Experience brutal battles on a massive scale! Wage war by creating enormous customizable armies and experimental war machines that can change the balance of power at any given moment. Take the role of one of the three enigmatic commanders, each representing a unique faction with a rich story that brings a new level of emotional connection to the RTS genre, or fight the battle online. Where do your loyalties lie?
Hello fellow large-scale RTS fans!
It's my pleasure to announce to ModDB that Supreme Commander 2 0 1 3 has semi-secretly been upgrading behind the scenes for the past couple of years into SupCom2020Mod (or SupCom 2020, or Supreme Commander 2 0 2 0, or whatever you guys want to refer to it as).
The new mod is based off the old mod, but features a slew of gameplay additions, changes, balancing tweaks, visual fixes, squashed bugs, some new units; all that good stuff, and more. Some tweaks to the systems of play now mean you have to be mindful of storage capacities for your resources, as well as when and how you upgrade your units and structures as some of them no longer get their upgrades on-the-fly.
The Mod still requires Supreme Commander 2 and the Infinite War Battle-Pack DLC to play, but totally changes the experience from the original game. Many will admit that the base game left much to be desired, but I hope this mod will give you and your friends an experience more akin to what you were expecting from a Supreme Commander sequel on PC, even though everyone knows we still all want a "true" sequel to the greatest RTS of all time!
Thanks for stopping by and checking out the mod. If you'd like to start playing the latest version of the mod right away, join the Discord listed below. If you can wait a few weeks, a release should be posted on ModDB before too long. I'd just like to iron out a few last minute details and do some more promo videos/tutorials and whatnot for YouTube.
That's pretty much it for now. Cheers!
HoT Ho11oW PoiNT
P.S. Please join the Discord: Invite --> Discord.gg
SAMPLE GAMEPLAY:
Hey everyone, just wanted to let people know we're only about a week away from releasing an updated version of the mod. If you'd like to help out with...
Just some headlines stating whats going on with the mod.
A quick update about what to expect (and a vague idea as to when) in the UnitPort v0.3.0 Beta.
Voice your thoughts on this subject pick a answer.
Reworking the mod for installation with RVE Mod Manager. All files are inside.
Reworking the mod for manual installation. All files are inside.
Ported mod from the game version 1.250 to 1.260 with no changes.
Ported mod from the game version 1.250 to 1.260 with no changes.
Initial release for the Supreme Commander 2 CoOp mod. May still have some bugs. Still in testing.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
The second part didn't impress me.
After installing mod2.0 bate1.1 and playing with seven AI for an hour, they flashed back.
装上mod2.0 bate1.1后 和七个AI玩了一个小时后闪退
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HAY ALGÚN PARCHE AL ESPAÑOL O LO PODRÍAN SUBIR? GRACIAS!!
No hay traducciones al español para ninguno de estos mods, todo lo que puedes hacer es esperar.
I can't use Revamp Expansion mod :( Mod Manager don't see this in my files. What can I do?
My friend had the same problem where it said it installed the mod but it wasn't there in gamedata,
If you're having this problem go to SC2MM where the mod manager is located right click go to properties go to compatibility then check run as administrator and save, That will allow it to move the files, It should be working after that.
I cant remove the mod :(
unintall then reinstall the game and if you want the mod again next time use the mod manager its easy.