Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

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Some more microbes Some microbes Forum Theme
Blog RSS Feed Report abuse Latest News: 0.2.1

17 comments by RevolutionaryGames on Dec 30th, 2013

This may not be what you have all been waiting for. Or it may. This depends on your expectations.

It is, however, what I have been waiting for: our first official release.
Thrive 0.2.1 is in-engine and working beautifully, for what little content it has. Currently, your options are limited to swimming and collecting compounds- there are other AI cells to compete with and bump into, and pushing the poor blind hexagonal concretions is wonderfully diverting, but there is little in the way of gameplay.
The great accomplishment of this release is our engine, which is handling beautifully and poised to accept whatever we throw at it in future releases. Atop this, our compound management system performs exactly as it should, keeping your cell's metabolism in check by metabolizing, excreting, and absorbing compounds from and into your environment. 
This somewhat tedious release may seem anticlimactic, but further additions will prove that this demo has a lot more to it than meets the eye. 
For now, enjoy 0.2.1 while it's the pinnacle of our accomplishments. Its status as such will not last long. 

Alternate download.

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Cell Editor Prototype

Cell Editor Prototype

Jan 13, 2010 Demo 36 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Jan 13, 2010 Demo 12 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (0 - 10 of 356)
szatesz Apr 12 2014, 12:35pm says:

the game should be greenlighted on steam

+4 votes     reply to comment
eltomato159 Mar 19 2014, 10:51pm says:

Please, let me throw money at you. I don't see any kind of donate button, is there one? I really want to support this project.

+2 votes     reply to comment
Spino2308 Mar 9 2014, 8:25pm says:

I'm seeing Spore as it was meant to be ..... Keep going lads/ladettes

+4 votes     reply to comment
Seriously_Unserious Feb 28 2014, 3:36pm says:

This game looks great so far. Tracking.

+2 votes     reply to comment
Guest Feb 24 2014, 3:44pm says:

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Guest Feb 19 2014, 5:23am says:

This game is going to become badass.

+2 votes     reply to comment
antonpersson99 Feb 16 2014, 5:10pm says:

Well....whats going on?

+1 vote     reply to comment
alerobililli Feb 15 2014, 10:53am says:

Un pò povero di contenuti il gioco ma direi che il motore è molto buono.

+1 vote     reply to comment
Karchedon Dec 31 2013, 6:12am says:

there could be some info about how to play it -> controls are totally not intuitive...
it is normal that i launched thrive.bat and don't have any menu? and when i press f1 i could move 2nd cell, i thought there will be only one?:P

+1 vote     reply to comment
Oliveriver Dec 31 2013, 8:50am replied:

There's information on the controls here: along with a quick mention that pressing F1 allows the debug mode.

+2 votes     reply to comment
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Revolutionary Games
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Latest tweets from @thrive_game

Check out the full soundtrack for the Microbe Stage, recently released by our composers!

12hours 28mins ago

Here's an update on the game's progress from our developer Crovea.

Apr 4 2014, 3:07pm

Thrive 0.2.1 has been released!

Dec 26 2013, 12:07pm

Episode 2 of the Thrive Podcast is now out! Listen on iTunes or at #ThriveGame

Oct 26 2013, 1:19pm

@Gecko19861 you should be able to make cloud cities, once you are advanced enough. The beginning of life will always be on earthlike worlds.

Oct 7 2013, 8:23am

@Gecko19861 Not sure what you mean exactly. Evolve to live in gas giants or to exist there from the beginning?

Oct 4 2013, 4:08pm

It's time for our next podcast episode, so be sure to submit your questions for us to answer on Reddit!

Aug 28 2013, 3:47pm

Oliveriver has created an animation showcasing what the microbe stage should look like. Enjoy!

Aug 19 2013, 12:23pm

@Nicholas2000105 There will be no "official release". The game will be updated every time it is worked on, so there will be no delay.

Aug 10 2013, 1:02pm

@Eduah2 Yes, the game will be translated into many languages.

Aug 10 2013, 1:00pm

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