The AMC TC is an epic multi-character single player stand-alone game based on Duke Nukem 3D, utilising Eduke32 and the 2.5D BUILD engine. There are 5 episodes planned; episodes 1, 2 and 3 are released and episode 4 is in development.
Episode one consists of maps built by James Stanfield, Rusty, Geoffrey, Highwire, Mikko Sandt and Sang.
Episode Two consists of maps built by James Stanfield, Michael Crisp, Sangluss, Mikko Sandt, Cedric 'Zaxtor Znort' Lutes, Loke, and Snowfall. It also consists of maps built from unfinished segments by Highwire, DavoX, and Mike Von Skellington.
Episode Three consists of maps built by James Stanfield, Michael Crisp, Sangluss, Cedric 'Zaxtor Znort' Lutes, Rhaisher, Loke, and Snowfall. It also consists of maps built from unfinished segments by Highwire and Jenz/Amaka.
All the con coding, excluding a few parts by other coders such as DeeperThought, Fox, and craigfatman, is by James Stanfield as well. Many sprites and model renders are by Sebabdukeboss20. Artwork is sourced from a wide variety of places, with some original artwork by James Stanfield, Geoffrey, Rusty_Nails, and Snowfall. Music is sourced from opengameart.org
The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both of those agencies as well as his own, he hired an old friend to track down 7 of the best and most skilled fighters on Earth. This squad was formed to tackle the most severe threats to Earth's safety, including fighting off the notorious Cycloid race of aliens. However, events soon unfold that dramatically increase the scale of conflict, and the AMC squad must soon deal with a new paranormal world that is new to even the most supernatural members of the team.
Can you fight as the AMC Squad, and take care of this threat? Will you scour the battlefield, find and aquire research and equipment and tackle the threat strategically, or just run in guns blazing? Will you choose to play as Sangluss, A warlock with great power who overcame a dark past? Or as Merlijn, the knight from Holland who wields ancient weaponry to deadly effect? Mikko, the Cybernetic leader of MS Corp industries, brings a range of deadly and hi-tech weaponry to the battlefield whereas Highwire relies only on good old fashioned guns (Preferably russian made!) Whomever you chose, be prepared for the fight of a lifetime.
First of all, AMC TC episode one has been covered in a video by Mr. Icarus:
It serves as a good demonstration of the mod and has also boosted us in the public eye somewhat as downloads for the latest release have gone up at least 1,000 since the video was released - a big boost to team morale for sure. Here's hoping he'll review the other episodes as well.
If you've checked out our media page, you've seen a hint of some of the work of our artist sebabdukeboss20 who just recently joined the team - he's been working on replacements for most of the enemies and weapons; as well as entirely new sprites for the whole team. You can check these out in the media page, as well as the awesome title pic you can see in the mod's description.
We're aiming for an interim release relatively soon with the all new artwork as well as bug fixes and other things - keep your eyes peeled for this release. We're sincerely hoping not to take 4 years for the next episode as well ;) If you're interesting in mapping or helping us out somehow, let us know. You can also join us on our discord here, where we periodically show new content:
If you enjoyed the mod, please leave a review for us, and even if you didn't constructive criticism is always appreciated as well.
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Highest Rated (5 agree) 10/10
Short Review of Episode 1: A very interesting and ambitious mod to say the least. My absolute favourite aspect of the mod is the additional gameplay depth granted via new mechanics: sliding, leaning, sprinting, wall kicking, karate kicks, alt fire modes, alternate ammo, weapon upgrades, rolling/dodging, weapon reloading, melee weapons, temp weapons, basic loadouts, interaction with more object types, PDA/scanner & inventory. These mechanics are what drew me to the mod in the first place but I was…
May 12 2014 by |Totalitarian|