Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

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Some more microbes Some microbes Forum Theme
Blog RSS Feed Report abuse Latest News: 0.2.1

21 comments by RevolutionaryGames on Dec 30th, 2013

This may not be what you have all been waiting for. Or it may. This depends on your expectations.

It is, however, what I have been waiting for: our first official release.
Thrive 0.2.1 is in-engine and working beautifully, for what little content it has. Currently, your options are limited to swimming and collecting compounds- there are other AI cells to compete with and bump into, and pushing the poor blind hexagonal concretions is wonderfully diverting, but there is little in the way of gameplay.
The great accomplishment of this release is our engine, which is handling beautifully and poised to accept whatever we throw at it in future releases. Atop this, our compound management system performs exactly as it should, keeping your cell's metabolism in check by metabolizing, excreting, and absorbing compounds from and into your environment. 
This somewhat tedious release may seem anticlimactic, but further additions will prove that this demo has a lot more to it than meets the eye. 
For now, enjoy 0.2.1 while it's the pinnacle of our accomplishments. Its status as such will not last long. 

Alternate download.

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Cell Editor Prototype

Cell Editor Prototype

Jan 13, 2010 Demo 41 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Jan 13, 2010 Demo 12 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (70 - 80 of 372)
Guest Jul 20 2013, 7:13am says:

Hi, I'm just wondering if there will be a space stage where we can travel the galaxy and see different stars,worlds,proto-planetary discs and black holes? (Yes I'm sure you know I mean like Spore but I mean in a better way)

+3 votes     reply to comment
brandoncaruth Jul 14 2013, 4:37am says:

Hi thrive team do you guys have any idea when the next prototype is coming out?

+2 votes     reply to comment
RevolutionaryGames Jul 28 2013, 9:33pm replied:

With summer, activity has quieted down, but right now we are currently not working on any prototypes. Instead we are at work on finalizing the concepts of the Microbe Stage into one game design document to have to use to make the game.

+2 votes     reply to comment
Cruellyricisti Aug 6 2013, 8:42am replied: - plant creator.

+2 votes     reply to comment
MrJbroster Jul 10 2013, 12:47am says:

Hey could you tell me whats the main focus of this game? I'm very interested and this could possibly be the game I've been waiting for

+2 votes     reply to comment
smiki Jul 11 2013, 9:59am replied:

Better, scientifically accurate Spore:

+2 votes     reply to comment
Guest Jul 4 2013, 10:57pm says:

Sorry for asking, but is there any way for you guys to make thrive available for mac when it comes out?

+1 vote     reply to comment
RevolutionaryGames Aug 27 2013, 8:38pm replied:

We plan on releasing for Mac, PC and Linux.

+1 vote     reply to comment
MirrorMonkey2 Jul 2 2013, 11:37am says:

Hey there,
I'm a guy who totally is in love with that game and I wan't to help you with this great plans. But I cann't do programming or something like that. How can I Support you otherwise? The only Thing I can do yet is write about this game under Spore videos. Please let me know if I can Support you!!

+3 votes     reply to comment
RevolutionaryGames Aug 27 2013, 8:39pm replied:

Your enthusiasm is great support for us.

+1 vote     reply to comment
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