This is the earliest version of our cell editor. Enjoy and comment!
Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- People with cool ideas and visions for the biggest game ever conceived!
If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!
You can keep up with Thrive development on Facebook.
Due to technical difficulties, our announcement here is quite delayed from our postings on other sites, but we're glad to be ready to present it.
Version 0.2.3 Released!
3 months after 0.2.2, and here we are with a new version of Thrive!
We now have a Linux version (sources too), hosted on GitHub: Github.com
Latest tweets from @thrive_game
@Killerguy229 Thrive will be free and open-source forever.
Aug 7 2014, 8:10pm
@Megakuutti We don't have anything to do with the money, but thanks for the suggestion!
Jun 15 2014, 1:17pm
@birgador Fairly often, why?
May 4 2014, 12:51pm
@RorusHorus Thanks, and hope you enjoy it!
May 4 2014, 9:39am
Thrive 0.2.2 has been released! T.co
May 2 2014, 4:13pm
Check out the full soundtrack for the Microbe Stage, recently released by our composers! T.co
Apr 19 2014, 11:06am
Here's an update on the game's progress from our developer Crovea. T.co
Apr 4 2014, 3:07pm
Thrive 0.2.1 has been released! T.co
Dec 26 2013, 12:07pm
Oct 26 2013, 1:19pm
@Gecko19861 you should be able to make cloud cities, once you are advanced enough. The beginning of life will always be on earthlike worlds.
Oct 7 2013, 8:23am