Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

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Some more microbes Some microbes Forum Theme
Blog RSS Feed Report abuse Latest News: 0.2.1

21 comments by RevolutionaryGames on Dec 30th, 2013

This may not be what you have all been waiting for. Or it may. This depends on your expectations.

It is, however, what I have been waiting for: our first official release.
Thrive 0.2.1 is in-engine and working beautifully, for what little content it has. Currently, your options are limited to swimming and collecting compounds- there are other AI cells to compete with and bump into, and pushing the poor blind hexagonal concretions is wonderfully diverting, but there is little in the way of gameplay.
The great accomplishment of this release is our engine, which is handling beautifully and poised to accept whatever we throw at it in future releases. Atop this, our compound management system performs exactly as it should, keeping your cell's metabolism in check by metabolizing, excreting, and absorbing compounds from and into your environment. 
This somewhat tedious release may seem anticlimactic, but further additions will prove that this demo has a lot more to it than meets the eye. 
For now, enjoy 0.2.1 while it's the pinnacle of our accomplishments. Its status as such will not last long. 

Alternate download.

Media RSS Feed Latest Video
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Cell Editor Prototype

Cell Editor Prototype

Jan 13, 2010 Demo 41 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Jan 13, 2010 Demo 12 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (0 - 10 of 373)
GameMusicFLS(Liam) 4hours 21mins ago says:

If you are still looking for a composer/songwriter for your game, I would be glad to help out!

+1 vote     reply to comment
Anoniman_Piotr Jul 28 2014, 12:41pm says:

Will it be non-target game? Does it have phases like in spore?
What are the system requrements?

+1 vote     reply to comment
bobobobobiy Jul 27 2014, 1:54pm says:

This is a little fishy. Latest update was over 6 months ago, and I can't post an application to get involved in the forum.

+1 vote     reply to comment
Ghoulnspex Jul 11 2014, 12:04pm says:

I love that I got too see the beings of cell stage and the engine thats running it a bit. Can't wait till ya'll get some game play in there.

+1 vote     reply to comment
cptmashek Jul 4 2014, 7:34pm says:

So, I have a few concerns: I am unable to post anything anywhere on the forum. I am also in #thrive IRC, but am the only one there. I've been chatting with people who have been either trying to gain more information, or find out how to join the team, since one can't post...

What are we supposed to do?

+1 vote     reply to comment
Oliveriver Jul 8 2014, 11:24am replied:

As a newcomer you should be able to post only in the introduction sub-forum and reply to the Misc thread. The chat is largely unused I'm afraid - it should probably be removed.

+1 vote     reply to comment
cptmashek Jun 13 2014, 7:08pm says:

This looks supremely fantastic! Signing up on the forum and hope I can contribute to this promising project. :3

+2 votes     reply to comment
Drakoblare May 27 2014, 4:36pm says:

Downloading now. Hope my laptop can run it

+1 vote     reply to comment
ThatBucktoothKid May 24 2014, 5:45am says:

Oh boy!,I cannnot wait to play

+1 vote     reply to comment
DavinOrdo May 19 2014, 6:31am says:

Hey guys you have any plans for a Parasitic intelligent species like the Goa'uld from Stargate?I think i would be really cool to play as one and/our meet them in game.

+2 votes     reply to comment
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Revolutionary Games
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Latest tweets from @thrive_game

@Megakuutti We don't have anything to do with the money, but thanks for the suggestion!

Jun 15 2014, 1:17pm

@birgador Fairly often, why?

May 4 2014, 12:51pm

@RorusHorus Thanks, and hope you enjoy it!

May 4 2014, 9:39am

Thrive 0.2.2 has been released!

May 2 2014, 4:13pm

Check out the full soundtrack for the Microbe Stage, recently released by our composers!

Apr 19 2014, 11:06am

Here's an update on the game's progress from our developer Crovea.

Apr 4 2014, 3:07pm

Thrive 0.2.1 has been released!

Dec 26 2013, 12:07pm

Episode 2 of the Thrive Podcast is now out! Listen on iTunes or at #ThriveGame

Oct 26 2013, 1:19pm

@Gecko19861 you should be able to make cloud cities, once you are advanced enough. The beginning of life will always be on earthlike worlds.

Oct 7 2013, 8:23am

@Gecko19861 Not sure what you mean exactly. Evolve to live in gas giants or to exist there from the beginning?

Oct 4 2013, 4:08pm

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