This mammoth 9-character TC is finally ready for it's second release, after several years of hard work. Featuring a huge range of features and effects (far too many to list here) The TC can be considered a game in its own right, taking story ideas from Duke Nukem as well as carrying on the storylines set in Imagination World (By myself), Oblivion (By Zaxtor) and Brave New World (By Mikko Sandt).

Episode one consists of maps built by myself, Rusty, Geoffrey, Highwire, Mikko and Sang. All the con coding, excluding a few parts by other coders such as DeeperThought, was by myself as well.

Episode Two consists of maps built by myself, Michael Crisp, Sangluss, Mikko Sandt, Cedric 'Zaxtor Znort' Lutes, Loke, and Snowfall. It also consists of maps built from unfinished segments by Highwire, DavoX, and Mike Von Skellington. All the con coding, excluding a few parts by other coders such as DeeperThought and craigfatman, is by myself as well.

The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both of those agencies as well as his own, he hired an old friend to track down 7 of the best and most skilled fighters on Earth. This squad was formed to tackle the most severe threats to Earth's safety, including fighting off the notorious Cycloid race of aliens. However, events soon unfold that dramatically increase the scale of conflict, and the AMC squad must soon deal with a new paranormal world that is new to even the most supernatural members of the team.

Can you fight as the AMC Squad, and take care of this threat? Will you scour the battlefield, find and aquire research and equipment and tackle the threat strategically, or just run in guns blazing? Will you choose to play as Sangluss, A warlock with great power who overcame a dark past? Or as Merlijn, the knight from Holland who wields ancient weaponry to deadly effect? Mikko, the Cybernetic leader of MS Corp industries, brings a range of deadly and hi-tech weaponry to the battlefield whereas Highwire relies only on good old fashioned guns (Preferably russian made!)

Check out the wiki here!

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AMC TC Episode 2 release feedback

it's been some time since Episode 2 was released, and from what feedback We've seen it's been very well received. Many thanks to everybody who played it and dropped a line, if you liked or disliked it and haven't left feedback please let us know what you think and what you'd like to see added/improved for future episodes. We're taking a bit of a break from development but EP3 work is still underway and has some exciting and dangerous things in store for the AMC Squad.

Reviews, Playthroughs, and new user maps!

Here's Mikko's overview of episode 2! - Whilst he made a level and beta-tested it, it's still a good read for a general overview of the TC and it's contents.

Rodrigo Belacruz is doing a YouTube playthrough of ALL of the TC! - check out his videos if you missed some secrets or get stuck on any videos. He's done not just episode 1 as well but also the EDF missions, which is a lot of ground to cover! Many thanks to his hard-work with the videos.

Finally, if you haven't seen them already Snowfall (author of Zeta base) has released 2 great usermaps for the TC, which you can check out at his Deviantart page (links below)

You can expect to see these maps in Episode 3 with some more cool content added, but for now check them out and let Snowfall know what you think! Once again a big thanks to everybody who's checked out the TC, and especially those of you who have been watching since episode one's release (and an even bigger thanks to you guys who've been playing my stuff since Imagination World was released)

Episode 3 may be far off in the future, but we're going to do our best in making sure it blows the first 2 episodes out of the water. Peace out!

AMC TC Episode two released!

AMC TC Episode two released!

8 months ago News 3 comments

Episode two of the AMC TC - a standalone game based on Duke Nukem 3D. This release contains both Episodes one and two of the AMC TC, so if you've never...

EP2 undergoing final beta testing

EP2 undergoing final beta testing

8 months ago News 2 comments

AMC TC Episode 2 is undergoing beta testing and will be released hopefully within the next month!

AMC TC usermap 'Zeta Base' + news

AMC TC usermap 'Zeta Base' + news

1 year ago News 10 comments

a fan named Snowfall has created a massive usermap for the AMC TC called 'Zeta base, check it out!

Indie game mag review, bug fix update

Indie game mag review, bug fix update

3 years ago News 0 comments

A review for the AMC TC from Indie Game mag, and some information about a bug in v1.10.

AMC TC v2.0.1 patch

AMC TC v2.0.1 patch

7 months ago Patch 2 comments

This is a patch that updates AMC TC v2.0 to V2.01 - it fixes numerous bugs and also adds some new additions to the EDF missions. Patches aren't compatible...

AMC TC v2.0

AMC TC v2.0

8 months ago Full Version 13 comments

Episodes one and two of the AMC TC - a standalone game based on Duke Nukem 3D. This release contains both Episodes one and two of the AMC TC, so if you've...

Post comment Comments  (0 - 10 of 214)
Saladofstones Oct 28 2015 says:

I see references to Episode 3 inside the Global Map for choosing missions. This seems separate from everything listed on the wiki for EP2.

Is this a glitch or is there some new maps added since the wiki was updated?

+1 vote     reply to comment
Jblade35 Creator
Jblade35 Nov 1 2015 replied:

Nah, there's no episode 3 maps in the game - it's not a glitch so much as I didn't remove the code for the filter option. It appears when episode 2 is beaten.

+1 vote   reply to comment
Saladofstones Nov 1 2015 replied:

I was able to come across them before I beat Episode 2. For me, they appeared as soon as when I started it.

+1 vote     reply to comment
Duke64Nukem Aug 21 2015 says:

Was pretty awesome thanks and good job :)

+4 votes     reply to comment
Dynamo128 Jun 14 2015 says:

who made ZBASE.ogg? :p

+1 vote     reply to comment
Jblade35 Creator
Jblade35 Jun 17 2015 replied:

I'm not sure - I know the second track is from Benn Jordan's Pale blue dot album (Sunrise in blue skies) I'll ask the author of the map when I get a chance.

+1 vote   reply to comment
Dynamo128 Jun 19 2015 replied:

Thanks :) ZBASe2 does have the author name on the file, but the first one doesn't... I really liked the first I so figured I'd ask.

+1 vote     reply to comment
snowfallfeline Oct 19 2015 replied:

Hello this is snowfall, the first track for Zeta Base is a modified version of this :) i had this link included in the metadata of the track but i guess after copying and editing it is not there anymore.

+3 votes     reply to comment
Dynamo128 Oct 21 2015 replied:

thank you :D was looking for a more high quality version of that track, since I just really like listening to it

+1 vote     reply to comment
Agux Jun 6 2015 says:

Hi James, it's been a while. I was very pesimistic about seeing more about AMC and today I find that it's been released (wow gosh). I'm Batipede from yt, hey, Im up if you want another ****** trailer for when I'm done with ep2. I will start downloading immediately. It's good it wasn't abandoned as I thought, I see so much potential on the story and the characters. Best regards :)

+2 votes     reply to comment
Jblade35 Creator
Jblade35 Jun 8 2015 replied:

good to hear from you! I did send you a message on YouTube a while back about the release actually (now it's really confusing to send messages, it sucks compared to how it used to be) That would be really cool to see a trailer for Ep2 from yourself, I really liked both of the IW and the EP1 trailers and I haven't had the time to make one myself. Really looking forward to seeing what you come up with :)

+1 vote   reply to comment
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The AMC TC: Episode Two
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Release date
Released Mar 23, 2015
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Highest Rated (3 agree) 10/10

Short Review of Episode 1: A very interesting and ambitious mod to say the least. My absolute favourite aspect of the mod is the additional gameplay depth granted via new mechanics: sliding, leaning, sprinting, wall kicking, karate kicks, alt fire modes, alternate ammo, weapon upgrades, rolling/dodging, weapon reloading, melee weapons, temp weapons, basic loadouts, interaction with more object types, PDA/scanner & inventory. These mechanics are what drew me to the mod in the first place but I was…

May 12 2014 by |Totalitarian|

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