Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

Image RSS Feed Latest Screens
Some more microbes Some microbes Forum Theme
Blog RSS Feed Report abuse Latest News: 0.2.1

21 comments by RevolutionaryGames on Dec 30th, 2013

This may not be what you have all been waiting for. Or it may. This depends on your expectations.

It is, however, what I have been waiting for: our first official release.
Thrive 0.2.1 is in-engine and working beautifully, for what little content it has. Currently, your options are limited to swimming and collecting compounds- there are other AI cells to compete with and bump into, and pushing the poor blind hexagonal concretions is wonderfully diverting, but there is little in the way of gameplay.
The great accomplishment of this release is our engine, which is handling beautifully and poised to accept whatever we throw at it in future releases. Atop this, our compound management system performs exactly as it should, keeping your cell's metabolism in check by metabolizing, excreting, and absorbing compounds from and into your environment. 
This somewhat tedious release may seem anticlimactic, but further additions will prove that this demo has a lot more to it than meets the eye. 
For now, enjoy 0.2.1 while it's the pinnacle of our accomplishments. Its status as such will not last long. 

Alternate download.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Cell Editor Prototype

Cell Editor Prototype

Jan 13, 2010 Demo 42 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Jan 13, 2010 Demo 13 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (40 - 50 of 378)
Guest
Guest Oct 19 2013, 3:59pm says:

This comment is currently awaiting admin approval, join now to view.

kathor
kathor Oct 20 2013, 11:25am replied:

They already planning to do what you said. Thrive will have realistic creature editor, where you can edit skeleton, organ systems (digestion, nervous, circulatory, reproduction...), muscles, skin and anything else you need.

+3 votes     reply to comment
mat5030
mat5030 Oct 12 2013, 4:28pm says:

Honestly no updates until now ????

0 votes     reply to comment
Guest
Guest Oct 3 2013, 3:04pm says:

Is there a way to receive updated news about this via email or something of that sort? I would love to support this games development.

+3 votes     reply to comment
NickTheNick
NickTheNick Nov 11 2013, 3:53pm replied:

That's a good suggestion. For now, use Reddit, ModDB, or Twitter, but meanwhile we'll work on adding that into the website.

+2 votes     reply to comment
Guest
Guest Oct 25 2013, 12:20pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Oct 3 2013, 3:00pm says:

This comment is currently awaiting admin approval, join now to view.

smiki
smiki Nov 10 2013, 7:24am replied:

I honestly have to agree. It takes a LOT of time to make a game, more than it might seem at first glance, and even more to make 5 games (in one). This is in fact one of the reasons Spore ended up being so unsatisfactory. It is also much harder to actually make a game in your free time than as a part of a job. If you stick with your plan the game will be made in the soonest in 10 years. Nothing wrong with that, but hey, kind of hard to get new people to commit to the project. If you just stick with biological evolution you stand a bigger chance of finishing it in a reasonable time-frame and getting new volunteers.

Either way, I fish you luck and admire what you're doing here. This is just friendly advice.

Edit: I intended to reply to somebody else. Odd.

+1 vote     reply to comment
Guest
Guest Oct 23 2013, 7:16pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Oct 10 2013, 1:43pm replied:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Thrive
Platforms
Windows, Linux
Developer & Publisher
Revolutionary Games
Engine
Ogre Engine
Contact
Send Message
Official Page
Thrivegame.forum-free.ca
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Futuristic Sim
Theme
Realism
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Thrive on your homepage or blog by selecting a button and using the HTML code provided (more).

Thrive
Thrive
Statistics
Rank
138 of 23,469
Last Update
7 months ago
Watchers
888 members
Files
2
News
15