The AMC TC is an epic multi-character single player stand-alone game based on Duke Nukem 3D, utilising Eduke32 and the 2.5D BUILD engine. There are 5 episodes planned; episodes 1, 2 and 3 have been released and episode 4 is in development. Each episode is a full length campaign featuring detailed and intricate levels to explore, with dozens of secrets and scores of enemies to fight and weapons to utilise.

AMC Poster

Episode one consists of maps built by James Stanfield, Rusty, Geoffrey, Highwire, Mikko Sandt and Sangman.

Episode Two consists of maps built by James Stanfield, Michael Crisp, Sangman, Mikko Sandt, Cedric 'Zaxtor Znort' Lutes, Loke, and Snowfall. It also consists of maps built from unfinished segments by Highwire, DavoX, and Mike Von Skellington.

Episode Three consists of maps built by James Stanfield, Michael Crisp, Sangman, Cedric 'Zaxtor Znort' Lutes, Rhaisher, Loke, Alicatgamer, and Snowfall. It also consists of maps built from unfinished segments by Highwire and Jenz/Amaka.

Lead CON scripter is James Stanfield, with help from Doom64Hunter and Sangman. Additional engine programming is by Doom64hunter and Sangman. Many sprites, cinematics, and model renders are by Sebabdukeboss20. GUI artwork by Alicatgamer. Artwork is sourced from a wide variety of places, with some original artwork by James Stanfield, Geoffrey, Rusty_Nails, and Snowfall. Music is sourced from opengameart.org

The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both of those agencies as well as his own, he hired an old friend to track down 7 of the best and most skilled fighters on Earth. This squad was formed to tackle the most severe threats to Earth's safety, including fighting off the notorious Cycloid race of aliens. However, events soon unfold that dramatically increase the scale of conflict, and the AMC squad must soon deal with a new paranormal world that is new to even the most supernatural members of the team.

Can you fight as the AMC Squad, and take care of this threat? Will you scour the battlefield, find and aquire research and equipment and tackle the threat strategically, or just run in guns blazing? Will you choose to play as Sangluss, A warlock with great power who overcame a dark past? Or as Merlijn, the knight from Holland who wields ancient weaponry to deadly effect? Mikko, the Cybernetic leader of MS Corp industries, brings a range of deadly and hi-tech weaponry to the battlefield whereas Highwire relies only on good old fashioned guns (Preferably russian made!) Whomever you chose, be prepared for the fight of a lifetime.

Check out the wiki here!

Join the AMC TC discord!

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AMC TC v3.6 released!

AMC TC v3.6 has been released - this version brings a large tech overhaul to the mod and brings OpenGL support, offering improved performance as well as fixing a large variety of bugs. It also includes additional art improvements, and a new map for episode 3. There's also been additional improvements to help ease new players into the vast and complex world of AMC.

AMC difficulty selection

Features:

  • Polymost/OpenGL support - thanks to significant work by Doom64hunter, Sangman, and the EDuke32 team, this much requested feature is now available.
  • Additional art updates for boss enemies and NPCs such as the Abyss Despot and the Mamano by sebabdukeboss20
  • New Cinematics by sebabdukeboss20! Make sure you play in Polymost mode to see them.
  • Additional GUI updates by AliCatGamer!
  • Tons of polishing and bug fixing, particularly to solve common crashes and UI and texture issues.
  • A new map starring Alien Armageddon's Bombshell, by Micky C - found in Episode 3 after finishing the Chaosphere level and having the Paranormal Research Division unlocked, the map icon for the mission is found in the USA map.AMC Rusty's room, by Alicatgamer

Installing

Download and unzip into a fresh directory, and run amctc.exe. If you're a returning player, copy over your data folder and eduke32.cfg from your existing AMC TC directory to ensure your progress is saved. Save games aren't compatible, but campaign progress is still saved and you can simply go to the AMC base to continue your progress.

Engine Changes

This release of the AMC TC uses a modified version of EDuke32 r8133, the source code and build instructions of which can be found here:

Github.com

Windows and Linux have been tested, MacOS has not, though in principle it should also work.

Note that this fork of EDuke32 is only intended for use with the AMC TC. Many thanks go to the EDuke32 team (particularly TerminX, Hendricks266, Pogokeen and StrikerTheHedgefox) for assisting us with engine bugfixes and CON coding advice that solved a large number of crashes and issues.

Discord

As always we have a discord channel that you're encouraged to join for more screenshots and updates, as well as discussion with other community members.

AMC TC Status update

AMC TC Status update

News 9 comments

Quick status update on the future of AMC TC, as well as a recommendation for Ion Fury.

AMC TC V3.5 Redux Released

AMC TC V3.5 Redux Released

News 1 comment

The massive art overhaul by sebabdukeboss20 has just been released! It also contains new GUI artwork by AliCatGamer, and a host of other new features...

Cedric 'Zaxtor Znort' Lutes 1979 - 2019

Cedric 'Zaxtor Znort' Lutes 1979 - 2019

News 16 comments

The man behind the Oblivion and Trequonia TC, as well as many usermaps and AMC TC maps, has sadly passed away.

AMC TC Episode 3 post release

AMC TC Episode 3 post release

News

Just a quick update with information about future developments and the success of episode 3.

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AMCTC v3.6.4

AMCTC v3.6.4

Patch 2 comments

V3.6.4 patch for AMC TC v3.6, check the description for more details. By James 'Jblade35' Stanfield and Doom64Hunter.

The AMC TC v3.6

The AMC TC v3.6

Full Version 47 comments

Episodes One, Two and Three of the AMC TC - a standalone game based on Duke Nukem 3D. This release contains all released Episodes the AMC TC, so if you've...

AMC TC v2.0 - DEPRECATED

AMC TC v2.0 - DEPRECATED

Full Version 18 comments

Episodes one and two of the AMC TC - a standalone game based on Duke Nukem 3D. This release contains both Episodes one and two of the AMC TC, so if you've...

Comments  (0 - 10 of 595)
Gleb_AA-Gun
Gleb_AA-Gun

So, my friend would like to play AMC TC but I'm afraid he may get a Seizure cause of the "Lost" and "Beyonder" attacks and anything that causes the screen to flash quickly.

Any way of stopping it from happening? (Other than the obvious but not that easy for a newbie)

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Jblade35 CreatorSubscriber
Jblade35

Minerva's amulet removes the effect, and Zaxtor doesn't suffer from it either - I'll add the ability to remove this for future releases but unfortunately that won't be for some time.

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Guest
Guest

I can't move the mouse vertically inside the in-game menus (mission select, research, armory, etc.), making the game effectively unplayable. I thought it was related to having a controller connected, but without a controller the same issue arises. Tinkering with the mouse control options hasn't been of any use. On version 3.6.4

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Jblade35 CreatorSubscriber
Jblade35

try pressing U ingame

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Guest
Guest

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Guest
Guest

It's not doing anything. I had tinkered with the keybinds too (trying to see if "mouse aiming" or some other functions would help) but I reset to default to check properly.

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Jblade35 CreatorSubscriber
Jblade35

This sounds like an engine error rather than an issue with the mod, you might want to ask the eduke32 devs (if you have duke3d, see if you get the same issue with eduke32 there)

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Guest
Guest

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Gleb_AA-Gun
Gleb_AA-Gun

I have a question, before this last update, Polymost was to be disabled, correct? With this new one you must have it enabled now?

Also, I'm afraid of deleting the old version I have cause I loved the old sprite looks. If I disable Polymost, will it just not work or does it only revert to old sprites?

Thanks for this, I didn't even saw that new version had quite a few changes!

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sebabdukeboss20
sebabdukeboss20

No. It can run in both classic and polymost. It will stay that way.

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The AMC TC
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Highest Rated (5 agree) 10/10

Short Review of Episode 1: A very interesting and ambitious mod to say the least. My absolute favourite aspect of the mod is the additional gameplay depth granted via new mechanics: sliding, leaning, sprinting, wall kicking, karate kicks, alt fire modes, alternate ammo, weapon upgrades, rolling/dodging, weapon reloading, melee weapons, temp weapons, basic loadouts, interaction with more object types, PDA/scanner & inventory. These mechanics are what drew me to the mod in the first place but I was…

May 12 2014 by |Totalitarian|

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