Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

Image RSS Feed Latest Screens
Some more microbes Some microbes Forum Theme
Blog RSS Feed Report abuse Latest News: Thrive v0.2.3 Released!

9 comments by RevolutionaryGames on Aug 22nd, 2014

Due to technical difficulties, our announcement here is quite delayed from our postings on other sites, but we're glad to be ready to present it.

-----

Version 0.2.3 Released!

3 months after 0.2.2, and here we are with a new version of Thrive!

Thrivegame.forum-free.ca

We now have a Linux version (sources too), hosted on GitHub: Github.com

And the Windows version, for almost everyone else: Mega.co.nz
If that one doesn't work try this one: Dropbox.com

Disclaimers:

  • We know the microbes still look like honeycombs, and we're working on fixing it (see this awesone prototype by Pat Owen) but it's pretty hard.
  • The GUI is currently being put together, and so are sound effects. So, we're releasing again in a few weeks, as soon as those are ready, as a treat for you all :D
  • We know the chloroplast button is missing -- the difficulty of adding new buttons is one big reason we're working on a complete GUI overhaul.

Features:

  • All the features from the previous release
  • Multiple AI species! Other types of microbe all swimming around, and it's easy for modders to add new ones too!
  • Predation! Feed on the flesh of murdered microbes!
  • Saving and loading microbes! Wanna share your latest and greatest creations? Well now you can send your friends more than just a screenshot!
  • Mutation Points! Now making it slightly more annoying to make a giant microbe!
  • Photosynthesis! A new Chloroplast organelle that converts CO2 from new CO2 emitters (and water, from our invisible water infini-emitters) into Glucose and Oxygen, for all your energy needs!
  • Zooming in and out! Wanna keep an eye on the microbes spawning near you? Need more space to make ever-larger microbe monstrosities? Well, we've got the zoom for you!

Controls:

  • Point mouse to turn
  • WASD to move around
  • Mouse scrollwheel to zoom
  • E to release toxins (if you have any)
  • P in editor to place chloroplast
  • ESC to bring up menu.
  • F1 to toggle alternate reality (Debugging feature)
  • ` to bring up console (Debugging feature)
  • F2 to switch between microbe stage and microbe editor
  • F4 to save your current gamestate
  • F10 to load your previous saved gamestate.
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Cell Editor Prototype

Cell Editor Prototype

Jan 13, 2010 Demo 45 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Jan 13, 2010 Demo 13 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (20 - 30 of 389)
cptmashek
cptmashek Jul 4 2014, 7:34pm says:

So, I have a few concerns: I am unable to post anything anywhere on the forum. I am also in #thrive IRC, but am the only one there. I've been chatting with people who have been either trying to gain more information, or find out how to join the team, since one can't post...

What are we supposed to do?

+1 vote     reply to comment
Oliveriver
Oliveriver Jul 8 2014, 11:24am replied:

As a newcomer you should be able to post only in the introduction sub-forum and reply to the Misc thread. The chat is largely unused I'm afraid - it should probably be removed.

+1 vote     reply to comment
cptmashek
cptmashek Jun 13 2014, 7:08pm says:

This looks supremely fantastic! Signing up on the forum and hope I can contribute to this promising project. :3

+2 votes     reply to comment
Drakoblare
Drakoblare May 27 2014, 4:36pm says:

Downloading now. Hope my laptop can run it

+1 vote     reply to comment
ThatBucktoothKid
ThatBucktoothKid May 24 2014, 5:45am says:

Oh boy!,I cannnot wait to play

+1 vote     reply to comment
DavinOrdo
DavinOrdo May 19 2014, 6:31am says:

Hey guys you have any plans for a Parasitic intelligent species like the Goa'uld from Stargate?I think i would be really cool to play as one and/our meet them in game.

+2 votes     reply to comment
Guest
Guest May 4 2014, 7:28pm says:

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Seriously_Unserious
Seriously_Unserious Apr 30 2014, 1:39am says:

Is there any progress?

It's been about 4 months since the last update. This game looks great and I hope you will continue with it.

+1 vote     reply to comment
NickTheNick
NickTheNick May 4 2014, 2:44pm replied:

In fact, if you check out the forums you can see we are quite active (except less so during the current exam season). We do have a new release out too (0.2.2). Unfortunately, we haven't spent much focus on keeping ModDB up to date, so we will need to get on to that.

+1 vote     reply to comment
Seriously_Unserious
Seriously_Unserious May 5 2014, 12:04am replied:

That's great to hear. I'll have to check out your forums. Yeah, keeping your game updated here would be a good idea, this is a great marketing tool for you and going a third of a year without updated makes your project look dead.

+2 votes     reply to comment
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Thrive
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Revolutionary Games
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