal Engine 3, taking graphics, gameplay, and challenge to a whole new level. Players engage in intense battles with other human players online, or against Unreal artificial intelligence that sets the industry standard. With the most powerful futuristic weapons and vehicles available, this is FPS action at its best!
This tutorial will show you how to make a basic room with a playerspawn, lights, weapons in it and how to add some bots so you can test.
Tutorial on how to do Parallax Mapping in the UDK. It's a step by step guide from a diffuse to the height and normalmap that are finally combined in the...
A new tutorial covering the specialty tools in UDK has been posted on design3.com
A new tutorial covering Unreal Frontend has been posted on design3
A set of 4 Video Tutorials each for a different BSP manipulation method, the first 3 videos are in an Addictive world and the last one in Subtractive...
This is a basic mapping tutorial for Unreal tournament 3. This tutorial goes over the basics of making something in a subtractive space. THIS IS FOR BEGINNERS...
This post was updated on the 19th of April, please download the new file and note the changes. In this tutorial I explain how to recreate the Call of...
This explains the very simple step you have to take to make your map function like DM-Darkmatch.
This is a short tutorial of how I made the player's camera shake while riding the elevator inside the Asylum.
A tutorial looking at the UI editor from the Unreal 3 Engine. This tutorial will explain how to set up screen overlays that can be used for things like...
Learn how to make a simple two-way teleporter in unreal 3 using the UTTeleporter actor.
A tutorial looking at how to create flashing lights in Unreal 3. They can be used for effects such as lightning, explosions, disco lights etc.
A tutorial looking at converting video files so that they work within the Unreal 3 engine.
I'm not going to write much as this should be self explaining to anyone knowing the UT3 materialeditor, all this is based on valves techpapers on TF2
A guide to adding and configuring doors in a Nightblade map.
An introduction to Nightblade mapping. Explains how to set up the alpha for mapping, and some of the basic tasks necessary to get a map ingame.
how to import custom fonts into UT3 for your UI using the editor
Well this tutorials shows you how to create a static prop, UV,texture and getting it into Unreal 3.
This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.
This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator...
This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for...
This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...
This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...
After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language.
This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.
A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding...