The AMC TC is an epic multi-character single player stand-alone game based on Duke Nukem 3D, utilising Eduke32 and the 2.5D BUILD engine. There are 5 episodes planned; episodes 1 and 2 are released and episode 3 is in development (ETA tall end of 2018)

Episode one consists of maps built by myself, Rusty, Geoffrey, Highwire, Mikko and Sang. All the con coding, excluding a few parts by other coders such as DeeperThought, was by myself as well.

Episode Two consists of maps built by myself, Michael Crisp, Sangluss, Mikko Sandt, Cedric 'Zaxtor Znort' Lutes, Loke, and Snowfall. It also consists of maps built from unfinished segments by Highwire, DavoX, and Mike Von Skellington. All the con coding, excluding a few parts by other coders such as DeeperThought and craigfatman, is by myself as well.

The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both of those agencies as well as his own, he hired an old friend to track down 7 of the best and most skilled fighters on Earth. This squad was formed to tackle the most severe threats to Earth's safety, including fighting off the notorious Cycloid race of aliens. However, events soon unfold that dramatically increase the scale of conflict, and the AMC squad must soon deal with a new paranormal world that is new to even the most supernatural members of the team.

Can you fight as the AMC Squad, and take care of this threat? Will you scour the battlefield, find and aquire research and equipment and tackle the threat strategically, or just run in guns blazing? Will you choose to play as Sangluss, A warlock with great power who overcame a dark past? Or as Merlijn, the knight from Holland who wields ancient weaponry to deadly effect? Mikko, the Cybernetic leader of MS Corp industries, brings a range of deadly and hi-tech weaponry to the battlefield whereas Highwire relies only on good old fashioned guns (Preferably russian made!)

Check out the wiki here!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Development Update

Hopefully 2018 is providing a good year for you so far! The goal is to make this the year of Episode 3's release - work is barrelling ahead, with many key elements (the intro, outro and extended outro) being completed. The main work left is finishing off the last few maps, then adding a few extra things for you to check out. Hopefully we can start beta testing and get this out by fall; obviously I can't promise this 100% since life has a way of getting in the way, but things are looking good.

A mysterious facility...

Improvements and tweaks

As always, I've been going through and bringing EP1 and EP2 up to speed alongside EP3. Alongside that however, is a huge ton of back end work to result in the TC playing and performing much better than before. A lot of the stuff is underneath the hood things that can't be seen, but other things are a concrete benefit to the TC, and also an improvement of the atmosphere as well as making things easier to play. Things like research projects are now no longer just generic messages; you'll get a display showing you a picture of what the project is as well as colour coding to show what department it belongs to. Keycards will show up more prominently when picked up, as well as new loadout weapons which will tell you who a weapon is for. Interfaces have been improved, made more dynamic but also more readable in general so you know exactly where you're at when seeing if you can afford an upgrade or not. There's finally subtitles for gameplay speech; and even a randomised name for allies!

A lot of this work will set the groundwork for future episodes as well as 3, making our development life a bit easier in the process.

Subtitles!

Voice acting requests

As always, the mod could use voice actors for a number of roles. If you're interested just send me a PM - a primary role I'd like to cast is Jane, the fellow British EDF agent who will hopefully get a more prominent role in the TC. There's also need for an Australian voice actor for a scientist, as well as a more general British/American scientist accent for the ones back at AMC base. We also need voice actors for the MJ12 and EAF allied soldiers, so if you've got a tough grizzly voice we could definitely use your assistance. If you know of anybody who wants to do voice acting for these roles, please send them our way as we could greatly use the help!


Little update

Little update

News 5 comments

Small progress update, things are still going well!

Episode 3 Teaser Trailer

Episode 3 Teaser Trailer

News 7 comments

Just a small heads up, development is going well and Loke has treated you all to a small teaser trailer!

Brief development update!

Brief development update!

News 4 comments

Just a quick message to let you guys know that development is still going; whilst various members are busy with work or education, progress is still going...

Release feedback, Pipe Dream and Neutrino usermaps!

Release feedback, Pipe Dream and Neutrino usermaps!

News 3 comments

A small write up to say thanks, episode 3 information and some usermaps by Snowfall!

Add file RSS Files
AMC TC v2.0

AMC TC v2.0

Full Version 18 comments

Episodes one and two of the AMC TC - a standalone game based on Duke Nukem 3D. This release contains both Episodes one and two of the AMC TC, so if you've...

MEGABASE medical kit fix

MEGABASE medical kit fix

Patch

This fixes the medical kit research project from being stuck inside a wall of the lab in the top section of Megabase. Map changes aren't compatible with...

AMC TC v2.0.1 patch

AMC TC v2.0.1 patch

Patch 2 comments

This is a patch that updates AMC TC v2.0 to V2.01 - it fixes numerous bugs and also adds some new additions to the EDF missions. Patches aren't compatible...

Comments  (0 - 10 of 287)
Guest
Guest

What does purchasing the satellites and purchasing factories do? And is there any other way to get more budget aside from completing levels?

Reply Good karma Bad karma0 votes
Jblade35 CreatorSubscriber
Jblade35

Satellites lets you mine stuff on several moons throughout Sol system (once you have factories purchased on the planet) which earn you cash. There's no way apart from doing levels or finding treasure, but the budget system has been tweaked for the next release so it's easier to earn money (although taking stuff with you costs more in return)

Reply Good karma+1 vote
dave_5430
dave_5430

By the way, where do I report bugs?

Reply Good karma Bad karma+1 vote
Jblade35 CreatorSubscriber
Jblade35

here or at the AMC forums; only caveat is that so much stuff has changed internally that most bugs are going to be outdated or fixed by EP3's release.

Reply Good karma+1 vote
dave_5430
dave_5430

Ah, well, I suppose you playtested the Jungle Base in Madagascar by then, right? There's a few issues left and right that make it... stand out.

Also, I lost my PDA when I jumped into the water with the thing out. Had to start a new game to fix it.

I should probably point out I'm a playtester.

Reply Good karma Bad karma+1 vote
Jblade35 CreatorSubscriber
Jblade35

Yeah a bunch of stuff has been fixed in that map - jumping into water with the PDU out is something I've not done though, I'll definitely sort that out thanks.

Reply Good karma+2 votes
dave_5430
dave_5430

Hey Jblade35, now that I'm here anyway, for some reason I've just lost ALL my found and purchased equipment while aborting from a mission. Is there a way to fix this? I don't want to redo Episode 1 for the third time this has happened.

Reply Good karma Bad karma+1 vote
dave_5430
dave_5430

((Also, I was watching some walkthroughs and I just noticed I don't have any supply drops like they do in most videos at the start of the map... what's going on?)

Reply Good karma Bad karma+1 vote
Jblade35 CreatorSubscriber
Jblade35

Have you built the airport facilities? They enable airdrops for certain missions.

Sorry for the bug - there's no fix for it beyond making backups of the data folder; there's been fixes and stuff for Eduke32 in the years between releases so this shouldn't occur anywhere near as much as EP3.

Reply Good karma+1 vote
dave_5430
dave_5430

Figured it out, my C drive is somehow restricting EDuke32 from writing in that data folder. Switched to a different drive and played again.

I mean, it's well worth it anyway.

Reply Good karma Bad karma+1 vote
Jblade35 CreatorSubscriber
Jblade35

Glad you're still enjoying it - I feel I might remove the whole research aspect of ammo types and just have them automatically be equip-able once found for the first time since it feels slightly redundant and the loadout mechanics have been tweaked and changed for the next release anyway.

Loadouts will cost more to take out now but you also earn budget at a much faster rate, so now it feels better to save taking stuff for big missions and just doing small ones with whatever's on your back (I added in an ability to choose a character and not take their loadout by right clicking on them in the character select to make this much easier)

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
The AMC TC: Episode Two
Platforms
Windows, Mac, Linux
Creator
Jblade35
Engine
EDuke32
Contact
Send Message
Homepage
Amctc.wikia.com
Release date
Game watch
Follow
Share
Community Rating

Average

9.6

45 votes submitted.

You Say

-

Ratings closed.

Highest Rated (3 agree) 10/10

Short Review of Episode 1: A very interesting and ambitious mod to say the least. My absolute favourite aspect of the mod is the additional gameplay depth granted via new mechanics: sliding, leaning, sprinting, wall kicking, karate kicks, alt fire modes, alternate ammo, weapon upgrades, rolling/dodging, weapon reloading, melee weapons, temp weapons, basic loadouts, interaction with more object types, PDA/scanner & inventory. These mechanics are what drew me to the mod in the first place but I was…

May 12 2014 by |Totalitarian|

Style
Embed Buttons
Link to The AMC TC: Episode Two by selecting a button and using the embed code provided more...
The AMC TC: Episode Two
Statistics
Last Update
Watchers
154 members
Files
3
Articles
12
Reviews
14
You may also like
Black Mesa
Black Mesa First Person Shooter
Star Wars: Jedi Academy
Star Wars: Jedi Academy First Person Shooter
Quake
Quake First Person Shooter
Unreal Tournament
Unreal Tournament First Person Shooter
Far Cry
Far Cry First Person Shooter
Half-Life: Blue Shift
Half-Life: Blue Shift First Person Shooter