The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both of those agencies as well as his own, he hired an old friend to track down 7 of the best and most skilled fighters on Earth. This squad was formed to tackle the most severe threats to Earth's safety, including fighting off the notorious Cycloid race of aliens. However, events soon unfold that dramatically increase the scale of conflict, and the AMC squad must soon deal with a new paranormal world that is new to even the most supernatural members of the team.
Demonstrating the new sound 'system' I coded in. Originally only 1 instance of a sound can play from a actor, meaning that most rapid fire guns just rapidly play the first part of a firing sound leading to a slightly off feeling.
By spawning an invisible sprite in front of the player each time the player fires a weapon, and making that play the gun's sound and then disapear instantly (so no real performance impact) the sounds no longer cancel out previous instances but overlap each over, leading to a much more satisfying crescendo of gunfire.