Distant Stars 1.00 release (for Diplomacy 1.34)
Apr 10, 2012 Distant Stars Full Version 1 commentDistant Stars 1.00 release for Sins of a Solar Empire Diplomacy v1.34.
Sins of a Solar Empire is a real-time space strategy and the first chapter in an epic science fiction saga. The independent Trader Worlds must unite and form the Trader Emergency Coalition to defend themselves against the return of their exiled brethren, "The Advent" and the arrival of the desperate remnants of the ancient Vasari Empire. Explore and conquer nearby planets and distant solar systems by applying brute force, cunning strategy, elegant diplomacy, economic mastery, and researched technology. The gameplay features seamless transition between epic strategy and tactical combat modes.
About Halo: Sins of the Prophets with 25 comments by Unikraken on Apr 4th, 2012
Greetings, for those unaware, my name is Unikraken and I'll be updating you on the current state of Halo: Sins of the Prophets along a few other things. First of all, I'd like to once again answer some all-too-common questions.
Where the mod is at:
The mod is near completion. I won't give it a percentage number, but more is done than needs to be done. We're just about ready to finish off the UNSC. This is why you've seen a barrage of posts about the UNSC and very little about the Covenant. We're working very hard to get one race of the way so we devote more time to the Covenant soon. The majority of models are in the game for a UNSC vs. Covenant release. We still need to finalize the textures for both races, to ensure all the ships look like the belong together, but I'll have more on that below.
The research trees are almost completely untouched. They need a lot of work before we're ready to release.
Where the mod is going:
We're pushing for a public beta in the very near future, so that you, the public, can help us finish out the balancing and find any bugs we might have missed. What we need from you to get us there:
In order for us to get to a point where we can release this public beta you all long for, we need more team members. There are only a handful of us and this is an extracuricular activity for all of us. The number of people working on this mod at any given time fluctuates wildly depending on things like school semesters and summer work schedules. We all have normal lives can't devote as much time to this mod as it may actually deserve, so we need more people to finish this out. Here's what we're looking for:
If you think you can help us in some way that wasn't mentioned above, shoot us a message or comment here and we'll see what we can do. If you can't help us complete the mod in any way, please stop bitching about it not being done.

Distant Stars 1.00 release for Sins of a Solar Empire Diplomacy v1.34.
Maelstrom Sound Pack 1 (26-3-2012) Alternative music, voices and dialogue for the new races
Okay folks the premature squirt patch of the Avatar had a few bugs, simply follow the readme in this release and it will undo the boo boo's of the last...
Modding SoaSE first requires the files in BIN format be converted to TXT format. This includes all modifiable TXT format files for Diplomacy 1.34, Entrenchment...
Patch for Sins of a Galactic Empire 2.0E, please note this means you require 2.0E in order for this to work. To install please delete the GameInfo folder...
Standard Series - the Maelstrom Mod introduces three new races to the SoaSE Universe. The TEC, Advent & Vasari are still found building and battling...
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This game kills time like old rabbits! :D
you kill old rabits :)
Best crossovers would be:
1.Homeworld
2.Space Above and Beyond
3.Andromeda
4.Starlancer\Freelancer
5.Startrek
6.Starwars
7.BSG
you forgot stargate.
Stargate! It would be a good strategy game.
Id love an Andromeda mod. The whole point of the story seasons 1 through 3 was to restore the Systems Common Wealth. An Vast Empire that spread accross three Galaxies. And contained millions of worlds.
your wishes are being exhausted
Moddb.com
some one made one, but is for version 1.05 of vanilla SOASE
A Homeworld mod would probably be the best crossover for modding
i thought i saw a BSG mod. it would be interesting but the BSG story line isnt really about empires, its more about survival.
what i would like to see is a homeworld mod. i would think it would be fairly easy to port the ships of homeworld into SoaSE, but some new models would obviously have to be done for the resources and base infrastructure.