Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

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0.2.4 Released

9 months ago News 13 comments

Version 0.2.4 Released!

User Posted Image

Another half-year, another release! And this one brings you the long-awaited GUI update, which we kept promising soon while we were too busy to work on it! But it is done! And so we release! Yay!

Windows release

Note, the linux release this time is on mega, thanks to issues uploading to GitHub.

New Features

  • All the features from the previous release
  • A super-awesome new GUI! Yay!
  • New microbes, new behaviours!
  • Some microbes are now toxic, so be careful who you kill!
  • Others will hunt you down and shoot at you. Choose your battles wisely.
  • Revamped reproduction! Swim, eat, metabolize, reproduce!
  • Sound effects for everything, from button-clicking to microbe death!
  • New compound models, for ammonia, amino acids, and reproductase!
  • An arrow in the editor so people will remember which way is forward!
  • Name your species! Click on your species name in the editor, write something, then hit F12!
  • Thanks to the 2-week pre-release, we have fixed a whole lotta bugs!


  • Point mouse to turn
  • WASD to move around
  • Mouse scrollwheel to zoom
  • E to release toxins (if you have any)
  • ESC to toggle menu.
  • F1 to toggle alternate reality (Debugging feature)
  • ` to bring up console (Debugging feature)
  • F2 to switch between microbe stage and microbe editor
  • F4 to save your current gamestate
  • F10 to load your previous saved gamestate
  • F12 to save a name-change

Known Issues and Disclaimers

  • The save button in the editor to save your creation is working, but the load button does nothing. Instead you can open the console with '`' (the key left of 1) and enter: loadMicrobe("MyMicrobeName") and hit the enter key
  • You guessed it, honeycombs. Membranes are hard, but we now have another prototype, with some nice behaviour we're getting closer to putting in-game.
  • For other less major things, go see our Issue List.
Thrive v0.2.3 Released!

Thrive v0.2.3 Released!

1 year ago News 9 comments

Due to technical difficulties, our announcement here is quite delayed from our postings on other sites, but we're glad to be ready to present it. ...



1 year ago News 22 comments

Our first official in-engine release, brought to you in the dwindling twilight of 2013

Microbe Stage Concept Animation

Microbe Stage Concept Animation

2 years ago News 27 comments

Developer Oliveriver created this animation to demonstrate the visual tone and GUI desired for the microbe stage.

Microbe Ecosystem

Microbe Ecosystem

2 years ago News 37 comments

This prototype uses endocytosis as a major mechanic in modeling the microbial ecosystem. It showcases a Darwinian evolution system and a real-time fluid...

Cell Editor Prototype

Cell Editor Prototype

5 years ago Demo 45 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

5 years ago Demo 13 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (50 - 60 of 396)
Karchedon Dec 31 2013 says:

there could be some info about how to play it -> controls are totally not intuitive...
it is normal that i launched thrive.bat and don't have any menu? and when i press f1 i could move 2nd cell, i thought there will be only one?:P

+1 vote     reply to comment
Oliveriver Dec 31 2013 replied:

There's information on the controls here: along with a quick mention that pressing F1 allows the debug mode.

+2 votes     reply to comment
brandoncaruth Dec 10 2013 says:

Is the microbe stage almost finished?

+1 vote     reply to comment
NickTheNick Dec 17 2013 replied:

A first playable release of it is almost finished. One with basic AI, movement, compound system, etc. I know, progress is slow, but its the best we can offer. That's why we want to release the first stages so that any experienced developers will join our team and help with the process of developing the game.

+3 votes     reply to comment
Guest Dec 26 2013 replied:

have you tryed kickstarter because I recommend doing so

+1 vote     reply to comment
antonpersson99 Dec 22 2013 replied:

Hmm....I think i'm going to explode :D

+1 vote     reply to comment
goldkilla88 Dec 21 2013 replied:

Thats amazing to hear! Just to see all these concepts a few months ago, i'm glad to hear how much progress you all are making. Keep up the good work! :D

+2 votes     reply to comment
sithpal Dec 17 2013 replied:

cant wait to see how it is. im guessing a compleatly compleate game is years away saddly but im hopping to play it by 2020 lol. keep up good work though

+1 vote     reply to comment
smiki Nov 11 2013 says:

Hey guys, check this out. Maybe you can collaborate with this dude (or just enjoy his game, it's pretty nifty and he has an alpha already).

Slightly different from Thrive but still about evolution. I recommend watching the video on his page, it's informative (and hilarious :D ).

And it's also free!

+1 vote     reply to comment
NickTheNick Nov 11 2013 replied:

We have collaborated with him.

+2 votes     reply to comment
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Revolutionary Games
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