Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

Image RSS Feed Latest Screens
Some more microbes Some microbes Forum Theme
Blog RSS Feed Report abuse Latest News: Thrive v0.2.3 Released!

8 comments by RevolutionaryGames on Aug 22nd, 2014

Due to technical difficulties, our announcement here is quite delayed from our postings on other sites, but we're glad to be ready to present it.

-----

Version 0.2.3 Released!

3 months after 0.2.2, and here we are with a new version of Thrive!

Thrivegame.forum-free.ca

We now have a Linux version (sources too), hosted on GitHub: Github.com

And the Windows version, for almost everyone else: Mega.co.nz
If that one doesn't work try this one: Dropbox.com

Disclaimers:

  • We know the microbes still look like honeycombs, and we're working on fixing it (see this awesone prototype by Pat Owen) but it's pretty hard.
  • The GUI is currently being put together, and so are sound effects. So, we're releasing again in a few weeks, as soon as those are ready, as a treat for you all :D
  • We know the chloroplast button is missing -- the difficulty of adding new buttons is one big reason we're working on a complete GUI overhaul.

Features:

  • All the features from the previous release
  • Multiple AI species! Other types of microbe all swimming around, and it's easy for modders to add new ones too!
  • Predation! Feed on the flesh of murdered microbes!
  • Saving and loading microbes! Wanna share your latest and greatest creations? Well now you can send your friends more than just a screenshot!
  • Mutation Points! Now making it slightly more annoying to make a giant microbe!
  • Photosynthesis! A new Chloroplast organelle that converts CO2 from new CO2 emitters (and water, from our invisible water infini-emitters) into Glucose and Oxygen, for all your energy needs!
  • Zooming in and out! Wanna keep an eye on the microbes spawning near you? Need more space to make ever-larger microbe monstrosities? Well, we've got the zoom for you!

Controls:

  • Point mouse to turn
  • WASD to move around
  • Mouse scrollwheel to zoom
  • E to release toxins (if you have any)
  • P in editor to place chloroplast
  • ESC to bring up menu.
  • F1 to toggle alternate reality (Debugging feature)
  • ` to bring up console (Debugging feature)
  • F2 to switch between microbe stage and microbe editor
  • F4 to save your current gamestate
  • F10 to load your previous saved gamestate.
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Cell Editor Prototype

Cell Editor Prototype

Jan 13, 2010 Demo 45 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Jan 13, 2010 Demo 13 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (30 - 40 of 385)
eltomato159
eltomato159 Mar 19 2014, 10:51pm says:

Please, let me throw money at you. I don't see any kind of donate button, is there one? I really want to support this project.

+4 votes     reply to comment
Spino2308
Spino2308 Mar 9 2014, 8:25pm says:

I'm seeing Spore as it was meant to be ..... Keep going lads/ladettes

+6 votes     reply to comment
Seriously_Unserious
Seriously_Unserious Feb 28 2014, 3:36pm says:

This game looks great so far. Tracking.

+2 votes     reply to comment
Guest
Guest Feb 24 2014, 3:44pm says:

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Guest
Guest Feb 19 2014, 5:23am says:

This game is going to become badass.

+2 votes     reply to comment
antonpersson99
antonpersson99 Feb 16 2014, 5:10pm says:

Well....whats going on?

+1 vote     reply to comment
alerobililli
alerobililli Feb 15 2014, 10:53am says:

Un pò povero di contenuti il gioco ma direi che il motore è molto buono.

+1 vote     reply to comment
Karchedon
Karchedon Dec 31 2013, 6:12am says:

there could be some info about how to play it -> controls are totally not intuitive...
it is normal that i launched thrive.bat and don't have any menu? and when i press f1 i could move 2nd cell, i thought there will be only one?:P

+1 vote     reply to comment
Oliveriver
Oliveriver Dec 31 2013, 8:50am replied:

There's information on the controls here: Thrivegame.forum-free.ca along with a quick mention that pressing F1 allows the debug mode.

+2 votes     reply to comment
Guest
Guest Dec 26 2013, 8:28pm replied:

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Thrive
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