This mammoth 9-character TC is finally ready for it's second release, after several years of hard work. Featuring a huge range of features and effects (far too many to list here) The TC can be considered a game in its own right, taking story ideas from Duke Nukem as well as carrying on the storylines set in Imagination World (By myself), Oblivion (By Zaxtor) and Brave New World (By Mikko Sandt).

Episode one consists of maps built by myself, Rusty, Geoffrey, Highwire, Mikko and Sang. All the con coding, excluding a few parts by other coders such as DeeperThought, was by myself as well.

Episode Two consists of maps built by myself, Michael Crisp, Sangluss, Mikko Sandt, Cedric 'Zaxtor Znort' Lutes, Loke, and Snowfall. It also consists of maps built from unfinished segments by Highwire, DavoX, and Mike Von Skellington. All the con coding, excluding a few parts by other coders such as DeeperThought and craigfatman, is by myself as well.

The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both of those agencies as well as his own, he hired an old friend to track down 7 of the best and most skilled fighters on Earth. This squad was formed to tackle the most severe threats to Earth's safety, including fighting off the notorious Cycloid race of aliens. However, events soon unfold that dramatically increase the scale of conflict, and the AMC squad must soon deal with a new paranormal world that is new to even the most supernatural members of the team.

Can you fight as the AMC Squad, and take care of this threat? Will you scour the battlefield, find and aquire research and equipment and tackle the threat strategically, or just run in guns blazing? Will you choose to play as Sangluss, A warlock with great power who overcame a dark past? Or as Merlijn, the knight from Holland who wields ancient weaponry to deadly effect? Mikko, the Cybernetic leader of MS Corp industries, brings a range of deadly and hi-tech weaponry to the battlefield whereas Highwire relies only on good old fashioned guns (Preferably russian made!)

Check out the wiki here!

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AMC TC Episode 3 Teaser Trailer

by Loke

Just a small heads up, development is going well and Loke has treated you all to a small teaser trailer! There's nothing too spoilerly inside so be sure to check it out and give it a thumbs up if you enjoyed it :)

As always, if you're interesting in contributing to the TC's development (mapping, spritework, voice acting, music .etc) by all means give me a shout by sending me a message.

Brief development update!

Brief development update!

News 4 comments

Just a quick message to let you guys know that development is still going; whilst various members are busy with work or education, progress is still going...

Release feedback, Pipe Dream and Neutrino usermaps!

Release feedback, Pipe Dream and Neutrino usermaps!

News 3 comments

A small write up to say thanks, episode 3 information and some usermaps by Snowfall!

AMC TC Episode two released!

AMC TC Episode two released!

News 3 comments

Episode two of the AMC TC - a standalone game based on Duke Nukem 3D. This release contains both Episodes one and two of the AMC TC, so if you've never...

EP2 undergoing final beta testing

EP2 undergoing final beta testing

News 2 comments

AMC TC Episode 2 is undergoing beta testing and will be released hopefully within the next month!

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AMC TC v2.0

AMC TC v2.0

Full Version 16 comments

Episodes one and two of the AMC TC - a standalone game based on Duke Nukem 3D. This release contains both Episodes one and two of the AMC TC, so if you've...

MEGABASE medical kit fix

MEGABASE medical kit fix

Patch

This fixes the medical kit research project from being stuck inside a wall of the lab in the top section of Megabase. Map changes aren't compatible with...

AMC TC v2.0.1 patch

AMC TC v2.0.1 patch

Patch 2 comments

This is a patch that updates AMC TC v2.0 to V2.01 - it fixes numerous bugs and also adds some new additions to the EDF missions. Patches aren't compatible...

Comments  (0 - 10 of 252)
Snooper17
Snooper17

thought I might continue throwing some idea's out there (still can't do this on the forums)
1. Short, but Sweet - There could possibly be some small micro missions that keeps the player experience fresh-ish, such as: playing defense at a AMC outpost or warehouse against waves of enemies, sabotaging munitions, destroying bases, liberating cities (small sections at most) and each of these could begin with you shooting out of your AMC drop-ship.
2. Popcorn Enemies - Just for the sake of "Personal Pleasure", just spawn 10x the amount of the basic Lizman trooper (low hp & Dps) so you can every now and then go complete Rambo for small moment.
3. Never Alone - Your character could deploy AMC grunts to even out the odds in an intense firefight, request a supply drop to refill health and ammo or even call down an airstrike, this would allow the player to feel like he is commanding a small army of sorts.

*Bonus*: Please for goodness sake, replace the ridiculously overpowered Battlelord, Rapid-Firing Hit-Scanning bosses are the WORST.

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Jblade35 CreatorSubscriber
Jblade35

Thanks for the ideas - I did actually add a brief wind-up window for the Battlelord's minigun which makes fighting him much more tolberable since you can pop out and not get instantly hit.

Little vignette missions are something I'd like to do, but it's one of those things that are on the back-burner compared to the more important main missions and stuff.

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Snooper17
Snooper17

Oh I see, I actually noticed that before, always thought it was part of vanilla duke3d, never mind then.

If there's one thing that slightly depresses me, is that this mod hasn't met any wider attention, cause the amount of times I've heard the phrase "It's just incredible what the modding community can create these days", i'm just sitting there hoping that they'll showcase this mod one day.

This mod ain't no masterpiece mind you (it's a 8/10 for me), but the amount and present content there is right now and potential that could possibly happen....*jumping in excitement*...ahem, i'll be waiting.

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Jblade35 CreatorSubscriber
Jblade35

I meant it's in this version I'm working on, not in the release version ;)

The lack of reception is just one of those things we're used to, but of course more reviews and playthroughs on YouTube are always welcome things to see (personally I'd like to see more people doing a talk-through)

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Snooper17
Snooper17

Fair-enough.

I should also probably report this, the Specialty weapons you acquire through missions or shops, after loading a number of your saves, will be up for purchase, despite already owning them.

Unfortunately, if you do buy any of these, all of your Specialty weapons will reset, resulting in having to find & buy them all over again.

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Cryptdidical
Cryptdidical

Wishing you guys best of luck on Ep3 progress!

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HellKnight99
HellKnight99

Will there be a Spanish version in the future?

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Jblade35 CreatorSubscriber
Jblade35

There's not any language patches planned because I'm a swine who can only speak English, and due to the nature of CON code you'd have to tear apart the whole thing to translate all the text to Spanish. It's not beyond the realm of possibility though, if people are interested in translating than I can see about trying to move the games text and dialogue into its own file (where possible) I can't promise it though.

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Guest
Guest

Damn, what a great game!!! shame that only now i discovered this title, should a little more to promote this game maybe on "gamejolt" I think that thousands of people will be enthusiastic this game.

I greet the brilliant creators and I am waiting for Episode 3

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Snooper17
Snooper17

i'm in abit a pain here, on the map "Megabase" where exactly is the "Medical converter kit" research project is found?

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Jblade35 CreatorSubscriber
Jblade35

There's a bug in the current map so it's unreachable - enough people have had this issue that I'll have to put out a quick fix for it. Sorry about this!

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Snooper17
Snooper17

I wouldn't of minded this, but the "Medical Converter Kit" as well as the other research equipment, is actually REALLY handy on the higher difficulties.

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The AMC TC: Episode Two
Platforms
Windows, Mac, Linux
Creator
Jblade35
Engine
EDuke32
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9.6

45 votes submitted.

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Highest Rated (3 agree) 10/10

Short Review of Episode 1: A very interesting and ambitious mod to say the least. My absolute favourite aspect of the mod is the additional gameplay depth granted via new mechanics: sliding, leaning, sprinting, wall kicking, karate kicks, alt fire modes, alternate ammo, weapon upgrades, rolling/dodging, weapon reloading, melee weapons, temp weapons, basic loadouts, interaction with more object types, PDA/scanner & inventory. These mechanics are what drew me to the mod in the first place but I was…

May 12 2014 by |Totalitarian|

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