Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

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Some more microbes Some microbes Forum Theme
Blog RSS Feed Report abuse Latest News: Thrive v0.2.3 Released!

9 comments by RevolutionaryGames on Aug 22nd, 2014

Due to technical difficulties, our announcement here is quite delayed from our postings on other sites, but we're glad to be ready to present it.


Version 0.2.3 Released!

3 months after 0.2.2, and here we are with a new version of Thrive!

We now have a Linux version (sources too), hosted on GitHub:

And the Windows version, for almost everyone else:
If that one doesn't work try this one:


  • We know the microbes still look like honeycombs, and we're working on fixing it (see this awesone prototype by Pat Owen) but it's pretty hard.
  • The GUI is currently being put together, and so are sound effects. So, we're releasing again in a few weeks, as soon as those are ready, as a treat for you all :D
  • We know the chloroplast button is missing -- the difficulty of adding new buttons is one big reason we're working on a complete GUI overhaul.


  • All the features from the previous release
  • Multiple AI species! Other types of microbe all swimming around, and it's easy for modders to add new ones too!
  • Predation! Feed on the flesh of murdered microbes!
  • Saving and loading microbes! Wanna share your latest and greatest creations? Well now you can send your friends more than just a screenshot!
  • Mutation Points! Now making it slightly more annoying to make a giant microbe!
  • Photosynthesis! A new Chloroplast organelle that converts CO2 from new CO2 emitters (and water, from our invisible water infini-emitters) into Glucose and Oxygen, for all your energy needs!
  • Zooming in and out! Wanna keep an eye on the microbes spawning near you? Need more space to make ever-larger microbe monstrosities? Well, we've got the zoom for you!


  • Point mouse to turn
  • WASD to move around
  • Mouse scrollwheel to zoom
  • E to release toxins (if you have any)
  • P in editor to place chloroplast
  • ESC to bring up menu.
  • F1 to toggle alternate reality (Debugging feature)
  • ` to bring up console (Debugging feature)
  • F2 to switch between microbe stage and microbe editor
  • F4 to save your current gamestate
  • F10 to load your previous saved gamestate.
Media RSS Feed Latest Video
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Cell Editor Prototype

Cell Editor Prototype

Jan 13, 2010 Demo 45 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Jan 13, 2010 Demo 13 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (0 - 10 of 392)
Seki-kun Jan 6 2015, 10:55am says:

May i ask what engine/platform the game uses/will use?

+1 vote     reply to comment
theepicvoid111 Jan 24 2015, 2:17pm replied:

I am not a dev but I believe the engine is Ogre.

+1 vote     reply to comment
Guest Jan 6 2015, 10:30am says:

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lVliso Nov 4 2014, 10:10pm says:

Amazing idea iv already looked at the cell editor and i must say amazing concept. I cant wait to see the finished project nor can i wait to see how far it comes expect to be watched intently from now on and keep up the outstanding work!

+1 vote     reply to comment
Guest Oct 28 2014, 2:35pm says:

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Guest Oct 27 2014, 12:51pm says:

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Cirmisekiz Sep 17 2014, 5:49pm says:

Anyone got a download link the for latest version of this? The links on the official site arent working.

+1 vote     reply to comment
Cirmisekiz Sep 17 2014, 9:52pm replied:

Nvm, the links are working now.

+1 vote     reply to comment
SolidSlater Oct 9 2014, 12:10pm replied:

Still doesn't work for me, mind sending me the link that works?

+1 vote     reply to comment
Guest Sep 16 2014, 6:19pm says:

This latest beta is amazing! Absolutely amazing. Imo, it is a huge leap from the last one. Keep up the great work!

+1 vote     reply to comment
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Revolutionary Games
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Latest tweets from @thrive_game

@Killerguy229 Thrive will be free and open-source forever.

Aug 7 2014, 8:10pm

@Megakuutti We don't have anything to do with the money, but thanks for the suggestion!

Jun 15 2014, 1:17pm

@birgador Fairly often, why?

May 4 2014, 12:51pm

@RorusHorus Thanks, and hope you enjoy it!

May 4 2014, 9:39am

Thrive 0.2.2 has been released!

May 2 2014, 4:13pm

Check out the full soundtrack for the Microbe Stage, recently released by our composers!

Apr 19 2014, 11:06am

Here's an update on the game's progress from our developer Crovea.

Apr 4 2014, 3:07pm

Thrive 0.2.1 has been released!

Dec 26 2013, 12:07pm

Episode 2 of the Thrive Podcast is now out! Listen on iTunes or at #ThriveGame

Oct 26 2013, 1:19pm

@Gecko19861 you should be able to make cloud cities, once you are advanced enough. The beginning of life will always be on earthlike worlds.

Oct 7 2013, 8:23am

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