Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

Image RSS Feed Latest Screens
Some more microbes Some microbes Forum Theme
Blog RSS Feed Report abuse Latest News: 0.2.4 Released

12 comments by RevolutionaryGames on Feb 16th, 2015

Version 0.2.4 Released!


User Posted Image

Another half-year, another release! And this one brings you the long-awaited GUI update, which we kept promising soon while we were too busy to work on it! But it is done! And so we release! Yay!

Windows release

Note, the linux release this time is on mega, thanks to issues uploading to GitHub.

New Features

  • All the features from the previous release
  • A super-awesome new GUI! Yay!
  • New microbes, new behaviours!
  • Some microbes are now toxic, so be careful who you kill!
  • Others will hunt you down and shoot at you. Choose your battles wisely.
  • Revamped reproduction! Swim, eat, metabolize, reproduce!
  • Sound effects for everything, from button-clicking to microbe death!
  • New compound models, for ammonia, amino acids, and reproductase!
  • An arrow in the editor so people will remember which way is forward!
  • Name your species! Click on your species name in the editor, write something, then hit F12!
  • Thanks to the 2-week pre-release, we have fixed a whole lotta bugs!

Controls

  • Point mouse to turn
  • WASD to move around
  • Mouse scrollwheel to zoom
  • E to release toxins (if you have any)
  • ESC to toggle menu.
  • F1 to toggle alternate reality (Debugging feature)
  • ` to bring up console (Debugging feature)
  • F2 to switch between microbe stage and microbe editor
  • F4 to save your current gamestate
  • F10 to load your previous saved gamestate
  • F12 to save a name-change

Known Issues and Disclaimers

  • The save button in the editor to save your creation is working, but the load button does nothing. Instead you can open the console with '`' (the key left of 1) and enter: loadMicrobe("MyMicrobeName") and hit the enter key
  • You guessed it, honeycombs. Membranes are hard, but we now have another prototype, with some nice behaviour we're getting closer to putting in-game.
  • For other less major things, go see our Issue List.
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Cell Editor Prototype

Cell Editor Prototype

Jan 13, 2010 Demo 45 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Jan 13, 2010 Demo 13 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (50 - 60 of 394)
brandoncaruth
brandoncaruth Dec 10 2013, 5:08pm says:

Is the microbe stage almost finished?

+1 vote     reply to comment
NickTheNick
NickTheNick Dec 17 2013, 1:48am replied:

A first playable release of it is almost finished. One with basic AI, movement, compound system, etc. I know, progress is slow, but its the best we can offer. That's why we want to release the first stages so that any experienced developers will join our team and help with the process of developing the game.

+3 votes     reply to comment
Guest
Guest Dec 26 2013, 8:28pm replied:

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antonpersson99
antonpersson99 Dec 22 2013, 1:44pm replied:

Hmm....I think i'm going to explode :D

+1 vote     reply to comment
goldkilla88
goldkilla88 Dec 21 2013, 12:14am replied:

Thats amazing to hear! Just to see all these concepts a few months ago, i'm glad to hear how much progress you all are making. Keep up the good work! :D

+2 votes     reply to comment
sithpal
sithpal Dec 17 2013, 9:31am replied:

cant wait to see how it is. im guessing a compleatly compleate game is years away saddly but im hopping to play it by 2020 lol. keep up good work though

+1 vote     reply to comment
smiki
smiki Nov 11 2013, 7:59am says:

Hey guys, check this out. Maybe you can collaborate with this dude (or just enjoy his game, it's pretty nifty and he has an alpha already).

Speciesgame.com

Slightly different from Thrive but still about evolution. I recommend watching the video on his page, it's informative (and hilarious :D ).

And it's also free!

+1 vote     reply to comment
NickTheNick
NickTheNick Nov 11 2013, 3:52pm replied:

We have collaborated with him.

+2 votes     reply to comment
Guest
Guest Oct 19 2013, 3:59pm says:

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kathor
kathor Oct 20 2013, 11:25am replied:

They already planning to do what you said. Thrive will have realistic creature editor, where you can edit skeleton, organ systems (digestion, nervous, circulatory, reproduction...), muscles, skin and anything else you need.

+3 votes     reply to comment
mat5030
mat5030 Oct 12 2013, 4:28pm says:

Honestly no updates until now ????

0 votes     reply to comment
Guest
Guest Oct 3 2013, 3:04pm says:

Is there a way to receive updated news about this via email or something of that sort? I would love to support this games development.

+3 votes     reply to comment
NickTheNick
NickTheNick Nov 11 2013, 3:53pm replied:

That's a good suggestion. For now, use Reddit, ModDB, or Twitter, but meanwhile we'll work on adding that into the website.

+2 votes     reply to comment
Guest
Guest Oct 25 2013, 12:20pm replied:

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Thrive
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Revolutionary Games
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